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  1. Eh, you should start your own thread if you want to talk about the Dictator. I\'m telling you, because you\'re the first person who\'s post has no relavence to the topic of Prometheus whatsoever. It\'s fine to mention other movies because you think they\'ll be better, but please remember what this thread is about.
  2. Home from my surgery...great news, bad news story tho....the surgery as originally scheduled for 2-3 hours but ended up taking 4 1/2 hours. My boyfriend was in the waiting room and starting to panic, and when the surgeon came out to talk to him he called him over to a private room. Immediately he thought something really bad happened to me, and he was in tears, but I was ok....what happened was my one disc (C4-C5) was so badly herniated that my left shoulder nerves were badly damaged and he had to go in and try and repair them. That\'s why the surgery took do long! So, the great news is....all the pain I have been dealing with for 7 years is gone! It is amazing! The bad news is.....because of the nerve damage in my left arm, I have no use of it right now. I may eventually get it back, but I can\'t start therapy for it till my neck bones fuse at that takes 6 to 12 months Overalll, getting rid of the pain is worth any sacrifice I may have to make, so I am very happy! Thank you everyone for your thoughts and support!
  3. If I posted an image, I would have to A. Make sure it was a recent one B. Nobody elseis in it C. I am old enough to. Believe me, I look and act older then I really am. And if you saw my picture, you would talk about the mass of hair on top of my head.
  4. Continued... Bill: What..happened? Once the psychedelic mist cleared, the blue and green world stretching out below them was the single most wondrous sight in the universe. Unfortunately, it was accompanied by a cacophony of alarms and flashing lights: OFF AXIS--BAD TRAJECTORY--REDUCE SPEED. Two tense minutes were spent barking orders and fighting controls. 'Up ten.' 'Bearing 040.' 'Main engines to one third.' 'Oxidizer depleted.' 'Spool up airbreathers.' Despite a long series of creaks, squeals, and groans--several of which came from Bob--the spaceliner held together and was soon on a smooth course sailing high above Kerbin. Bill: Systems check. Bob: The Navigation computer is unresponsive. No communication from satellites. Can\'t test star tracking until nightfall. Radar blank, terrain mapping nonfunctional. Jeb: No response from KSC. There\'s a weak signal, though, and I can make out some local rock and roll channels and somethin\' aboot 'Iteration one-zero-whatever'. Bob: Local radio uses longer wavelengths and the plane has a special antenna for that. Unfortunately the transmitter is short-range only; we won\'t be able to raise KSC until we\'re right on top of them. Everything else--satellite communications, KPS positioning, radar--all use the microwave antennas, which must have been damaged during re-entry. Jeb: Or, ya know, I doubt the warranty covers green space clouds. Bill: Engines and control systems check out OK. Altimeter OK. Gyrocompass OK. We can fly by dead reckoning, but without knowing our position, it doesn\'t do us much good. Jeb, get the charts. Hopefully we\'ll be able to recognize landmarks this time. Jeb: What about secondary airports? Bob: What if we- Bill: Only as a last resort. KSC has the only functioning runway rated for spaceplanes, the rest are under construction. We\'ve already taken damage and navigation is shot; trying to land on a shorter runway would be suicide. Jeb: Maybe they could clear a long stretch of highway? Bob: Or better yet- Bill: Uneven, risky, not something I\'d want to try either. Still, if we happen to fly over a big city, try to reach someone by radio. At least they might point us the right direction. Bob sighed. Jeb: I doubt we\'ll reach anyone anytime soon. Of all the land on Kerbin we could have found, why did it have to be the middle of a featureless plain? We could be almost anywhere. Bob: I think I could, um, work out our coordinates by the clock and Kerbol\'s position in the sky. Assuming the clock is right, of course. Give me a couple- Bill grabbed the mic. Bill: This is your captain speaking. We seem to have suffered some instrument and communication malfunction, but everything is currently under control. He turned off the cabin shade. Bill: As you can see, we have returned to Kerbin and are en route to KSC for landing. We apologize for the inconvenience. He clicked the mic off again. Bill: I need to go talk to the flight attendants and let them know what\'s going on. Hopefully they can help keep the passengers calm. If anyone asks, we\'re on our way to KSC and everything is fine. Bill left the cockpit. Jeb: And while we\'re busy finding our ass from a hole in the ground, let\'s have some rock and roll! He tuned the radio and the cabin was filled with the fuzz guitar of Kerman Greenbaum\'s 'Spirit in the Sky'. Bob: COULD YOU TURN THAT DOWN, PLEASE? Jeb: WHAT? Bob: TURN IT DOWN NOW! Jeb: NO, SORRY, I\'M NOT CLEARED FOR THAT ACTIVITY. YOU\'LL HAVE TO TAKE IT UP WITH COMMAND. Bob cranked the dial down. Jeb: Ya know, I\'m gonna to have to report you for that, eh? Bob: You *bleep*ing bastard, are you *trying* to screw this mission? Jeb: Hey, little guy, I\'m just kidding. And stressed. And frustrated. We\'re *home*, how can we be so lost? Bob: *sigh* ...Sorry. I think the stress is getting to me, too. I tried triangulating our position using the ship\'s clock, but no luck, so I figured it must have been reset when we lost the computer. Then I tried using my own watch, and it still didn\'t add up. I guess the radio was just the last straw. I was