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Found 5 results

  1. As it stands, the game disallows the following fairing due to "part collision". It would be nice if these rules were relaxed somewhat so this is considered allowable, since it feels like a perfectly reasonable fairing to me.
  2. I'm playing through the career mode in 1.2 and recently sent a multi part vehicle (lander, return vehicle plus two satellites) to the mun to satisfy four contracts in one mission. One of the contracts is to "Dock two vessels on or around the Mun". To meet the requirements of this I detached my return vehicle that I'm going to leave in orbit from the lander, then re-docked with the lander. As I understand the contract I should have met its requirements of two vessels having been docked in the correct location, but the game failed to recognise this. Possibly the game is expecting the two vessels to be launched from Kerbin separately, but that seems a bit strange given that one of the most common uses of docking is after sending landers to planet surfaces. I'd be curious to know if anyone else has come across this behaviour of the game.
  3. So I've been making random airplanes but when I fly them they randomly turn (yaw) left when I am trying to take off. There are no aerodynamic errors and I'm not pressing A. Help
  4. I accepted a contract to rescue a kerbal from the Mun and to recover a piece of debris to Kerbin allow with her. However on arrival at the location on the Mun of the pair, I found I had a slight issue, in that the debris part to be recovered was a command seat. As far as I knew this was an un-grab-able part, but I gave it a go, maneuvering my vehicle over the top of it, then activating the grabber and raising the landing gear to drop on top of it, but as expected the grabber unit do not latch on to the command seat. Other than sending another vehicle up with a cargo bay that opens at ground level, then using a kerbal to nudge it slowly into it (not really a dependable solution for a contract) I can't see any way of satisfying the contract requirement of bringing the part back to Kerbin. So my questions would be 1. Am I correct in thinking that command seats are not grab-able and 2. If so, has anyone had contracts that required the recovery of other seemingly impossible to recover items. Actually a 3rd question would be if I'm just being an idiot and forgetting something obvious as a solution. BTW... I'm looking for a stock game solution to this. Thanks.
  5. I had a look and could not find anyone else complaining, and I am not really either, I just thought the behaviour was funny. When you throttle to zero on a jet engine, it takes ages to respond, just like in real life, however if you disconnect the fuel source, instant cessation of thrust.
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