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Showing results for tags 'quicksaves'.
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Having recorded events on the timeline allows players to rewind instead of using F5-F9. Of course this works best when on-rails. Doing it during a physics simulation means having reversible physics.. which is harder to do. But it's doable.
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- rewind
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So i have recently upgraded ksp to 1.2. I want to use my existing quicksave that i use since 1.0.5. its sandbox but i have massive progress done in it. i have rovers and probes on most of celestial bodies in the kerbol system and few ongoing missions. transfer from 1.0.5 to 1.1.3 worked, but when i open it in 1.2, things like communication networks (things that ar new to 1.2) dont work. Communication thing in upper left corner isnt showing up with old quicksave, but when i crate new save, it works. Also, i cant aim my camera. KerbNet doesnt work because there is no connection to ground stations. when i opened quicksave as a text file and looked for game version it said 1.1.3. i tried to change it to 1.2 but that doesnt work. Also, my saves are modded if that helps (im using usi ls, usi mks lite, eve, asteroid day, kis and few part mods) does anyone know how to transfer quicksaves from 1.1.3 to 1.2 WITHOUT losing features?