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  1. Thank you, I have used ksp.olex before, but "upgraded" to Protractor although I feel like I've lost a bit of connection to what's happening a bit now. I will still use Protractor for now but double check the data before leaving.. I didn't realise that you could hit your main burn straight from orbit. The way the vectors with the encounter vectors look, it seems like you should wait...I have always cleared the SOI and then made my main orbit burn. Clearly I've been making some mistakes there! I'm not sure how I completely managed to ignore all the talk about using the Oberth effect, live and learn though : )
  2. i cant answer your question, but i can point you to someone who can. Talk to youtbe user Nassault (i belive thats how you spell it) he did the pale blue dot vid that was featured a while back.
  3. So the title probably already confused you, so here's the backstory: When I was a kid, I would watch my big brother play all the popular games on his PC back in the early 2000s. He's the main reason I have Half Life 2, Call of Duty 1, Republic Commandos, Age of Empires 2, and many more. The funny thing is I discovered most of the games on my own years later, as I never knew the titles of the games when I first saw them. It's like a really drawn out scavenger hunt. But I still haven't found a star wars game that I really took an interest in, and I'm now resorting to forums. Here's the main details I remember: 1. It's an FPS 2. You use blasters, vehicles, and a light saber 3. There's an AT-ST in a desert/canyon mission, so most likely post-movie era 4. During a cutscene, the player walks into a bar and starts to talk to the bartender, who throws a glass he was washing offscreen, then shouts, "Jesse!" I remember that specifically because it was really funny for some reason. 5. When you get the light saber, it's on an elevated (possibly octagonal) platform, where walls lower over it when you get too close. You have to get it by getting a running start and jumping onto the platform, outrunning the walls. 6. I'd say the graphics were HL2-quality, and my brother plays everything on max settings. 7. I think the last boss was with a "dinosaur-looking" sith (that's how I described him back then, anyway) 8. Pretty sure there was multiplayer. I've scoured Steam, but I don't think it's on there. Any help is greatly appreciated. Thanks!
  4. Well... Without getting into any specifics about something that is illegal to do outside of the military... Jamming is actually very easy. when it comes to the EM spectrum (thats Light -> UHF -> Microwave) ect. all sensors read a "wave" that bounces back. Thats how the Stealth planes work. I'll talk about the F-117 because it's old stealth technology. Basically it prevents the EM signal from bouncing back to the source thus preventing it from being detected. there is also EM absorbing materials. Those are known as "Passive Stealth" Now also some old technology is the IR Jammers. they were played with in the '70's+ Basically you get a very bright IR Source and Blast it out "Blinding" the Targeting source. Now... the basics of IR... it's not heat. it's molecular motion (kinda) Now... a "Cannon" won't work. We'll take your 2.4ghz phone as an example. What is the Actually frequency it uses? We don't know, so what we will do is Blanket the area with with 2.3ghz all the way to 2.5ghz just in case. Well what amplitude is it using? how powerful? can the Target just increase it's gain to get away. can it employ ECCM? (Electronic Counter Counter Measures) with your ECM (Electronic Counter Measures) be able to stealth? Because a VERY simple ECCM method is to just Blow up the ECM. you can VERY easily build a tracking system to target that MASSIVE Radiation coming from you. so as long as your jamming them there missile / turret / Bullet is whizzing right at you following your jamming signal. There is more to it, but much of it is classified and VERY illegal to do. You make a Jammer at home and your toast (it's very easy to triangulate) Jamming is more about fineness then brute force. Look at the AN/ALQ-184 and the AN/ALQ-131 Both currently used and operated by the USAF. I can't go into detail about them but wikipidia as some fun info to think about. http://en.wikipedia.org/wiki/Radar_jamming http://en.wikipedia.org/wiki/Electronic_countermeasure The info there is public info and something to think about. In space, there is a lot of background radiation. so ECCM will be FAR superior. as for visual... There is always a way to see, it's called frequency shift. Also known as signal processing if your IR Viewfinder is being jammed use something else. Every object emits some sort of EM radiation. so if the IR range is being blocked try UV or something else. look at the pictures nasa gives on the sun! 4 other views none of which are the visual light scale. Not saying you can't Jam the target with raspberry but you best know what the target is using before jamming and make sure you can block it all if you want to "blind" them, and thats a LOT of power... Now that the "Can't be done" is over... how to do it. Well, by using a very sensitive direction receiver to receive the active signal from the target vessel, you can active a ECM program, and using a separate system as an ECCM you can counteract the Targets ECM and ECCM to try to maintain the Diversion. as for passive devices (cameras, recovers, ect) thats were intelligence comes in. You need to know what they have, and try to block it, you could use a phasing Light pulse Quickly ranging the Spectrum of light in pulses it won't permanently blind them but it will give a very fast strobe effect reducing the ability of the target to get a clear shot (think of moving with a strobe light, thats similar to what it would be like) by using broad spectrum jamming as well as more precise methods at the same time you could denny the target a few sensors at a time. You would need many systems targeting the different components at the same time. A single fighter could not achieve this feat, however a squadron or flight of them could. assuming each bird was responsible for a different subassembly. a larger ship (Similar to a C-130J) could do more but be less manuverable. a few of them could do the same as many smaller. if you had a destroyer sized vessel you could theoretically have most if not all the ECM / ECCM on that ship, providing telemetry and information to the less hardened fighters. I could go on, but i won't. The ECM field is large and very interesting.