out of line. I...want to go home. Jeb: You and me both, kid. But chill and think about somethin\' else for a while, ya know? Like--why does the plane have a FM radio, anyway--I thought they took out everything non-essential to save on weight? Think some engineer just needed his music fix? Bob: Oh, no, FM is only a side effect. The low frequency radio is mainly for old-style air-to-air comms and... Jeb, you\'re a genius. Jeb: I know. How? Bob: The low frequency radio is required safety equipment on all large aircraft, used for VOR and ILS in case of satellite outage. Jeb: Come again? Bob: The old instrument landing systems. No one uses them anymore, but major airports still have to operate it. Why didn\'t I think of it earlier? We may not know where we are, but if we\'re on the same side of the planet as KSC we could ride its beam in like a homing missile! Jeb: Ride in like a homing missile... Mind if I write that down? I\'m going to use that line. Bob: Just try not to go kaboom at the end. Anyway, here in the chart book is KSC\'s frequency and I\'m locking it in now. Yes! It\'s weak, but it\'s there! We\'re going home! The door opened and Bill stepped into the cockpit. Bill: I felt the plane bank. Have we got our position? Jeb: Not exactly. Bob figured out how to lock on to KSC\'s beacon; we\'re riding it in like a homing missile! Bill: Hopefully without the boom at the end. Bob: That\'s what- Bill: Nice work. Bob: Thanks, it- Bill: So, do we have an ETA? I\'d like to have something to tell the passengers. Bob: Well, I didn\'t have much luck getting our location, as our clocks seem to be off and the beacon only gives us direction. I did some calculations on the signal strength, and time of day, terrain features, and the relative strength of stations from known locations- Bill: Jeb, do you know? Jeb: Bob told me it\'d be aboot an hour, give or take. The autopilot\'s locked in and we could sleep through the rest of the flight. Bill: Thanks, Jeb. I\'ll go talk to the passengers. Bob whined. Jeb spent the next half hour thinking about the flight\'s events. How could they have traveled to the Mun? How did they get back? Was it a natural phenomenon, something which defied everything he had been taught, or was it some sort of constructed gateway between worlds? What did it mean? When Bill returned, the plane had begun its long descent. This was, under normal circumstances, the most dangerous part of a flight. The huge plane had to descend nose-up, and the heat shield blocked view of the ground below. It was hard enough to trust the autopilot when they had the benefit of satellites and terrain maps; how much more with only a radio beam and barely functioning communications and radar? Jeb and Bob handled the the stress in their usual manner--Jebediah wore his trademark grin, while Bob was hunched in a fetal position in his chair. Bill: Have we tried raising KSC? Jeb: Ten minutes ago. Some static, not much more. Bill: We should give it another go. Even with a broken antenna we should get some signal at this range. Jeb: Kerbal Space Center, this is Pan Kerbal Flight 33. Do you copy? Through the static, a distorted voice replied 'This is Kerbal Space Center, say again? Message not received.' Bill grabbed the mic. 'Kerbal Space Center, this is Pan Kerbal Flight 33. Our navigation system has been damaged. Please confirm our approach trajectory, over.' 'Negative, Flight 33. Our radar is not yet operational. We have a visual on your plane and you appear to be on a good approach, over.' The tower helped walk them down through the last stages of descent. Finally, the autopilot leveled the craft out, the gear lowered, and they saw the familiar building of Kerbal Space Center. Jeb: Uh, Bill... where\'s the runway? Sure enough, there was only a barely leveled dirt strip where the enormous KSC tarmac should have been. Bill: Oh god...Autopilot off! Abort! Abort! As they stopped their descent, a piercing alarm filled the cockpit. TERRAIN--PULL UP--TERRAIN--PULL UP They were heading straight for a canyon wall a short distance ahead. Whatever normally frequented this airstrip must have been far nimbler than a spaceliner. Jeb: We should probably do somethin\' aboot that, ya know? Punching the throttle and pulling hard on the yoke, they were able to steer up and out of a slightly shallower part of the canyon, though they came far too close to the rim for anyone\'s liking. Bill: What just happened? Jeb: Yeah, so KSC is in the mountains now? I should probably sell my surfboard. Bill: Did you lock on to the wrong beacon, Bob? Jeb grabbed Bob\'s chart book. 'Looks fine to me. There\'s the map, there\'s the frequency, there\'s the radio. It checks out. Besides, they identified themselves as KSC. Bob: Um, I have a theory. The radio crackled to life again. 'What the hell are you kids flying?' Bill: Tower, please identify yourself. Over. 'This is Kerbal Space Center. Who are you people, over?' Bob: Excuse me. Bill: Kerbal Space Center is on the coast. Impersonating a traffic controller and operating a false beacon is a criminal offence. I can have you arrested! Bob: Um, Tower, what year is it? 