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Showing results for tags 'Procedural Wings'.
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ON/OFF Control Surface Bug If you have more than one (symmetrical grouping) of procedural wings on a craft and you set the control surface toggle to OFF and then select the procedural wing edit tool for a different part, it sets all control surfaces of every procedural wing on your craft back to ON. Therefore, if you have 3 or more (symmetrical groups) of wings on your craft, it is impossible to set 2 or more of them to the toggled OFF condition. They are constantly being flipped back to ON every time you open the procedural wing settings window. Missing Procedural Panel There are procedural shape options for: Wing, Stabilizer, and Control Surface. Each of the procedural shapes has either a teardrop cross section or half-teardrop in the case of a wing. We are missing a Procedural Panel, which would be like the old panels in KSP1 which would have a rectangular cross-section. Currently, the thought seems to be that wings replaced panels, but panels were used in a LOT of situations that a wing shape would not be appropriate. For instance, the hull of a boat to go in that dock area the devs added for us. Or flat decks, parts for space stations, etc. The structural panels are also ill-suited for many tasks because the thickness is just too thin, they are flimsy, and typically explode on any attempt at re-entry. We need to have a Procedural Panel as a fourth procedural part option. Connecting Procedural Wings End-to-End ...is currently just a nightmare. There should be a connector node at the end of each wingtip that will allow you to attach the next wing segment. Currently, it seems that complex wing shapes that involve flaps and ailerons on different procedural wing segments was never contemplated. Independent Flaps and Ailerons are Missing We no longer have access to separate independent parts for control surfaces that can be embedded in a wing and used as a "Split-Flap" or "Fowler". Split flaps were particularly useful in my KSP1 designs for increased lift during takeoff, and bleeding off speed for landing. Symmetry Cannot Be Disabled on a Part-by-Part Basis There is no option to disable symmetry. This can cause problems if we use the mirror symmetry option and want flaps on each wing to behave like a flap (both deploying in the same direction). Granted, the part manager has an invert option that might suffice in many cases, but not all. No Adjustment for Leading or Trailing Edge Thickness This results in the trailing edges of wide wings looking as thin as a razor. Thank you for your consideration.
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It's Friday, check out the new video! Now excuse me while I go flood my house with my drooling.
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Is anyone working on an update for B9 procedural wings fork for KSP 1.4x?
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Ok so I downloaded the procedural wings mod and when I try to use it nothing happens. I don't know if I am just pressing the wrong buttons or if I installed it wrong. How do I properly install it and what are the controls? I am using a mac.
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- procedural wings
- mac
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