lilzkiller
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Everything posted by lilzkiller
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[1.12.x] Smartstage, intelligent VAB reset button
lilzkiller replied to linuxgurugamer's topic in KSP1 Mod Releases
@linuxgurugamer Sorry to bother you again. After reinstalling some mods I encountered my original problem. With the mods Rational Resources, b9 part switch, and Cryogenic engines. It seems like Smart Stage is having trouble with handling tanks with mod fuel in previous stages. This is causing the same behavior as the previous post. Steps to reproduce 1. Add a fuel tank 2. Change fuel type to anything not vanilla fuel type 3. Use corresponding engine and add decoupler 4. Copy/paste stage a few times and use smart stage. Player log: https://drive.google.com/file/d/12svJdMaZ5Hh8_x-3in7i8RZ4ag533u5c/view?usp=sharing Mod list: https://drive.google.com/file/d/1WXpoIuScy6rgdKQVbqKkE6xp3RiHHAno/view?usp=sharing Craft showing situation: https://drive.google.com/file/d/19FQe7uD34nXaZeqF3dLvl08KrBVcXJ6x/view?usp=sharing Thank you again for your work, really appreciate it. -
[1.12.x] Smartstage, intelligent VAB reset button
lilzkiller replied to linuxgurugamer's topic in KSP1 Mod Releases
@linuxgurugamer I have noticed a problem with (so far only the "reliant" engine) where Smartstage piles every engine and decoupler into the last stage leaving only the last engine in a stage alone. Other engines (swivel and terrier) seem to be treated just fine and are properly staged. This is all stock with only Smartstage and its dependents installed through Ckan. When adding other mods, I noticed that all modded engines had the same behavior as with the "reliant" engine. To replicate 1. Add decoupler, fuel tank and Reliant engine 2. Copy and past the decoupler, fuel tank and engine a few times 3. Use Smartstage and observe the staging All of the following are from vanilla except for Smartstage and its dependents. Player log : https://drive.google.com/file/d/1OHbPSoE6a60zih9z6bJ0A-8dYFU7sPMQ/view?usp=sharing KSP log: https://drive.google.com/file/d/1VNBLap8-QtzJZXJI54KLiiJJy-pNWRqX/view?usp=sharing Test craft showing described behavior: https://drive.google.com/file/d/19vIERFEKlWTYsqVO3MalY2m6p54vxy10/view?usp=sharing Thank you for any help you can give. -
[1.3.1] Ferram Aerospace Research: v0.15.9.1 "Liepmann" 4/2/18
lilzkiller replied to ferram4's topic in KSP1 Mod Releases
I just tested a rocket and i guess it was another mod that was causing my rocket to pull horribly to one direction and the col indicator just happened to be going the same direction so I thought it was FAR.- 14,073 replies
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[1.3.1] Ferram Aerospace Research: v0.15.9.1 "Liepmann" 4/2/18
lilzkiller replied to ferram4's topic in KSP1 Mod Releases
I'm still getting a pull from a lot of different parts now (that i have discovered) I have only FAR and KW Rocketry installed during these pictures http://imgur.com/a/dysMX#14- 14,073 replies
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[1.3.1] Ferram Aerospace Research: v0.15.9.1 "Liepmann" 4/2/18
lilzkiller replied to ferram4's topic in KSP1 Mod Releases
I am having a problem with parts from KW Rocketry. The latest version of FAR has caused a source of lift from the fairing bases that always pulls to the left.- 14,073 replies
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