'Kerbal Space Center is RIGHT HERE, and it\'s September 13, 3439. Now get off this frequency! I\'m reporting this incident to the KAA! Out!' Bill switched off the radio in disgust. Bob: That explains it. Bill: Explains what? Bob: This is where the KSC was originally built; where the first few satellites were launched. The equipment was later moved south, to the equator, when we started launching rockets in earnest. Bill: But I\'ve been with the program for a decade. I\'ve never heard of operations going on at this location. Bob: Because this KSC hasn\'t been here for almost twenty years... our time. Bill: Our time? Wait...are you saying that nut job is right and it IS the year 3439? Bob: It makes more sense than building a fake base where the old KSC used to be just to fool wayward space planes, doesn\'t it? Jeb: Curiouser and curiouser, eh? Bill: So assuming I believe you--which I don\'t--what\'s our next move? Can we reach the green cloud again? Jeb: Nah, rocket fuel\'s gone. Even if we could, who knows where it would send us next? Bob: At least we now know our location--so we can plot a course. The space plane runway at our KSC was already built in 3439, before the rest of the base; they used it for freight carriers. Assuming we can reach it, we can land, refuel, and plan how to get back to *our* Kerbin. And if we end up stuck here, we might even set the space program ahead a couple decades. Jeb: Any port in a storm, then? Bob and Jeb studied the charts, fuel consumption tables, and finally worked out a flight plan that would reach home just as fuel ran out. Bill tried to reassure the crew and passengers, and they set out on the long journey back home. Bob: Huh, there it goes again. Jeb: What? Bob: For just a second, we had what looked like a weak satellite signal. That\'s the third time in the last hour. Jeb: That\'s good, right? Bob: But in 3439, these satellites didn\'t exist yet. Jeb: That\'s still good, right? Bob: I don\'t know. I hope so. After hours of flying, and with the fuel tanks all but empty, they finally spotted the familiar mountains and coast. Home was just ahead! Bob: Still negative response on VOR and IFR. We\'ll have to fly in the hard way. Fuel\'s gone, but it shouldn\'t matter now. Just then, the radio crackled to life. 'Unknown craft on approach vector, this is Kerbal Space Center. Please identify, over.' Bill grabbed the radio. 'Kerbal Space Center, this is Pan Kerbin Flight 33, requesting landing assistance, over!' 'Flight 33? Boy, are we glad to see you. You disappeared from our scopes shortly after launch; is your transponder malfunctioning, over?' Bill: Our microwave antenna is damaged. We need someone to guide us in, over. 'Roger that. Your vector is looking good. We will continue to advise.' Bob: And tower... what year is it? 'It\'s...well, it\'s 3461. I don\'t think you\'ve been gone *that* long, Flight 33.' Jeb: You\'d be surprised... The descent was mostly uneventful. KSC\'s instructions were spot on, and the only exciting moment came during final approach: Bob: Hey...guys? Bill: What is it now? Bob: There\'s--something--on--the--wing! Bill: WHAT? Bob: It was a joke. Bill: Shut up, Bob. Bob sulked. With a squeal and a shudder, the landing gear hit the tarmac. The huge craft stalled and tipped slightly, making contact with all four wheels, before finally coming to a halt near the end of the runway. As they sat, waiting for the emergency crews to escort the passengers and crew off the damaged plane, Kerbol peeked above the horizon. Bill: Home. Isn\'t it the most beautiful thing you\'ve ever seen? Bob nodded his head. Bob: You know, this will give the world a lot to think about. Jeb: Are you silly? After we get debriefed they\'re going to call it all an 'instrument malfunction'. Hey...Bill? What, Jeb? Why do the ground crew all look like ponies, eh?
  5. I guess I\'m a bit late for the party. I\'d have posted this over 24 hours ago but the flight was such an interesting odyssey I decided to make a story to go with the pics. Mind you, I don\'t write. However, I do have to write *something* from time to time just to remind myself again why I should never write. I apologize for the suffering these attempts inflict upon innocent readers. (full discretion: the flight actually occured as depicted. The story did not. A few screenshots were recreated.) Oh, I had to split the story between posts. Yep, it\'s that long. Click the spoiler tags at your own peril. Also, bonus points for catching the less-obvious TV references. Bill: It\'s a beautiful morning here at Kerbal Space Center. Winds are 5 knots from the southeast, the temperature is a balmy 23 degrees Kelsius, and as usual, there\'s not a cloud in the sky. We apologize for the delay; KSC has been experiencing some equipment malfunctions this morning and flights have been delayed as a result. I\'m your Captain, Bill Kerman, and with me are Jebediah-- Jeb: Hey everyone! Bill: -and Bob- Bob squeaked. Bill: -your co-pilot and navigator. Thank you for joining us for the maiden flight of Pan Kerbin\'s first commercial spaceliner. This will be a brief tour of the planet, and we will orbit the equator twice before returning to KSC. Estimated travel time is three hours. Please fasten your seatbelts as we are now cleared for takeoff and will be in the air presently, and be careful to follow the safety procedures demonstrated by your flight attendant. Bill: This is your captain speaking. We have now reached cruising altitude. Please remain seated and do not unfasten your belts; we are now accelerating to our transition velocity and preparing to engage our rocket engines. Make sure all personal items are safely stowed in the compartment directly in front of you: Once we begin orbital insertion, any loose items can endanger everyone in the cabin. Jeb: Ya, we don\'t want anyone getting impaled this time, eh? ... Bill: This is your captain. We have reached maximum velocity and are now ready for orbital insertion. While our rockets are active, you will notice a strong force pushing you against your seat, and if you look out your window you may think the plane is pointed an unusual direction. Please remain calm, as this is perfectly normal for space flight. The clocks on the ceiling and the screens in front of you will indicate how soon the next rocket burn will begin and how long it will last. Also, an audible tone [ding-ding-ding] will sound one minute before each burn. As you heard, we are counting down from sixty seconds... Bill: ...Ignition in five seconds--four--three--two--one-- Bill: You\'ll notice on your screen that we have reached a stable orbit at an altitude of 80km. We will be remaining here for the next two hours before deorbiting and returning to Kerbal Space Center. If you completed your zero-g training class, feel free to explore the cabin. If not, you may prefer to remain in your seat and enjoy the view out your nearest window. We ask that you keep track of any personal belongings in the cabin, as they must be stowed away for safety before we use our rockets. If in doubt, don\'t get it out! Jeb: But if ya do get horribly injured by a flying iPad, try to bleed in front of one of the cameras, eh? I put the clips on YouTube. Bill: And... mic off. Bill: Jeb, I think we need to have a talk about your... professional behavior. Jeb: Oh, it\'s all in good fun. The kids love it! Bill: That\'s not what I meant. You\'re scaring Bob. Bob: I am not-huh? Bill: Don\'t worry, Bob; Jeb\'s just being an idiot. Ignore him. Bob, are you alright? Bob pointed out the window. Jeb: Ya know, you don\'t usually see clouds in space. Especially green ones. Bill: Shit, we can\'t maneuver in time. Brace for impact! Jeb: With a cloud? Bill: With whatever is *venting* it! There\'s probably a loose oxygen tank in there somewhere! Bill shut his eyes. When he opened them again, several seconds later, the mist was gone. Jeb: Well, that was trippy. It reminds me of this guy I know who grows the best...Wow. Bob was making a sound reminiscent of a balloon with a tiny leak. Bill: What...oh. Shit. Bill: Oh god. What happened? Jeb: I can\'t raise KSC, and the computer\'s going right nuts. But you can see the constellations...we must be, well, close to home. Bill: Did something happen to us, or did something happen to Kerbin? Look for landmarks--anything that could give us a clue where in the world we are. Jeb: Looks like they got the extra long tour, eh? Bill: What? Jeb: The passengers. Bill: Oh god, the passengers! Dim the cabin windows! Jeb: Don\'t you think we ought to tell them? Bill: Are you kidding? We need a plan first. If we tell them their home is just...gone, there\'ll be chaos! Do you want that? Jeb: Sure. Bill: ... Jeb: For YouTube, eh? Bill: Just... just look for landmarks. I\'ll try to fix the computer. Oh, and get Bob out from under his seat... For the better part of an hour, Jeb surveyed the barren, primeval world beneath them. Had they been catapulted to some distant place? Or had they traveled through time, and were now witnessing the birth--or the death--of Kerbin, their home world? A curious rock arch caught Jeb\'s eye, sticking up from the rim the large crater they were passing over, but like every other strange sight it only brought questions, not answers. ... Everyone flinched as the Windows startup sound blared through the cockpit speakers. Bill: Okay, I think I\'ve got the computer fixed. Now to start the navigation software and get a fix on our location. Jeb: Hey, Bill. Bill: The nav package is up. Trying to get a lock. Jeb: Uh, Bill... Bill: No response from satellites. Switching to star tracking. Bob: Bill? Bill: Well, that doesn\'t make any sense. The clock must have reset... Jeb: KERBIN TO BILL! Bill: What? Jeb: I think I found a landmark. Bill: Oh god. Jeb: You say that a lot, ya know? Bill: But if Kerbin is there, we must be... Jeb: On the Mun? Bob: Technically, we\'d have to land to be on the Mun. We\'re currently in a low orbit. Jeb: Hey, he speaks! Bill: Shut up, Bob. Bob squeaked. Bill: So... how do we get back? Our flight computer wasn\'t designed for this. Jeb: We could point the plane at that big round thingy and fire the rockets. Bill: Wait--what\'s that, off to the side? Is that the cloud that brought us here? Jeb: Well, I dunno, call me racist but all green space clouds look the same to me. Uh, Bill? Rockets? Big round blue thingy? We going? Bill: Head for the cloud! With any luck, it\'ll take us back home! Jeb: Or we could do that, eh? Bob whined. To be continued...
  6. While trying to re-establish my Munolith bases after .15 Kerbalized my persistence file, I began a new and more efficient program to take Kerbonauts to the Munoliths. A new rocket was born, utilizing the Cuttlefish Delivery Vehicle and Bigtrak 'Puddle-Jumper' rover designs by chickenplucker (by Jeb, I love that design!). After launching Munolith Investigator 1c to Munar orbit (Kerbals don\'t talk about 1a or 1b ... or the Kraken they encountered >), I sent another orbiter to re-establish contact with the Munar Anomaly at Silisko Crater. Once I was able to re-establish its position, I switched over to the Investigator, only to have a catastrophic malfunction destroy most of the delivery vehicle and lander ... ie, I was left with the pod, a mechjeb, and a parachute ... no engines, no fuel, and no RCS, approximately 12km above the Munar surface in a slightly eccentric orbit. Thinking quickly, I decided to embark on my first ever rescue mission. It would require a vehicle capable of going to the Mun, establish a rendez-vous and capture, and then return to Kerbin. So I thought, Hey! Why not try the Cuttlefish for this mission, slightly modified. I hadn\'t seen anyone else use it in such a capacity, so I figured I\'d give it a whirl. After many days of trying to figure out the mechjeb Rendez-Vous module, I decided to pretty much wing it. It took a GREAT MANY quicksaves before I got my orbit perfected to intercept the wayward craft. And after a series of catastrophic disasters practice runs in a simulator, I