  5. I'm not the best person in the world to talk to scores about, but some suggestions come to mind from what I'm familiar with. There's from Sunshine.Maybe from Powaqqatsi, might not be what you're looking for. from an Eva OST might be useful.Looking more at "The Smallest Piece" for inspiration, there is from another Eva OST, but that might be too fun.((I'm not a weeaboo I swear)) I assume this film is about Kerbals reaching a massive milestone, what emotions do you want to convey along with it?
  6. Cleaning up. Fingers danced over the controls, beeps felt rather than heard as the capsule was depressurized, and displays lit with warnings. 'WARNING- THROTTLE OVER-RIDE NOT RECOMMENDED.' Was prominent amongst them, but others about over pressure on the fuel tanks and dumping Oxygen reserves were flashing, as well as others. "OK, lets get this going." Loddan muttered and hit activate on the panel. It felt odd to be instructing the electronics rather than directly activating the engines, even if the computer itself wasn't working. He felt the ship leave the ground at a steady one third gravity, just enough to break Mun's grip and sail skyward. He then made sure the controls were locked and reached up to open the hatch. "I'm bailing Alpha One. See you soon!" He said as he swung the hatch wide and crawled out. Activating his RCS he threw himself clear and watched as the Escape Rocket soared away overhead. I'd probably hit so hard there wouldn't even be any wreckage! Steadying his flight he burned hard with his Monopropellant to cancel the velocity that the ship had already gained when he bailed and soon he was coasting back to base. On the way down he got a good look of the land with the base, the skycrane... and off far to the left he realized that was probably VKM One. Didn't Jeb refuel that thing? "Hey Alpha One. Mind if I take a detour? If we cart the VKM One back to base maybe I can cannibalize some gear from that? At least it's fully functional." There was a pause on the line and Loddan wondered if they were thinking he was nuts out here or something. "Well, how much RCS do you have in your flight pack EVA One?" Bob replied eventually. "I don't want you close to your limit." "Oh don't worry about that. This is only slightly further than back when Jeb rescued me from VKM One in the first place. Back then I had about half a tank left. This should be easy." "Heh, you want to salvage your old ride huh?" Came Dansey's jovial tones. Loddan rolled his eyes. "Not really Dansey. Frankly I think we might be able to scrap it. Is it even possible to build stuff up here from parts? We could make ourselves a new ship from bits and pieces!" "Er, I don't think that's going to work Loddan." Bob said uncertainly. "We simply don't have the equipment. About all we have here is a simple welding kit and I think it's only good for certain materials. Trying to build something from scratch... we'd need at least both a tig and mig setup, let alone any more complex materials. That doesn't even begin to account for non-metallic assembly that..." "OK OK! I'm sorry I asked!" Loddan interrupted, chuckling. "A simple no would have been good enough." "Well, I can ask Dunkel to see if he knows of a way, but likely it'll take a while to get any of that kind of gear shipped up to us. Something to think about for later, huh?" "Yeah," Loddan said as he circled in towards the VKM One, "Maybe one day we could even be self-sufficient up here?" "One day, maybe. Not today. Supplies will last only so long. The sooner our transport ship arrives the better in my books!" With a shake of his head Loddan settled to the ground beside his capsule and tried to see what was still functioning. *** Seanbur gazed through the window and shook his head. He was really here, on the Mun. Heck, this wasn't even a 'trip', he was stationed here at an honest to Kod Munbase! They were finally doing it, finally extending Kerbals reach permanently off Kerbin! The thought was incredible! "Seanbur, ya seen Caldin laddie?" A burr laden voice called from the hatch out of pod three. "Um, no Gernand. Not since the maintenance check was finished. I'm hoping the systems let us access the science pods soon. I'd like to start work!" "I thought old Jeb had done loads a science in these 'ere crater back when he checked out this area over eight months ago?" Seanbur sighed and looked back out the window. "True, true. There are some things left to do in the area, but not much. Really? I'd like a rover so I can explore and study the regolith of different regions! Think of what we could do. Range far and wide, study the whole makeup of the Mun! I wish they'd get the vacuum proofed wheels working right." "Aye, well last I heard Dunkel had simple wheels down. It was the motors for 'em that were giving him jip! I think I