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  1. Part 0: Mission goal and craft This mission will attempt to land a Kerbal on every body with a surface in all three Team Galileo planet packs: Galileo's Planet Pack, Grannus Expansion Pack, and JNSQ. This mission does not qualify for the linked challenge, due to JNSQ's changes to the stock solar system. Nevertheless, I will try my best to follow its other rules (although I may need to use the debug menu for the purpose of circumventing a bug; I'll note each time this occurs). Update: the rules of the challenge have been changed, and now allow planet packs! I did end up using the debug menu to circumvent two bugs, but I doubt that breaks the spirit of the "no debug menu" rule. The mission includes ISRU, but as an additional challenge, each refueling stop must be on a different celestial body. In order to make the systems fit together properly, JNSQ is included at 1x scale (using JNSQ Rescale 1x), and GPP is included in its secondary configuration (using GPP Secondary). Unlike my previous mission, I am using some other mods as well, selected to ensure a mix of realism and balance with stock parts. Notably included is Explodium Breathing Engines, which is so important to the mission that I can justify its use only because its engines, following the path of realism, are strictly worse than their stock counterparts (except for the range of bodies on which they can operate). Full modlist: There are a lot of places I need to visit, so I've compiled a list of all the celestial bodies with their most important properties. (0.0) List of celestial bodies In total, there are 77 celestial bodies, of which three are stars and six are gas giants, leaving 68 for me to land on. The mission craft is composed of seven modules, which are launched separately and assembled together in LKO. (0.1) Mothership (Team Galileo Grand Tour) (0.2) Oxygen-breathing plane (0.3) Methane-breathing plane (0.4) Eve lander (0.5) Nara lander (0.6) Tellumo lander (0.7) Taranis ferry
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