finally managed to do it! This is the story of Rescue 1, Investigator 1c, and our six brave Kerbonauts: Munolith Investigator 1c Flight Crew: [li]Henrie Kerman[/li] [li]Gusble 'Gussie' Kerman[/li] [li]Dunvin 'Dun-Dun-DUUUUN' Kerman[/li] Rescue 1 Flight Crew: [li]Hensey Kerman[/li] [li]Sidrick 'Spidey-sense' Kerman[/li] [li]Fredrey Kerman[/li] The Cuttlefish Modified Delivery Vehicle: The Cuttlefish Modified Rescue Vehicle: Note: The 'Cuttlefish' legs were removed for this picture And the video of the journey: (Side note 1: I did not realize that my video recorder was picking up audio of a Minecraft Let\'s Play series featuring Two Awesome Gamers, Whitelight and Jaeza. During editing, I heard the commentary, and decided to leave it in pending a couple of modifications to the audio track, as it sort of fit .) (Side note 2: Some of the scenes had to be recreated due to unforeseen glitches, HD space, and corrupted video files. I\'ve tried to make subsequent recreations as faithful to the original mission as possible, but in some instances, this was impossible. Some artistic license was required, due in part to the cinematic-esque quality I wanted to capture. The actual capture was never caught on video ... someone forgot to push the record button :-[.) Part 1/2: This retrieval mission - Well, sort of ... Note: Due to the extra RCS tanks, it was required to fire up RCS thrusters in order to get this beast off the ground. http://youtu.be/XKKwh9lSmig Part 2/2: The return mission - Well, sort ... well, you get the idea ... Note: Most of this was a recreation of the original event. http://youtu.be/1kGm6nNtJOc Soundtrack from KSP sounds folder: editorLoop01.ogg Taps, US Army ) And yes, I managed to land that close to KSP by accident, although in the original mission I was a bit more east of there (about 1-2km IIRC) on both occasions. Rescue 1 splashed down approximately 50m from Investigator 1 in the original ... would have been more Kerbal if I\'d managed to nail them On a completely side-note ... rendez-vous is HARD!
  7. And I was just about to make a well reasoned point. Basically I said; 1. We all know what is an appropriate way to talk to another human being. We should act accordingly. 2. Land claim conflicts can be resolved quickly, quietly and calmly by PM. 3. Radion can just give it up as a joke and drop the whole project. 4. Radions claim is probably at the upper limits of what nation size should be in order to encourage new nations. 5. Retention wasn\'t accounted for. Most likely to encourage new RPers and because not everyone has decided to rejoin. We all have to play nice together, and I really hope that is what we all want.
  8. I like this. So basically you\'re saying we should talk about things we\'re doing in the game?
  9. Well, I managed to get this into a 76.5-79.5km high orbit with half a standard fuel tank left to go higher/ come back down with. It\'s got 6 gimballed engines drawing from 7 fuel tanks to get you up (hit t and it\'s dead steady all the way), then one non gimballed engine from two fuel tanks for getting your orbit and what not. I initially tried it with the little rocket engine on the second stage, but it couldn\'t achieve orbit before you fell back into the atmosphere. The lander is just a glider, no fuel or engine. I was shocked at how stable it was. Let\'s not talk about my initial attempts at a side mounted lander... So many crashes...
  10. He\'s using feet, guess what? GET OVER IT! Stay on topic and stop getting bent out of shape for no reason. There\'s 3 feet in a meter people, easy enough for a child to convert. If you people can\'t stay on topic and talk about the plane, I\'ll lock this thread. You\'ve been warned.
  11. This is not appropriate discussion to have in public. If he doesn\'t answer your request to talk then that is that, no need to drag it into public.
  12. Okay, surface remote control from orbit will have to wait until KSP supports it, just being able to control nearby craft is already an amazing thing, I\'m going to have to talk up your plugin in other threads as it really should be as big as Mechjeb, the remote SAS alone is brilliant.
  13. Hey, don\'t talk about majoring in physics, I\'m just a 13-year old in 7th grade that knows more about orbits than my science teacher ;P. And all of that came from KSP. I also landed on the Mun at least 6 times before patched conics. (I also got a 76% average in Spanish, but I know more than most of my classmates. I got a 76 \'cause I didn\'t do most of my homework \'cause of KSP. :-[) I really think this is almost as intuitive as it gets. The MOST important part of the game is the beginning. Thats where players are introduced to the game mechanics (not literally ). Its not when you suddenly get a calculator and it tell you to do this. Players are not interested in the main story right now. They are going to be getting used to the controls/what to do. The best advice about the beginning you can get is: [glow=red,2,300] MAKE NO ASSUMPTIONS ABOUT THE PLAYER.[/glow] The player might not even know that Kerbin is round. Or he might be Stephen Hawking. But NO MATTER who they are, they get KSP easily. This is why we like KSP. And keep up the good work, HarvesteR & co. P.S I agree with not having all the instruments/tools at the beginning of the campaign.
  14. Actually, the links I\'ve posted says that changing all the water at once is bad for the fish. You\'re supposed to swap a quarter of the tank water out per week, using a siphon to clean up poo and dirt as you drain it. They also talk about the right temperature and PH you need for the water. It doesn\'t seem like betta\'s need a filter or aeration system. You need to do your homework completely.
