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Showing results for tags 'ksp2hype'.
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https://en.wikipedia.org/wiki/Electromagnetic_Aircraft_Launch_System This came up when discussing designing aircraft for Duna using a runway. As a possible upgrade in the tech tree it would be nice to have a launch/capture system similar to an aircraft carrier. Imagine you build your super fast plane but you don't have enough runway to take off or land.
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When KSP2 is finally released, I'll take the day off college (or work, if it gets delayed long enough), lock my door, grab $60, close the forum tab, close reviews, close all chrome tabs, download KSP2, and play for a few hours. Then I'll probably hop on here and join in with everyone talking about how awesome it is. (Yeah I'm optimistic about the final game)
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This is something i thought of a bit. It would be nice if KSP2 would be free for the first 24 hours of it's release. Then after that time, they can set the intended price of the product. It wouldn't hurt, right? I would really appreciate the work, if Kerbal Space Program 2 Would have a demo, just like KSP1, which is gone. Can't seem to find it, because it brings some good memories before the purchase. It just feels different, would be really appreciated. . What do you think about it? The most important question here I guess would be the minimum system requirements. I'm a bit anxious about the visuals, they are so stunning, that I know the game will stutter each 3 seconds. The question is, will the game have advance graphics settings? Like tweak the terrain texture mesh, increase or decrease the level of detail, OFF, STATIC, REALTIME reflections. I just want more graphics customization, because i know my PC will struggle to run this. I gotta pray for my computer not to explode lol rip. I think that's it. I will add more questions to disccuss on this thread later.
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Take note @Intercept Games! Wow @Dr. Kerbal, That's awesome that you're getting it on both platforms!