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Showing results for tags 'mouse and keyboard'.
Hello console Kerbonauts! Since the PlayStation 5 and Xbox Series X|S versions of Kerbal Space Program - Enhanced Edition have mouse and keyboard support, some of you have been reaching out to us to ask for a control layout. You'll find the current mouse and keyboard control layout below! Known bugs: Page 1 Arrow keys don't always work in every menu F5: functional, but system error when pressed twice quickly F10: functional, but system error when pressed twice quickly Escape: can enter, but can't exit Pause Menu Page 4 Caps Lock: these toggle correctly, but precision controls are not functioning properly Page 5 Translation controls are shown as currently functioning, but many are opposite to correct PC controls Page 6 Translate A/D/Shift/Ctrl are shown as currently functioning, but are opposite to correct PC controls Page 9 F: can't select a part in Rotate Mode Functionality note: You will be able to utilize mouse and keyboard functionality as long as you plug in your mouse and keyboard prior to starting the title. If the mouse and keyboard are plugged in or unplugged while the title is running, they will not work again until the system is restarted.
After buying KSP on the Xbox one (when my PC started giving me too many problems), I found the game to be nearly unplayable (compared to the PC version) and was intently waiting for Microsoft to allow developers implementation of mouse and keyboard support on Xbox One. Now that Microsoft has confirmed developers will be able to update their games with this feature on a case by case basis, It seems this would be an expected update to KSP enhanced edition. Do the developers even plan on supporting the XBox One playerbase in this way? Or are we out of luck and just have to deal with the difficult controls? As a long time KSP fan, I really hope they do plan on a mouse and keyboard update, because I'm not likely to return to KSP unless I can play it on Xbox without getting frustrated. Thank you