  15. I am aware of Alpha Centauri, so I\'m oversimplifying (a Science teacher - my default explanations are the ones for 12 year olds, and I actually find that this is a good level to pitch it to for the general public [because there is such a variation in levels of understanding about Science]). Actually, if we want to be technical, the nearest star to the Sun is actually PROXIMA centauri; however, without a telescope you won\'t be seeing that one (as it\'s just too faint); so few people outside the Scientific community know of its existence. So I just shrug my shoulders and talk about Alpha Centauri, since lots of people know about that one (pick your battles, I say! ) As for Betelgeux/Betelgeuse: We can actually spell it any way we like (as it\'s a transliteration from Arabic, not an English word!). I prefer to use Betelgeux, though, because 1) It\'s closer to how an Arabic-speaking friend pronounces it; the terminal X gives a nuance to it that I like; and 2) Putting an X at the end is aesthetically pleasing to me - gives the name a little touch of mystery! Absolutely. And this is something that many people fail to grasp about space exploration - it\'s a moving target. Yes, planets and stars have billion-year-plus lifespans, but that doesn\'t mean that the universe is changeless! The light that gets to us from Betelgeux was actually emitted from the star 640 years ago today; and there\'s a significant chance that some time in that 640 years the star actually went supernova. We just have no way of knowing.
  16. The point was that almost every generation in the history of humanity thought that the previous generation are stuck up old farts and the next generation are lazy, frivolous and doomed... Its just human nature. The idiots you talk about will change, or the society will change to suit them. And they will complain about their kids: 'These kids today, spending all day jacked to their neural interfaces instead of using cell phones to go online, it\'s unnatural I tell you.' And there will be others who will lament the passage of the good old days when communication was so much frendlier when people sat in front of a computer and posted stuff on forums.
  17. Remember the good old days, before the internet. Back when we had to wait for the new magazine to come to tell us if a game was about to be released? Remember how we couldn\'t bug the devs with constant 'is it done yet' comments unless we sent them a letter, and then they could just burn it without reading it and then get back to work. Now a days kids badger the devs complaining how they paid money and deserve the game now even though it isn\'t ready and wont\' be ready for a while because of unforeseen set backs. When we wanted to contact our friends who were halfway across the globe we had to write letters, letters that could take few weeks to get a reply. Now if you don\'t reply to an email immediately you are seen as rude and uncaring. We had to call someone if we wanted to talk in realtime. Now you just have to send a text message and not even bother listening to a person talk if you don\'t want to talk to them. If we wanted to talk to a person in person, we had to go and see them. Now you can video chat on your computer, on your cell phone, anywhere you are you can talk to another person and see their face. Things were simpler back in the day for everyone, things happened on their own time, now it has to happen on your time. As much as the internet has improved life, it has ruined kids everywhere.
  18. Well, Red, you are just Mr. Negative aren\'t you? Talk to me about your VTOL when you can land it on the KSC tower. The batteries are because I converted the engines to run off of electricity.. not realistic I know, but i was going for a ship that could actually fly like an extra-terrestrial ship, so I wanted more duration than the standard fuel tanks would give me.
  19. I stopped this very unrealistic and not proven \'\'documentary\'\' at 01:45. Saying that dino\'s are aliens. Are this persons desperate because there never got a strong proof that there was aliens or talk there alone because there got some money and PR? Sorry, but whats next? Saying that Mimas is a Dead star type spacecraft? And why is this program still on the History channel? If I look to the History channel, then I expected no non-proofed \'\'historical\'\' aliens talk...
  20. LOLOLOLOLOL Talk about a 'DOH' moment! Ok, thank you Tiberion and Anariaq for your help! Radius... and I\'m going to be a teacher! Well, good thing it\'s history and not math HA!
  21. Glad you like them Capt\'n Skunky! For the moment, I have no plans on selling the models, its just a fun little personal project of my own. I hope Im not burned on a stake by all the other people on this forum for this point! Ive had others bring up this concern though, and its my perspective that Squad is a small indie developer, who I have great respect for, so there would be no selling and then profiting of items where the original idea and design is owned by someone else (especially without their direct permission). Yes, and I already have a shop half setup for some of my other 3D printing projects. But basically, once you have the prototype shipped and working you can add the model to your shop, and then other people can visit your shop and effectively hit the \'order\' button, and shapeways deals with all of the 3D printing, shipping and payments (with the person who owns the shop getting payed for each sale a \'markup\' which they themselves setup) Quite a cool and innovative company! Yeh the orientation can have quite an effect on the result of a printed model, but this is not linked to the orientation of the exported model from a 3D program, the Shapeways staff usually get the file(s) and can then rotate them, and put multiple models into a single \'print job\' for the printer, so they can get rotated and moved around at this stage. These guys look like they have been printed lying down. Unfortunately the user has no control over what orientation the model is printed at (at least with Shapeways that it), but there has been talk of bringing in such an option in future, which would be very handy of course. Yes, Im looking into some options for polishing the visors in some way. Could work out very nicely. The only down side, is that I like to have my 3D prints come out of the printer and not need much tinkering. But Ill see how nice I can make the visors, would like to be able to see those faces a bit better Thanks everyone for the feedback so far! ;D
  22. Any further south would have sent us into the canyon. Jeb wanted to 'go for it', but Bill and Bob actually managed to talk him out of it... mostly because the fall might cause him to accidentally spill his drink. It never ceases to amaze me what smart folks can do in this game with plugins. It sounds like your code works just like a real life orbital terrain mapper. For purposes of knowing the terrain and 'not crashing the ship' this is plenty good. And, for mapping an entire planet or moon, perfect resolution would be overkill anyway. Quite a handy tool you\'ve got there. You make it sound like good piloting. 8) But it was more like, 'Too close for missiles, switching to g- AYEEEEEEEE, whew!' - ...Zephram 'Maverick' Kerman. 'Yes, ma\'am, a \'Kerbal Aviator\'.'
  23. Just wait for .15 & .16, modularization will end up with a master resource table, and you just tweak a part to say hold 100 units of fuel @ .002 density, or 10MW @ 0 density. There was talk of a standardized fuel/energy system at the start of .14, but modders just don\'t play well together, so Squad has to do it themselves.