heard him cursing the 'Damned shoddy coils' on the things a couple o' days ago." "Hmm, maybe I could get them to send up a simplistic rover? I mean, if we had RCS on it we wouldn't need motors on the wheels, right?" Gernand blinked. "Ye ha' any idea how much Monopropellant ya'd burn laddie? That's a terrible idea!... Why dinnae I think o' it?" He chuckled, slapped Seanbur on the back and headed back off down the corridor looking for Caldin. Seanbur went back to pining for Lithospheric science. Soon.... Soon... *** Bob peered through the window and watched as Loddan roared up off the ground and 'hopped' towards them. It was a little nerve wracking to watch the engines burn so near the base but Loddan was a pretty good pilot and put the little ship down bare meters from the Base. Bob could feel it through his feet when VKM One touched down outside! Quite a thump! "Good landing Loddan, now get back in here. We're going to go over with Gernand what exactly we're going to do with that ship of yours. There are a few options." "Righty-ho Alpha One. Be back soon, just let me shut it down." "Flight to Munbase Alpha. Do you read?" Bob hit respond on his panel and answered Gene. "I read you Flight. How are things down there?" "Not too good. The council is not pleased at all! They were counting on some nice shots of the transports landing on the munbase couplers for their posters. Seriously though, I think the funding is faltering in places. The Jool mission is fully funded, but, yet again, the council is pushing for re-usable vessels and a less costly launch system." "Hmmm, I hear you Gene. Heck, even Loddan is getting in on it. He was wanting to start building ships up here! You might want to ask Dunkel what we'd need to get started on that. Heck, we don't even know if there are any ore deposits around here we could mine to use!" "Construction on the Mun... and interesting idea. I think I could sell it to the council certainly, but I'll talk to Dunkel and Wernher first to see what they think. I don't want to try to sell something only to find it isn't possible after it's approved! Thanks Bob. So, any change on the Base status?" "No, afraid not. Computer is still down and Caldin had another look at it an hour ago. It's not recoverable. Let us know when the replacement computer pod is ready. We could do with it." "Roger Alpha One, we'll keep you apprised. Right now Best go over a detailed status report for the record now things have calmed down a little." "Understood Flight." Bob said tiredly and called up the base information screens, tying into a laptop to get something operational. OK, have a pen ready? Then I'll begin...."
  7. Up to now, we've all been talking about using a human pilot in the event of an emergency to land the thing. What about other stuff such as life support failures and what not? If it turns into the equivalent of the airlines with untrained individuals going up, how are you going to talk them through improvising a solution to, say, an air scrubber? Its hard to get machines to improvise, never mind if some power failure means you have to save what power you have left for EDL.
  8. Smug much? Talk to me again after you've designed real spacecraft systems for a living (here's a clue: I have, and it's hard). If I want to go to the trouble of rescuing a stranded mission or resupplying a base I've built, I want to be able to land somewhere close without being right on top of my target. This is not a complicated or hard to understand feature request. If Sarbian or codepoet or anyone else on the MJ team thinks it's acceptable and do-able, yay for me. If not, not. But either way, I don't tell you how to play your game. There's a lesson for you there.
  9. 1) Not much way around that at the moment besides zooming in really close and paying attention to how much time is indicated when you click to set the node, unfortunately. 2) Try http://forum.kerbalspaceprogram.com/threads/11322-Different-Conic-drawing-modes . There's a line in your main game configuration file that refers to the conic mode; you'll have to open it with notepad or whatever equivalent you've got and change the appropriate line (which eludes me at the moment; somebody help me out here). 3) All struts in the game are massless; this is a function of how they've been set up in their configuration file. It is possible to over-strut things and actually make them less stable; you'll have to talk to folks with experience on that topic. 4) Well, there is a way to do that from the Main Menu (I think; never tried myself). Meantime there's http://wiki.kerbalspaceprogram.com/wiki/Controls 5) Yep. 6) No.
  10. the hill resets and moves it back to real space and collapses this pocket of space time you talk about with the warp. still your hill but its in normal space time now enjoy.
