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Showing results for tags 'kerbal konstruct'.
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Manhattan Airport Thank You For 1 Thousand Downloads! Ksp Latest: 1.11 Manhattan International Airport Was Built In 1961, It used to be A Military Base During The Kerbal Cold Race And Refitted To A International Airport In 1991, This is one of the oldest airport in Kerbin. Im Free For Suggestions For The Mod Frequently Asked Questions: Q: What Is This? A: This is A KK Static Mod, If You Dont Know What Kerbal Konstructs Are Its A Mod That Lets you make custom Launch Sites Q: Where is the airport Located You Can Use HyperEdit To Teleport There, Here Is The Coodinates : 5.7568 -62.2705 This Mod Uses AVC Mod Checker Its Highly Recommnded So That you Can Check Which Mod Has the latest Version And What KSP Version It Supports. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ Download: Were Also In CKAN! Changelog: License: Artwork / Image - All Rights Reserved Mod Itself - Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International (CC BY-NC-SA 4.0) Dependencies - On There License Thereself. Credit: KEP Dev discord Testing The Mod Would Be Helpful If You can spawn in the runway properly or the mod works Im looking forward to update this mod.
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I taught that since it doesn't seem that a fix to the album problems is anywhere close. It was finally time to do a showcase of my KNS navy base. Yes, i was supposed to make this post about a month or so ago. Anyway, lets get to the actual subject of today. It felt like it would be a good idea to find myself a more trouble free method of launching ships, because veering of the runway is dangerous and takes way too much time. From, that idea, i started to think that what would be the best method for this. There was a boat launch facility of sort's already in KK, but it was for small motorboats, not for large cruisers and battleships. So, i taught that the best method would be to use a runway as a ship ramp. But since i didn't know that from witch end of the runway ships would get launched from, i ended up with another more interesting solution. The ships would be underwater at first, and would then float on top. But as you might expect, a lot of them just exploded underwater. Another idea that i had was to put the runway underwater just enough so that i could retract the landing gears and then just float all nicely. I taught that this would end up being quite dangerous as well, so it never materialized. So in the end, i just settled for a nice ramp that allows me to just gently slide into water without any danger. That's about all the important info about the base, the rest is just picks of the base shot with the same quadcopter that i used to build the base with. Picks of the base Instructions for building your own base And there it is pretty much, a nice little base of operations for my fleet, so i hope you enjoyed looking at it . And i hope it gives you ideas for your own possible bases.