Search the Community
Showing results for tags 'sigsegv'.
-
I post this somewhat reluctantly, as I don't think anybody will take this seriously, or believe the magnitude of the problem. Searching the support forum yielded results for people having a collection of 1.1+ related crashes, but seeing as mine have been ongoing for 6 months, I feel this warrants it's own thread. Let's begin. Game runs maybe 30min-1hr before crash, if I'm lucky. Sometimes it crashes immediately within 5 minutes. This has been going on since I bought the game in December, for 2000 or so hours. Do the math...we're talking a lot of crashes. It runs smoother in 1.1.2 than in 1.0.5 but crashes significantly more frequently. I am continually forced to accept less and less of what I deem an acceptable level of performance, for no apparent reason that I can discern. Example: I play with 100 less mods now than I did in 1.0.5 because KSP simply cannot handle it. In 1.0.5, when I was running 160 mods, a lot of my crashes were because KSP used up more than the 16GB of memory I had available (I have always run 64 bit Linux). Even now, with 80 mods, I still occasionally get the "16GB memory not enough" crash. Note: almost all my mods are up-to-date, as I use KSP-AVC and spend a lot of time browsing the addons subforum and Spacedock. Of the ~85 mods, maybe two are still from 1.0.5, and they're parts mods; ~10 are 1.1 built, the rest are 1.1.2. There are a handful of updates available, but given the systematic and chronic nature of the condition, it's unlikely to make a difference. I should also note here, that my install has changed completely many times over between 1.0.5 and 1.1.2, and in the interim, in the course of debugging this issue, and it has made very little difference. To continue: I have, what I believe to be, a very good computer, as I built it myself (see specs below) and it is less than a year old. I have played other games just fine at max graphics (e.g. Shadows of Mordor), no problem. Graphics driver is the latest non-beta available, last I checked (nvidia-361.42). Main Hardware is as follows, (see HardInfo Report for more details here): i7-4790KCPU@4.00GHz 16375MB RAM OS Linux Mint 17.2 Rafaela GTX 980 Samsung SSD 850 x2 MAXIMUS VII HERO MoBo A short list of things that causes KSP to crash: Loading the game - game doesn't always load successfully and frequently crashes; generally on scene change to menu but not always. Loading a save - another scene change. Note: not related to a specific save. Entering buildings in the Space Center (particularly the VAB/Observatory). Probably due to a number of mods running in the VAB and having to load parts? Adding/Deleting parts in the Editor. Saving in Editor (rarely); Launching from Editor (more frequently) - another scene change. Actually launching the ships (gfx performance greatly improved in 1.1+, although quality of gfx greatly decreased, even at max) Crashing ships into the ground - this one is bad. Switching active vessels (somewhat rarer now). Switching from active vessel back to KSC (scene change). And lastly, and perhaps tellingly, letting KSP sit idle. Log here of that. My GameData Folder, first the folder structure, then the .dll's, as reported in the log.