  11. Yes the omni can and the dishes can to some what depends on how u have the target like target to planet anything around mun with the small stock dish target kerbin and kerbin target mun will all talk. EDIT If you made a 60 gm omni and had like 3 or more around kerbin and put 1 around duna all around kerbin would talk to duna giving it has line of sight.
  12. Void mod is like Engineer mod but it keeps some of the info on screen nice mod. here is a link if u want to look at it http://forum.kerbalspaceprogram.com/threads/54533 modder also as AntennaRange-Enforce talk to him or her about putting max antennarange and range to target in they said they would try in get in the next update on void
  13. I've heard a lot of people talk about transferring fuel between tanks, or even between docked spacecraft. How do I set that up?
  14. Day 278: Canopus T-18 launch KSC announcer: "...and we have liftoff!! Onboard the capsule, we say again, are the crew of the DUMAS-I mission to Duna, Jebediah, Gusdan, Dudsky and Geroly, and the pilots of the capsule, Commander Bill and Flight Engineer Corger. The four brave kerbals will set foot again on the red planet, to explore and..." ----- Bill: "... roll program terminated, all systems a-ok, standing by for staging. So Jeb, how is returning up there after all that training on the ground?" Jeb: "Oh, you know, it would be far better without all this G-force trying to squeeze the ribs out of your eyeballs. Still, you end up missing the good ol' SRBs, pushing you to the stars..." Geroly: "Ehy... dude... how... do you... can talk?... It's like... having a... bloody elephant... sitted... on my lungs..." Jeb: "Well, with the time you develop your breath, and all those nice kerbonaut tricks. But don't worry, when we'll have dropped the first stage, it would be far more bearable. Am I right, mon capitain?" Bill: "Shush. Ok Corger, ready on my mark. 3... 2... 1... Mark!" Corger: "BECO, staging confirmed, ullage go. Ready for ignition..." Geroly: "Ohy, I can breath again! Oh, sweet sweet oxigen, how I longed for thee, my deaHOLYCOWWHATTHEHELL..." Corger: "... and ignition. All systems a-ok, LES tower separation confirmed." Gusdan: "LES tower separation? We could have brought it up with us a little, right? I mean, just to stay safe, right? I mean, not that we needed more safety, this is the safest rocket in the world, the safest rocket in the world, the safest rocket in the world..." :heavy breathing: Dudsky: "Sir, I suspect that Engineer Gusdan may have a respiratory deficit caused by the takeoff acceleration. I ask permission to leave my seat to give medical aid, sir." Bill: "So, first choice, handpicked kerbals as usual, right?" Dudsky: "Sir?" Jeb: :grin: "Like myself. Only the best for the KSP!" Dudsky : "Sir, have you heard the precedent request?" ----- Corger: "Within docking range, sir. Do I have to engage the radar auto-docker?" Bill: "No, you know I don't trust those things. I'm sure you can handle this manually, Corger, so go on and don't scratch the paint from our passenger's ride." Corger: "Hard docking achieved, all contact lights green, hatches correctly lined up." Bill: "Good work." Corger: "Well, thank you, sir!" Jeb: "Ok guys, all aboard your new home!!" Dudsky : "Still I don't get why we are up there 5 days before departure, Sir..." Jeb: "Simple, my inquiring mate. We'll check out every single thing on this flying marvel, and when we're done, we'll check everything again." Dudsky: "Still, it looks all very inefficient to me. We're expending precious supplies, everything has been tested on Kerbin and no malfunction had been signaled by the on board computer." Jeb: "Well, experience teaches you that a computer can be very, very faulty, and I don't want to float endlessly in space to save some liters of oxigen..." Gusdan: "Floating WHAT?" Jeb: "Nothing, nothing, don't worry. Here take this manuals in the main cabin... NO GUS, the other hatch!!" ----- Day 283: Kerbin-Duna transfer window KSC announcer: "...Yes, mission control confirms the start of the last burn for the DTH Interplanetary Delivery Complex. Lasting 4 minutes, will propel the craft to a Duna encounter in 65 days. DIDC is the last unmanned craft to leave orbit, and next is the Tindalos-I, were the kerbonauts are preparing themselves to..." ----- Dudsky: "Geroly, what on earth are you doing? Shouldn't you be checking the engine bells alignment?" Geroly: "Drinking a cup of tea, dude! Do you want some? There's plenty of time before we depart!!" Dudsky: "Geroly, we're leaving in 20 minutes." Geroly: "See? Plenty of time!" Dudsky: "..." ----- Bill: "Have you checked the hidraulic systems?" Jeb: "Yes." Bill: "Primary and backup?" Jeb: "Natural." Bill: "Comms?" Jeb: "10/10." Bill: "Centrifuge motors?" Jeb: "All efficient and ready." Bill: "The heathshield?" Jeb: "We EVA'd two hours ago." Bill: "Just checking if you were paying attention." Jeb: "So... I think the moment arrived." Bill: "Yeah, I think so. Take care of you and of the boys, and bring back a red rock for the kids." Jeb: "Nah, you'll take one yourself when you'll visit. Besides, I don't guarantee for the total safety of Gusdan..." Bill: "I'm not asking for miracles, Jeb!!!" :laughs: ----- Bill: "We cleared the hatch, Jeb, you're free to maneuver. Godspeed!!" Jeb: "Thanks pal!! Ok, aligning for the burn. Last check guys, have you peed? Because this time I won't return at home just after departure..." Dudsky: "No need for: we have lavatory facilities on board..." Jeb: "Dudsky, it was just... I didn't mean it for... You... Oh, the maneuver node. Ok, all ready for ignition in 3, 2, 1... Jeb: "Ignition succesful!! NEXT STOP, DUNA!!!" ----- Corger: "Sir, are you all right?" Bill: "Mhm? What... Oh, yes Corger, yes. Why are you asking?" Corger: "You stared out of the window in silence for the best part of 10 minutes..." Bill: "Ah... I'm a little... absent." Corger: "Worried for the guys?" Bill: "No, not so much. Jeb is a skilled pilot, and apart from their evident deficiencies, his crew is really the best KSP can offer... No, I was just thinking... We three, me, Jeb and Bob, we have always sticked together, since the start of the space program. Yes, we are best pals, but let's face it, they're the good ones... They were the first on the Mun, while I went with up with the second mission; they landed on Duna, while i stayed in orbit to just wait for them... Now, Bob directs the Munar outpost, Jeb is going again to Duna, and I still fly things around Kerbin. It's just, you know, sometimes you feel useless..." Corger: "If I can say my opinion, sir, you're not being really objective. You're the most skilled capsule pilot we have, and half of KSP pilots were trained by you. Also, since I'm flying, I never seen someone to dock so efficiently and precisely, even Commander Jeb is lousy at it compared to you, KSC doesn't validate a new design if it's not tested by you... I don't think that you have to plant a flag on something to be good at something..." Bill: "... Maybe you're right Corger... Who knows... Now, too much talking, and too little action. Plot me a Homann transfer to Spacelab 1, we have science to do!!" Corger: "Aye aye, sir captain!!" Bill: :smile: "One day, Jeb, one day..."
  15. I was thinking about it a bit more. There is an interesting possibility. To first order, gravity works like electromagnetism. So one can build an electrogravitomagnetic artificial gravity generator. First, you build two giant mass current loops. In practice, they'd probably have to be particle accelerators. The two loops are in the same plane, side by side, almost touching, and mas rotation is in opposite directions. The region of artificial gravity is going to be located between the two loops. The way you generate gravity is by giving the whole thing a bit of a spin around the axis that connects the two loops. That will generate enormous stress on the structure, as the two gyroscopic effects will fight each other, but no net torque, so this will not require any energy to maintain, other than what you need to run particle accelerators. Why will this generate gravity? Faraday's Law of Induction. Mass current generates gravitomagnetic field. Because that field rotates, the total flux is time-variable, and that's going to induce a gravitational field around the rim of the current loop. Unfortunately, effect isn't strong. Given some surface density àof the current traveling at some proper-velocity u, the total mass current is J = ÃÂu. That gives us the field strength B = (4ÀG/c²)J. The total flux is going to depend on the area of the loop, Φ = ÀBR². Time derivative for a rotating loop (axis of rotation perpendicular to axis of the loop) is dΦ/dt = ÉΦ. And that induced potential is divided along the perimeter of the loop. So we get g = ÉΦ/(2ÀR). Putting it all together, and taking into account the fact that we have two loops, we get the following overall formula. g = ÉR (4ÀG/c²) ÃÂu The biggest problem is the G/c² term. It is equal to 7.425x10-28 m/kg. Units work out because àis in kg/m². In fact, lets talk about ÃÂ. This is density of the particle stream in accelerator times the thickness of the stream. Later is limited by what we can do with the magnets. Former is very difficult to get to a high value. Let me push it to the limits of imagination and say that we can get the stream almost as dense as air, and we have a 10m gap between magnets. That gives us à= 10kg/m². Next, lets talk about É. The limiting factor is the same as in centrifuge. Humans don't like going spinning at high rates for very long. For a comfortable experience, the limit is about 2RPM. If we are prepared to venture a bit beyond comfortable, we can do, maybe, 5RPM. That gives us É = 0.52/second. Finally, the one place where we can make decent impact is u. That's proper velocity and we have a particle accelerator. Woot. LHC launches protons at well over 400GeV. Lets say we can achieve 1TeV per nucleon in our matter beam. Mass of a nucleon is just 1GeV. So we've achieved u = 1,000c. So if we wish to walk away with an Earth-like acceleration of g = 9.8m/s², using all of the above parameter, we get the loop radius of (drum roll, please) R = 6.69x1014m = 4,470 AU = 0.07ly. In other words, a structure with above parameters is not only implausible, but impossible (an internet cookie to whoever figures out why) But if you don't care how much gravity you are generating, so long as you are generating some, and it's not due to the object accelerating with centrifuge, or whatever, you can just get to flywheels spinning in opposite directions next to each other and then start rotating the assembly. Gravity you can generate this way is going to be less than detectable, but it'd be completely artificial. Can this be improved on? Maybe. You can try increasing both density and the proper velocity. You need about 6 orders of magnitude between the two to make the structure plausible. It would still be a megastructure, though, and centrifuge is much, much easier to build.
