Search the Community
Showing results for tags 'orbit inclination'.
-
I am not sure of how to match my own orbit's inclination with the orbit that is shown on the map by a contract. I had to send a satellite into a specific orbit which was shown on the map. I had no problems with the apoapsis and periapsis (except for matching the exact spot for the ap and pe, I just eyeballed it, would appreciate a hint here as well) but when it came to matching up the inclination I was really struggling. The contract said the desired orbit had an inclination of 170 or so degrees but relative to what? I also had the argument of the periapsis and longitude of ascending node, just didn't know what they meant (still don't know). If I aligned the map/ planet with the orbit it looked like about 290 degrees. If I launched and put the navball on 170 I got nowhere. Can someone tell me how I can launch at the correct angle or sort of figure it out? And also how to adjust my orbit too once in the air, like you would do for a moon (using maneuver nodes doesn't work because I can't set an orbit as a target so I'm not sure how much normal of delta-v to add/ subtract)? In the end I just had to eyeball things by aligning the planet with the orbit and stuff like that which was fine but still way to much hassle in comparison to other things in this game. Also if you add normal or anti-normal the contract orbit tells you your ascending and descending nodes but maneuver nodes would be useful in this situation. I have Kerbal Engineer installed so I think there has to be a better way of doing these sorts of missions just not sure how. Would MechJeb help in this situation? Thanks in advance for any answers although I'll probably thank you again later
- 12 replies
-
- orbit inclination
- contract
-
(and 3 more)
Tagged with: