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Found 7 results

  1. Reported Version: v0.1.3 (latest) | Mods: none | Can replicate without mods? Yes OS: Windows 11 Home | CPU: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz 2.59 GHz | GPU: NVIDIA GeForce GTX 1660 TI | RAM: 16 gb So... I found out that if I undock vehicles while on pause, when you unpause the vehicle disintegrate. Video for reference. Sorry the quality is a bit bad.
  2. Reported Version: v0.1.3 (latest) | Mods: Space Warp, MicroEngineer, dV Stage info, CheatMenu, ManeuverNode Editor, InterplanetaryCalc,BepInEx | Can replicate without mods? Yes OS: Win11 | CPU: i7-8086k | GPU: rtx 4090 | RAM: 24gb ddr4 Ive been able to reproduce this 5/5 times once you get to the final stage wait 10-30 seconds and it will fall apart Included Attachments: 2023-06-2820-14-09.mkv ICBMs.json
  3. Reported Version: v0.1.3 (latest) | Mods: none | Can replicate without mods? Yes OS: Windows 11 Home v.22H2 | CPU: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz 2.59 GHz | GPU: NVIDIA GeForce GTX 1660 TI | RAM: 16,0 GB It seems something is up with the "glue" that keeps things together in space. Collision is bugged that's for sure. things just start falling a part once they get hit by something else. Dropped fuel tank for example:
  4. Reported Version: v0.1.3.1 (latest) | Mods: none | Can replicate without mods? Yes OS: Windows 11 Home | CPU: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz 2.59 GHz | GPU: NVIDIA GeForce GTX 1660 TI | RAM: 16gb So I was de-orbiting a warped docking assembly with two crewed escape shuttles. I had to re-orbit the two shuttles after the de-orbit burn so i could land them one at the time. I had an issue where when I undocked two shuttles, landed the first one and then took control of the second one - it would look like this: I decided to investigate the bug. So I loaded the load before the undocking and landing and investigated. I did 3 takes: Undock one vehicle at the time and attempt to move them both by changing between them by using [ (i think - i have a danish keyboard and move them on å) Undock one, do the re-orbit burn, undock second, do re-orbit burn. Undock one: Quick Save + Quick Load - Re-orbit, undock the other: Quick save + Quick load - re-orbit and check if vehicles were still in one piece. Results: The 1st shuttle would fall a part as soon as swapped back to it with "[" hotkay after undocking the 2nd shuttle. The 1st shuttle would fall a part as soon as I had re-orbited the 2nd shuttle and I used the "[" hotkey to change to it No shuttle would fall a part - I successfully landed the 1st and recovered then took control of the second via. the tracking station and landed that one. Detailed walkthrough can be seen in this movie: Included Attachments:
  5. Reported Version: v0.1.3 (latest) | Mods: none | Can replicate without mods? Yes OS: Windows 10 | CPU: AMD Ryzen 5 2600 Six Core | GPU: Nvidia GeForce GTX 1070 | RAM: 32.0 GB Severity: Med - Can reproduce consistently. Not game breaking or crash-inducing, but makes some missions difficult/impossible. Bug Description: When decoupling a smaller vessel from a larger main vessel and having the main vessel crash/be damaged, the smaller vessel seems to fall apart at every attachment point, including fuel tanks, engines, and crew capsules. Only tested in Kerbin's atmosophere. Video of bug attatched. Included Attachments: MomentsclipfromJun272023.mp4
  6. Reported Version: v0.1.3.1 (latest) | Mods: none | Can replicate without mods? Yes OS: Windows 10 | CPU: AMD Ryzen 5 3600 6-Core Processor | GPU: NVIDIA GeFore RTX 3060 | RAM: 15.93 GB Just as the title says. This is highly repeatable and has happened every time I have tried.
  7. Reported Version: v0.1.3 (latest) | Mods: none | Can replicate without mods? Yes OS: Windows 11 | CPU: AMD Ryzen 7 5800X3D | GPU: RTX 4090 | RAM: 31.92 System Specs: Severity: High/Med Frequency: High - Happens every time Description: Attaching Grumble seat to STJ-3125 causes an odd crash after loading onto runway. Crash only gets worse after reverting to VAB. Also (and not included in the attached video) when I can fly the vehicle using a different structure part (but still including STJ-3125 elsewhere on the vehicle) the vehicle still falls apart after using any decoupler. It has to be a bug within the STJ-3125 code. Included Attachments: bugs.mp4
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