  16. Skylon is designed as an unmanned cargo carrier. Any talk of passenger modules is a long way down the road, it's not an important design goal at the moment (they need to get the thing to actually work first!). There will be humans in the loop but they won't be physically sitting on board the aircraft. This is pretty normal in spaceflight, but a bit alien to people's expectations of aircraft, because unmanned aircraft are still quite rare. That'll change over the next few decades, you're going to see unmanned aircraft becoming a lot more common. The technology is ready, all it needs to really get going is for the regulatory framework to catch up.
  17. Tall rockets have few points of cross-connection, leaving them liable to flex. The "asparagus" stating you hear people talk about makes ships more fuel-efficient, but also provides points for cross connection. By building additional stages around the previous ones instead of under them, your rocket will be more stable, more fuel-efficient, and easier to steer. An example: The side tanks are arranged in opposing pairs, so that there are 3 stages on the lowermost level of that rocket. Also, you can see I've used struts from those side stages to help stabilize the connection to the upper stage. This is where to find aircraft wheels: This is one way to place ailerons, and this is another. Landing planes without landing gear is quite a trick, but this guy pulled it off. Of course, he's crazy. Flying a tanker to the island would be quite a trick. It might be easier (though much slower) to send it as a boat. But there's actually not a lot of advantage to doing it, because the tanker will run out before long and itself need to be re-fuelled. Rockets can't rely on acquiring oxygen from air, and therefore must carry both fuel and oxidizer in heavy tanks. Jets carry the fuel, but skip the weight of oxidizer by drawing it from the air. Thus, the same weight of carried substances will propel a jet much farther. But also, KSP jet engines are simply over-powered when compared to their real-world counterparts. The game is still in development, so there are some odd aspects to it like that.
  18. OK, I've done my homework... I won't bother with screenshots, but I will describe what I've done. First, I determined the intended size of the base toroidal tank model (as used for the large tank, as it turns out): major radius 3m, minor radius 0.5m. This gives a torus volume of Vreal=14.804m3 (this will be used later on. I then edited the model by deleting all non-visible parts, moving the "arms" (and hoops) and the tank section itself apart (for ease of working). I cleaned up the tank part (tire plus rim if thought of as a bicycle wheel), made sure it was all manifold (ie, no openings) and used blender's volume tools to get Vouter=14.409m3. I added a solidify modifier with a thickness of 0.009 (9mm) and got a volume of Vshell=0.509m3. Subtracting gives Vinner=13.900m3. It was then that I realized this was too far out from a real tank of such design (it would be smooth curves rather than faceted), so I cleaned up the tank to be just a torus shape (ie, deleted anything outside the 0.5m minor radus and filled in the holes). For this I got Vfake=13.976m3 (no solidify modifier). I figured that "close enough is good enough" and just used the ratio of the real and fake volumes to scale everything. Thus... V[sub]tank[/sub] =V[sub]shell[/sub]*(V[sub]real[/sub]/V[sub]fake[/sub]) = 0.509*14.804/13.976 = 0.5392m[sup]3[/sup] V[sub]contents[/sub]=V[sub]inner[/sub]*(V[sub]real[/sub]/V[sub]fake[/sub]) = 13.900*14.804/13.976 = 14.7235m[sup]3[/sup] I did similar shenanigans with the arms (and hoops), but didn't bother with any correction factors. I capped the ends to get the total volume (0.183m3), remove the caps and added a 9mm solidify modifier to get the pipe shell volume (Vpipe=0.069m3) and subtracted to get Varm=0.114m3. Thus: V[sub]t[/sub]=V[sub]tank[/sub]+V[sub]pipe[/sub]=0.5392+0.069=0.6082 V[sub]c[/sub]=V[sub]contents[/sub]+V[sub]arm[/sub]=14.7235+0.114=14.8375 The scales (as best I can tell) are, from small to extra-large: 0.25, 0.625, 1, 1.5. Thus, using a density of 7.8t/m3 for the shell... Name Capcity Shell Dry Mass TO-S-1 0.2318 0.0095 0.0741 TO-M-1 3.6224 0.1485 1.1582 TO-L-1 14.8375 0.6082 4.7440 TO-XL-1 50.0766 2.0527 16.0109 Capacity and Shell are in m3, Dry Mass is in tons. Shell is given only for independent verification . All tanks have an LFO wet/dry mass ratio of 4.128 (lousy, but that's geometry for you). If you want a better mass ratio, talk to NathanKell (he'll give you titanium alloy tanks:cool:). [edit]D'oh: forgot to add the tank mass to the fuel mass for the ratio (3.128->4.128)