  24. Back to KSP Home Hello Lolnewb the rocketeer Show unread posts since last visit. Show new replies to your posts. May 10, 2012, 01:13:02 PM News: KSP 0.13.3 Update Released! Home Help Search Profile Summary Account Settings Forum Profile My Messages Read your messages Send a message Members View the memberlist Search For Members Logout Kerbal Space Program Forum » Other Forums » Off-Topic » Games Games Games! » the control+v game « previous next » ReplyNotifyMark unreadSend this topicPrintPages: [1] 2 3 ... 12 Author Topic: the control+v game (Read 1198 times) Caesar15 Master Rocket Scientist Posts: 1942 I came. I saw. I converted them all to bronies. the control+v game « on: April 08, 2012, 12:59:40 AM »Quotejust paste and post Rome Total War Music - Campaign Win - Invicta Report to moderator Logged My 1000th post http://kerbalspaceprogram.com/forum/index.php?topic=7822.45 Quote from: Capt\'n Skunky on March 14, 2012, 07:16:39 PM What the... Hmmm, I am surprised I didn\'t catch that. Well, to make up for it, I won\'t sign this post. Capt\'n Skunkie post no sign -------------------------------------------------------------------------------- Lolnewb the rocketeer Sr. Spacecraft Engineer Posts: 285 Firing orbital hate cannon. Re: the control+v game « Reply #1 on: April 08, 2012, 03:05:26 AM »QuoteModifyRemove Cossack Patrol (Polyushka Polye) - Instrumental Report to moderator 82.8.32.212 Kroots are made for being behinde fire warriors. -------------------------------------------------------------------------------- Misterspork Master Rocket Scientist Posts: 666 To go where no Kerbal has gone before Re: the control+v game « Reply #2 on: April 08, 2012, 03:21:02 AM »QuoteReport to moderator Logged President of the proud nation of Thrionia http://kerbalspaceprogram.com/forum/index.php?topic=9303.0 Owner of Spork Aerospace Industries and the Thrionian Foundation of the Sciences http://kerbalspaceprogram.com/forum/index.php?topic=9306.0 -------------------------------------------------------------------------------- mincespy Volunteer Test Subject Master Rocket Scientist Posts: 2207 Re: the control+v game « Reply #3 on: April 08, 2012, 03:42:50 AM »Quote (click to show/hide) Kerbal Space Program Forum * Back to KSP Home Hello mincespy Show unread posts since last visit. 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Most Online Ever: 368 (July 14, 2011, 02:25:26 PM) SMF 2.0 | SMF © 2011, Simple Machines XHTML RSS WAP2 Report to moderator Logged Quote from: Ascensiam on May 05, 2012, 05:21:01 AM You can set fire to the bomb, hammer it, blow it up with TNT, run it over with a tank, and drop it from a high altitude, nothing will set it off, but if you shoot it with just a couple of neutrons.. -------------------------------------------------------------------------------- Kerbalnaut Master Rocket Scientist Posts: 627 The original Kerbalnaut Re: the control+v game « Reply #4 on: April 08, 2012, 08:46:02 AM »Quote (click to show/hide) Hello Kerbalnaut Show unread posts since last visit. Show new replies to your posts. April 08, 2012, 07:46:02 AM News: KSP 0.14.4 Released! Home Help Search Profile My Messages Members Logout Kerbal Space Program Forum » Other Forums » Off-Topic Pages: [1] 2 3 ... 33 New Topic New poll Notify Mark Read Subject / Started by Replies / Views Last post Put a Face to the name Started by Redneck« 1 2 3 ... 15» 220 Replies 4052 Views Today at 12:44:21 AM by VincentMcConnell Forum Rules Started by Drakomis -------------------------------------------------------------------------------- Link provided. 0 Replies 60 Views March 22, 2012, 08:51:50 PM by Drakomis the control+v game Started by Caesar15 4 Replies 23 Views Today at 07:46:02 AM by Kerbalnaut [FORUM GAME] The tall skyscraper game. Started by mincespy« 1 2 3 ... 14» 207 Replies 1415 Views Today at 07:44:31 AM by Kerbalnaut My Little Pony Megathread Started by foamyesque« 1 2 3 ... 21» 311 Replies 4067 Views Today at 07:44:25 AM by ping111 Roblox? 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Started by RedDwarfIV 0 Replies 20 Views April 07, 2012, 04:16:31 PM by RedDwarfIV New Topic New poll Notify Mark Read Pages: [1] 2 3 ... 33 Kerbal Space Program Forum » Other Forums » Off-Topic Jump to: => Off-Topic Topic you have posted in Normal Topic Hot Topic (More than 15 replies) Very Hot Topic (More than 25 replies) Locked Topic Sticky Topic Poll SMF 2.0 | SMF © 2011, Simple Machines XHTML RSS WAP2 Report to moderator Logged Mah spaceship brings all the scientists to the yard... -------------------------------------------------------------------------------- Caesar15 Master Rocket Scientist Posts: 1942 I came. I saw. I converted them all to bronies. Re: the control+v game « Reply #5 on: April 08, 2012, 09:37:08 AM »QuoteHa weird i copied this a little while ago too Roleplaying Archives 934 posts of the member\'s 1413 posts (66.10%) 934 KSP Roleplaying 397 posts of the member\'s 1413 posts (28.10%) 397 Development Archives 339 posts of the member\'s 1413 posts (23.99%) 339 General Discussion Archives 109 posts of the member\'s 1413 posts (7.71%) 109 Addon Releases and Projects Showcase 60 posts of the member\'s 1413 posts (4.25%) 60 Challenges 60 posts of the