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Showing results for tags 'gameport to usb'.
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Here is the situation: I have an old Logitech Wingman Interceptor joystick that has one of them gameport plugs. Unfortunately, gameport sockets went out with my last SB16 card and this laptop running Windows 10 (64) only has USB sockets. So, I am looking for the most reliable, and easiest (if not mutually exclusive) way of hooking this stick up to the laptop. 2 issues I can think of: Physical. I'm assuming that there are adaptors for the job but would like to hear from first hand experience which adaptor to go for, if that is indeed the solution. Drivers and software. The Interceptor was programmable and came with the necessary software. I have absolutely no idea if this software will run at all on a modern computer with a 64 bit OS. I do run DOSBox though for older games and there just might be a possibility that the Interceptor has DOS friendly software. Then the driver issue. I assume the drivers would have to be compatible with Windows 10 64 bit but I have no idea how backward compatible W10 is (knowing Win 8.1 was not backwards compatible at all most of the time). Any insight on how to go about it? Again, the goal is to have a gameport joystick fully working with the programming software that came with it, in a DOS environment as well as a Win 10 environment running Win 95 programs (TIE Fighter 98 from Steam to be exact). Secondary: I also have a Saitek X-52 pro which I also plan to use parallell to the Interceptor. The reason is the Saitek has a throttle unit with all the buttons I need for additional control of an Imperial star fighter. I seem to remember there is freeware that allows me to have multiple physical sticks report to Windows as one virtual one. The name of that software eludes me though so if it rings a bell to you, could you chime in please?
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