  19. Sounds like issue 200: https://github.com/Cilph/RemoteTech2/issues/200 Targeting a body will only talk to satellites in line of site and orbiting that body. So something can be in the cone, but if it is outside the SOI of the target body it will not be communicated with. You might add your usage scenario to the issue and see if that might encourage a change in the code proposed by maxdreamland. I personally think dishes should only use cone mode no matter what they target, but maybe that creates a performance issue.
  20. Error in "Github / RemoteTech 2" , "Launch First Satellite" documentation? at the bottom of the doc. It states:"The 'Comms DTS-M1' has the largest cone angle at 45°, as such, if you have three satellites, all targeting 'Kerbin', one over the Kerbin, the other two can sit on the other side of kerbin, still within the primary 'KSC geostationary' satallite's cone. These two will not talk directly to each each other, but they do not need to." unless I'm missing something, there is NO way each satellite in (my) geostationary orbit can communicate with each other with a DTS-M1. Using 3 satellites, each with a DTS-M1 set to "Kirbin", I can see the (potential) angle of ambiguity (LOL) and they do NOT intersect with each other. They do not even come close. The only way to use this setting would be to use 4 satellites and your satellites had better be perfectly aligned with each other. 5 satellites are a better "fit". If the DTS-M1 had a 90 degree sweep, it would work with 3. Am I missing something? also, i don't understand why it states "These two will not talk directly to each each other, but they do not need to." and yes, I understand what a geostationary orbit is and have a true geostationary orbit update, perhaps i do understand. The "back side" satellites do not have to be equally placed (say each satellite @ 120 degrees). That makes sense
  21. I dint want to extend in that, but the inventor claims that he was found how the brain makes possible to locate songs using a sound of reference generated by the ears (that some times is audible)that use it to create interference with the outcomming sound, so its device generate this sound reference with some integrated circuit to help the 2 mipcrophones located in a binaural artificial head to record the sound in the same way that we listen. If you hear some holophonic recorders with headphones you will find that the sound is amazing, he work with all biggest musicians, NASA and even the military department was interested in make some kind of helmet for troops. After all those big oportunities he never get nothing concrete. He said that everyone want to steal their discovers, some conspiracies of Sony to protect their dolby stereo patent, etc. He never want to show others how his device real works. But in his patent it does not mention nothing about an interference circuit. It was just a binaural head more realistic that the average. Here is some old interview to him. Hey, we are discussing, not fighting, so if you had some important thing to add or you can answer my questions be my guess, you are welcome into the discussion. But nobody needs a bodyguard here.I am just being skeptic. If we wanna talk about science we need a bit of that. Is the only way to discriminate information. If you dont, you are just another medium repeater. And I dint make ANY CLAIM! that is my posture. I am not make a claim until I am 99,999% sure about the things that I am saying. When I talk about things that I think, I use the word OPINION. So stop misrepresenting my comments. In this case, the guy of "claims" it will be K2. Why I need to explain that? My postute always was "there is no consensus yet", nobody prove it, there are just theories. And I never said that reducing to formulas is not enoght.. PLEASE STOP SAID THINGS THAT I NEVER SAID.But the formules that we have only make predictions about some stuff, not about what we really need to know if is possible or not. YET. ??? Yeah, it doesn´t. Like I said, if you want you can add some usefull words or explanations to this discussion, in other case, just let us to keep this discussion in peace. PD: Edit: I will answer you later K2.
