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Hi, I never really played with the stock Ground Anchor. Wanted to have some feedback on it, if people have used it on surface bases, and to know how well or not it behave. Also ideally how it'd compare to other methods of anchoring to the ground, like KAS, or USI ground tether for instance. Thank you
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The title says it all- do you have any old rockets that'd you'd be willing to talk about? Your earliest attempts at KSP? Your venerable first lander? This image showcases my Astro series of rockets, which were my earliest rockets. Here I've re-created them and put them on a comparison chart, from Astro 1 to Astro 5. ASTRO 1 The first spacecraft I ever launched reached an altitude of 43 kilometers, before return. ASTRO 2 The Astro 2, powered by two RT10 solid boosters and a sizable amount of duct-taped fins, brought Jebediah to space, at an apoapsis of 122 kilometers. ASTRO 3 Astro 3 was a major step in playing for me. Utilising a basic gravity turn put Astro 3 on a suborbital trajectory which shot Valentina halfway across Kerbin at a max altitude of 267 km. Powered by a BACC booster first stage (with good fins!) and the classic RT-10 upper stage, this was the most advanced rocket yet. ASTRO 4 Astro 4 used the first liquid fueled upper stage I ever built (with an LVT-45, as I hadn't discovered that smaller engines like the Terrier used less fuel). It propelled Val into orbit with the Astro 3 booster stage. ASTRO 5 The last Astro rocket to be built was a fully liquid fueled monster, which took Jeb to the Mun. Still using the LVT45 upper stage, it proved to be very tight on fuel margins, especially for the Mun flyby, after which there were only 29 m/s left in the tank!
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AFAIK, the X-30 SSTO/TAV was supposed to just use air-breathing engines to reach Mach 25 and orbit, while the similar HOTOL SSTO/TAV would use both air-breathing and rocket engines, which makes sense to me because air-breathing engines are useless in space. so, how was the X-30 supposed to work?
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So, I've been designing a station, and I've been awfully curious about these two crew cabins. They both hold 4. The mk2 is thinner and lighter, and only costs 200 funds more. So, what reasons are there to use the hitchhiker container, disregarding roleplaying (it does look better IMO)?