I've not found energy to be quite such a problem on my Mun colony. Granted I'm only running 6 modules full time right now (7 if you include the PDU), but my 140k energy storage lasts a full munar night. That's with Terraformer running both it's modules, Greenhouse running, Kerbitat running both it's modules, Hub and Constructor all running. Update on the power bug I was having: it seems to happen with a few modules. When I first bring them online after transfering in 750 conParts they just drain out all my energy. Switching to the space center then back to the colony seems to fix the problem though. Only mods I'm running are Kethane, KAS, MKS, chatterer and Hyperedit. Conflict doesn't seem likely but I wouldn't rule it out. Yeah, I've not been able to get Proxy Logistics working yet either. My base is starting to get a pretty high part count and I can see the kraken on the horizon, moving closer with every new addition.