  22. 1. Is on the WNTS. Please read that. It's kind of important. 2. Is, at least to some extent, already kind of in the game, I think. Problem is, the ocean is a sphere -- you can't divide it into square grids. Doesn't work. But yeah, something of this kind already exists, AFAIK. You'd have to talk to a dev to be sure. 3. Smoke trails like that... well, how does it react to the camera being rotated? Is it animated? How will it possibly cope when you have a hundred engines running? Will there be issues with how a whole lot of them overlay on each other if they're translucent? How does it react to sudden engine shutoff -- would the entire trail simultaneously disappear? The present implementation is not the best, no, but I think it works a lot better than a static or even animated image.
  23. Skylab? Sounds like a good idea. Talk with Danny_TX and Frizzank to coordinate docking collars, and then we're talking. ;D
  24. But you dint answer my question, when you have such amount of energy confined in a smal space, you end with matter due to pair production effect. So this will be negative matter? Call it like you want, the same happens with harold white´s work, some places is mentioned q-thruster, others warp drive. Really? you need to mention the basics principles of Alcubierre Drive? This is mock? I guess I was clear enoght. It does not matter what effect produce.. You change your state many times, to make those changes you need to put some energy into the system. How it brakes? You said that is free falling, but you need to stop the free falling. How you do that? Then you need to point to another direction and move again.. Another change of state. How do you move the "matter and negative energy" to produce one effect or the other? Is not that a change of state? It does not need energy imput?? If that is not a PM machine.. Then I could not find any other example of a PMM. In that case, I am the "less wrong", becourse you believe that you understand more. Is not outdated. So you can talk for hours? Explain quamtum entaglement effect, not just the formule that preddicts that. Explain why it happens. Why to know the state of an entaglement particle said something about the other? Becouse is the same particle? becouse they are connected? I look in internet for those problems for years, nobody knows the answer. They just know that happens and it needs to be accepted. (is a propertie of the quamtum world. But all scientist said that they dont know why! To answer this, we need to really know how the universe really is. Its topology, all of it. We need a theory of everything, String Theory, if some day is prove it. In a lower frame we have Quamtum Gravity. So dont tell me that we understand QM. The same happen with gravity. What is their cause? what is their basic particle? The graviton? how it is? You know.. Quamtum effects start to be notorious for a group of molecules. "The equations of Yang–Mills remain unsolved at energy scales relevant for describing atomic nuclei." That is a lot bigger than plank lenght. First, not me, or you, or nobody can said nothing about the universe topology, Because we dont know! There are just theories, hundreds of them. My theory, is that the limit of the universe is the light speed. If you press attention, all round about that. Is the key of all answers. Quamtum gravity already made some calculations about how it will look a black hole from that theory points of view. There is not singularity. if you start to think, all the things close to the event horizon are freeze in time from an external observer. After that point, in a way.. you can said that the time is reversed. Or not reversed, forwards in other plane. From the things inside the black hole, The begining may look like the singularity (big bang) making the whole time and space. And what can produce all that? The speed of light with its cosmic censorship mechanic. Is this the true or just another farie story? The answer is, "we still dont know." I have all that perfecty in mind. the amount of money that NASA gave to White was very small. White is a very weird scietist becouse he never show his data or reasearch to other people. He said that is "classified", he make some talks once in a whilea, last one was in the starship symposium 2013. Like always, he explain the same thing that every knows about warp drives, and then explain that he is trying to test that. And that is it! When they asked specific questions about his experiment, or his theory.. He said that he cant not give more details becouse is classified. You know how weird is that behevior inside a scientific comunity? What is Nasa winning with all this? Publicity. The Nasa name is mentioned in plenty of notes with this topic, so when they ask money to goverment, they had a little more support from the scyfi comunity who represent some voters. Some years ago, I was very interested in new kind of 3d sounds. I did a really big reaseach (I read almost 600 pages of that), also I meet her niece. Some time after I exchange some emails with him. Then I found their patent in europe of his invention, and it was very different from what he claims. In fact he just improve an old method. I found many like him over the years, the same behavior arise, hide some things and talk about the same thing. Etc. That is the conference when I read that many made some particular question about its method, and he dint want to said. If you are trying to test something, or werever, you want that as many people like you can repeat that process to see if their reach the same results. Nobody will remove your credits like inventor. But this is not happening here. The other paper that you send about geodesics, explain the warp drive from the time reference, also calculates some other things, but it does nothing to do with quamtum mechanics or other stuff. I also read a note in century dreams, that describe how a Warp Drive ship will look from one external observer on the docks. First you will see the ship just appear from nothing, then you would see the ship arrive and going in reverse. Then again it disappears, an you see the ship go, also in reverse. I dont know if the universe will be ok with all that.
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