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PURE Electric Engines You wanted electric engines without needing additional fuels, now you have them. This set of engines allows you to go FULL GREEN and only use Batteries and/or Solar power. OH ME OH MY! On Duna Helicopters now fly! Yes my friends, as of the last update to Pure, we are up to EC11! Added in are side mounted fans, Helicopter blades, EC RCS, and a high alt Trekker engine for REAL speedsters. Prosimian Productions has teamed up with us here and he created beautiful set of Star Trek based engines and they are fantastic! Take your builds to the next level with PURE Electric Engines! The basic engines have thrust based on the stock engine. EC1 "Pure" Max Thrust = 25 Size = 0.625 Comparable to Juno EC2 "PsyOclone" Max Thrust = 80 (125) Size = 1.25 Normal & Performance modes (afterburner) Comparable to Panther EC3 "Manleneto" Max Thrust = 100 (170) Size = 1.25 Atmospheric & ExtrAtospheric modes (orbital) Comparable to Rapier EC4 "ElecTrek" Max Thrust = 200 (400) Size = 1.25 Comparable to Rapier (Star Trek Nacelles) EC5 "ElecTrek Heavy" Max Thrust = 300 (620) Size = 2.5 Comparable to Rapier (Star Trek Nacelles) 4-18-2022 Added MOAR! Parts. This time for Rovers! 3 Wheels, 2 Chassis, EC Generator, Steel Beam, 2 Glass Panes, 1 adapter, 2 Lead weights! They are all tough as nails, so go all out and crash! Go from 0-40 m/s in 9 seconds and jump that crater! YOU are back in control of rovers and survivability! Embrace your inner Kerman Knievel! https://spacedock.info/mod/1998/Pure Electric Engines License: MIT
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What's up people? It's ya boy (yes...the same) and trying my hand at a few mods and guess it is time to open a forum for this. If I forget to update this, SOMEONE NUDGE ME! Mods: JDSA Ballistanks https://spacedock.info/mod/341/Ballistanks Have you ever wanted to sink your craft without all the extra parts that come with other mods? This tank does the trick. Put one on either end or balance your craft. Add some electrical charge and you are ready to sink. Right click or set to an action group and sink your craft in seconds. Perfect for that underwater base! Don't want to add new parts? Want to submerge with Stock parts? Tired of Ore? Well Now! Welcome to SinkEmAll! Requires: Module Manager!!!! (included) https://www.curseforge.com/kerbal/ksp-mods/sinkemall https://spacedock.info/mod/1705/SinkEmAll JDSA Point VTOL Engine https://spacedock.info/mod/1696/JDSA Point VTOL Engine The newer of the series! The Point VTOL Engine is a surface mountable 10kN air breathing engine that, with enough, will lift your craft off the ground or propel you forward for whatever nefarious deeds you may devise! It's now as simple as placing the engine and sliding the placement to balance your thrust. JDSA Liquid Fuel Cell https://spacedock.info/mod/665/JD Liquid Fuel Cell Tired of having to lug around oxidizer to generate electrical charge for your full electric props or wheels? JDSA has ya covered! With the fuel cell needed nothing more than liquid fuel and having it's own built in intake vent and storage batteries, gone are the days where you have to include oxidizer, extra batteries and extra space. ALL MODS - License: MIT I finally made a forum page for these mods...finally...
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You have gone to space. You have gone to planet side. You even floated on Laythe. Are you ready to take the adventures underwater? This mod provides the parts and tech to control your ballast and propel your crafts forward as well as maneuver your craft. Included in the pack is newly revamped SinkEmAll, this time redesigned to utilize intake ducts to control ballast. Liquid Intake ducts used to take in and compress liquids. Underwater Thrust Blocks that use liquids to provide accurate maneuvers. Lastly, a Waterjet to push your craft to fantastic speeds. To submerge, 1. Attach Liquid Intakes (at least one) to your craft (preferably on the fuel tank.) Be sure to set the intakes to closed. 2. Then, set the action group to toggle the intake. 3. Set another action group to toggle the converter to exhaust ballast as needed. 4. Add in the thrust blocks and the engine and you are ready to dive! 5. Balance the craft by applying liquid ballast as needed. Usable on all planets! ...with oceans NOW WITH KERBAL EVA BALLAST CONTROL!!! How to build your first sub! Laythe sea floor Link: https://spacedock.info/mod/1717/MOIST! Underwater Technologies License: MIT
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Had too much fun in this experimental Infernal Robotic folding and gliding rover design
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I loved this flight so much, decided to make a cinematic of it. Came out alright I think...
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I loved this flight so much, decided to make a cinematic of it. Came out alright I think...
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When you need to get to KSC2 and you need to do it fast...
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They came out pretty dang well! https://www.youtube.com/watch?v=1PBPXjNd1iA
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Back on Kerbal...back on the motorcycle https://www.youtube.com/watch?v=V2KNUsVr4II
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Thoughts? It is not as ambient as my last since I was trying to add a bit of groove. https://www.youtube.com/watch?v=kImKJ2yU7L4
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I have been having fun flying this craft today. Built to cut between buildings in Kerbal Cities Pack, this craft is small, agile and hella fun to fly. http://kerbalx.com/crafts/9268 Have fun!
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Let me know what you think! https://www.youtube.com/watch?v=fX_sdfy9YEo
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Then this happened. I stepped it back from EWQL and used Nexus instead (samples match closer) but ultimately in the end the fanfare in me took over and also I wanted electric guitar...soooo all in all, Love the sound but doesn't quite go. Although I wish there were more tracks in game. I still play with music down\off But I digress, here is the link: https://www.youtube.com/watch?v=vA9OdUh5Z0I Let me know what you think of the track "Space Landing"
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It was just supposed to walk...then this happened https://www.youtube.com/watch?v=Wr8nJF6WFA8
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https://www.youtube.com/watch?v=6vojvKl3FSw
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https://www.youtube.com/watch?v=gbQoMU71jX4&lc=z12qxhnh5sfsthklk22jf3ga3ziujlws1