Jump to content

Search the Community

Showing results for tags 'smoothness'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • General
    • Announcements
    • Welcome Aboard
  • Kerbal Space Program 1
    • KSP1 Discussion
    • KSP1 Suggestions & Development Discussion
    • KSP1 Challenges & Mission ideas
    • KSP1 The Spacecraft Exchange
    • KSP1 Mission Reports
    • KSP1 Gameplay and Technical Support
    • KSP1 Mods
    • KSP1 Expansions
  • Kerbal Space Program 2
    • KSP2 Dev Updates
    • KSP2 Discussion
    • KSP2 Suggestions and Development Discussion
    • Challenges & Mission Ideas
    • The KSP2 Spacecraft Exchange
    • Mission Reports
    • KSP2 Prelaunch Archive
  • Kerbal Space Program 2 Gameplay & Technical Support
    • KSP2 Gameplay Questions and Tutorials
    • KSP2 Technical Support (PC, unmodded installs)
    • KSP2 Technical Support (PC, modded installs)
  • Kerbal Space Program 2 Mods
    • KSP2 Mod Discussions
    • KSP2 Mod Releases
    • KSP2 Mod Development
  • Community
    • Science & Spaceflight
    • Kerbal Network
    • The Lounge
    • KSP Fan Works
  • International
    • International

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


Skype


Twitter


About me


Location


Interests

Found 2 results

  1. Am I the only one that wants to request them adding cinematic views while flying your ship?
  2. This is how it looks in unity and usually looks just about as good with no sudden changes with any smoothness angle setting from 40 to 180: This is how it seems to always turn out in ksp however. In previous iterations, simply setting smoothness angle higher than 150 would do the trick, however that isnt working any more. What i've tried: Making sure the normals are the right way in Blender Trying smoothing angle settings in unity from 40 to 180 Changing shading in Blender ------- As has happened too many times recently, after tons of time spent troubleshooting the problem and getting a whole lot of 'No results found for site:kerbalspaceprogram.com "', right after I decided to make a post about it, I found a solution... well only sort of. I still have no idea why the same settings I normally use (calculate normals, default smoothing angle), but using blenders shading and turning off calculate tangent space did it... I think... maybe...).
×
×
  • Create New...