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Showing results for tags 'Wobbly'.
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Is there any way to fix them from not being possessed by the kraken? I see people build these stations, but how do you do it without the docking ports wobbling? Is the only way to fix this actually going io the game files and setting the rigidity? The only ways to fix this is ksp1 were eva construction, and autostrut. We have none of those in ksp 2 #why devs e
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- Kraken ports
- Wobbly
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When I built my little "Kerbin is Awesome, eh?" set, I found that panels joined to other panels will join only on one side or edge. I could make a row of panels, but when I tried to join two rows to make a wall only one pair of panels would join, making it wobble something fierce at the other end of the rows. I ended up using strut connectors crisscrossed under or behind the panels to turn multiple rows of panels into a cohesive wall. I'm worried about building larger wings when I start constructing larger aircraft. Yes I could use B9 Procedural Wings, but I'd like to keep things stock. It's bad enough I'm using Ferram Aerospace Research for realistic flight; I'd like to otherwise stick with visual mods only. Is there some means to have panels and wing-shaped boards join to more than one other panel or wing-shaped board? Crisscrossed struts would look goofy on a wing and might cause odd aerodynamic effects, and add to the part count. On the panels I even tried using girders as studs. If there was a part that could act as a fastener, like framing nails or screws, I could build walls like in real life. --