member\'s 1413 posts (4.25%) 60 KSP Development 45 posts of the member\'s 1413 posts (3.18%) 45 General Discussion 38 posts of the member\'s 1413 posts (2.69%) 38 The Spacecraft Exchange 33 posts of the member\'s 1413 posts (2.34%) 33 Plugin-Powered Addon Releases 19 posts of the member\'s 1413 posts (1.34%) 19Report to moderator Logged My 1000th post http://kerbalspaceprogram.com/forum/index.php?topic=7822.45 Quote from: Capt\'n Skunky on March 14, 2012, 07:16:39 PM What the... Hmmm, I am surprised I didn\'t catch that. Well, to make up for it, I won\'t sign this post. Capt\'n Skunkie post no sign -------------------------------------------------------------------------------- cardgame Master Rocket Scientist Posts: 628 Sonic Rainboom Re: the control+v game « Reply #6 on: April 08, 2012, 12:49:40 PM »QuoteReport to moderator Logged The Kingdom Of Jhazeira Kolusian Trading League -------------------------------------------------------------------------------- Kerbalnaut Master Rocket Scientist Posts: 627 The original Kerbalnaut Re: the control+v game « Reply #7 on: April 08, 2012, 01:55:59 PM »QuoteLOLReport to moderator Logged Mah spaceship brings all the scientists to the yard... -------------------------------------------------------------------------------- witeken Master Rocket Scientist Posts: 545 Nothing is random Re: the control+v game « Reply #8 on: April 08, 2012, 02:19:12 PM »Quote27000-27050,3074Report to moderator Logged Nothing is random KSP milestone: First person ever to report a cracker and get a copy of KSP from HarvesteR for free. That all happened on my birthday: best gift ever! My idea for plush rocket including Kerbals: (click to show/hide) -------------------------------------------------------------------------------- DayOne Bottle Rocketeer Posts: 13 Re: the control+v game « Reply #9 on: April 08, 2012, 02:25:49 PM »Quotehttp://a.yfrog.com/img210/945/rb8p.png link to a pic of my Bubble space telescope.Report to moderator Logged http://soundcloud.com/day_one 'Don\'t worry Mr. Astronaut person. I\'VE played KSP!' -------------------------------------------------------------------------------- Epsigma KSP Forum Mod Master Rocket Scientist Posts: 626 Re: the control+v game « Reply #10 on: April 08, 2012, 03:14:48 PM »Quote RickRoll\'D I\'m not even kidding you this was on my clipboard.Report to moderator Logged -------------------------------------------------------------------------------- iamwearingpants Volunteer Test Subject Sr. Spacecraft Engineer Posts: 487 Story of my life: Everyone died. The end Re: the control+v game « Reply #11 on: April 08, 2012, 04:29:14 PM »QuoteEins! Zwei! Drei! Report to moderator Logged -------------------------------------------------------------------------------- Caesar15 Master Rocket Scientist Posts: 1942 I came. I saw. I converted them all to bronies. Re: the control+v game « Reply #12 on: April 08, 2012, 05:15:34 PM »QuoteMore trolls again, another server was with 1 admin who wasnt bad, then another oen came, then finally though however they became bandits, fine with me, they declared themselves bandits and crap. Then they go into my house and take al my guns, normal for abndits, then i shoot them cause there bandits hen they ban me, i mean wtf!Report to moderator Logged My 1000th post http://kerbalspaceprogram.com/forum/index.php?topic=7822.45 Quote from: Capt\'n Skunky on March 14, 2012, 07:16:39 PM What the... Hmmm, I am surprised I didn\'t catch that. Well, to make up for it, I won\'t sign this post. Capt\'n Skunkie post no sign -------------------------------------------------------------------------------- Misterspork Master Rocket Scientist Posts: 666 To go where no Kerbal has gone before Re: the control+v game « Reply #13 on: April 08, 2012, 05:52:42 PM »Quote (click to show/hide) (The spoiler wasn\'t what I copied, just spoilered it for large image)Report to moderator Logged President of the proud nation of Thrionia http://kerbalspaceprogram.com/forum/index.php?topic=9303.0 Owner of Spork Aerospace Industries and the Thrionian Foundation of the Sciences http://kerbalspaceprogram.com/forum/index.php?topic=9306.0 -------------------------------------------------------------------------------- Frostiken Spacecraft Engineer Posts: 136 Re: the control+v game « Reply #14 on: April 08, 2012, 05:57:54 PM »QuoteOr you could shoot it with something. Report to moderator Logged -------------------------------------------------------------------------------- ReplyNotifyMark unreadSend this topicPrintPages: [1] 2 3 ... 12 « previous next »Kerbal Space Program Forum » Other Forums » Off-Topic » Games Games Games! » the control+v game Jump to: ===> Games Games Games! Quick Reply With Quick-Reply you can write a post when viewing a topic without loading a new page. You can still use bulletin board code and smileys as you would in a normal post. SMF 2.0 | SMF © 2011, Simple Machines Embedding by Aeva Media, © Wedge XHTMLRSSWAP2
  25. They? You talk about parts? Anyway, thanks for praise, from you it really have a value. I work on it from the same reason- I need some reliable rocket for future operations and supplying the space stations.
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