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Found 3 results

  1. Work in Progress mod about adding recolours to Restock and Restock+ mod, by @MrShelter,@UncleMateo, @Spartwo, and @PicoSpace Installation: Use https://spacedock.info/mod/3748/RestockRecolour and merge GameData folder, OR Download source code from github, grab TURD folder inside and put into GameData and merging with TURD https://github.com/likeproblem/RestockRecolour(most of the info is there, I'm too lazy to update this page) How much done? A half! 173/340 [50.88%] THE LIST HAVE BEEN MOVED TO https://github.com/likeproblem/RestockRecolour/wiki/Part-List, albums at home page Dependencies: -Textures Unlimited(latest version from either github or ckan) -Module Manager -Restock and Restock+ obviously, why wouldn't you? -TURD - obligatory now, for fixing "mistakenly" deleting configs for actually non changed models Known Issues: Some stuff doesn't like switching meshes properly, so after you switch variants you have to switch to Default and Paint again Mk1-2 pod can't color top hatch for some reason Just a silly issue, some parts such as TURD's jet engines and intakes, and radial science module, will appear transparent, however after you launch vessel return to VAB it will fix itself Honorable Mentions: -@UncleMateo, @Spartwo, and @PicoSpace for contribution effort -@Halban for TU fix -@ZZetho for amazing tutorial and help along the way -@Orbital_phoenix for inspiring to do the same We are open to any feedback, so don't hesitate to ask questions/request Licensed under CC BY-NC-SA 4.0
  2. VSSP is a set of settings for Textures Unlimited mod, made by texturing. Why by texturing? Because in most cases we need this method to get further details. With this method we can use diferent settings in a single mesh, that we can't do with a text settings. A file with text settings already exit for stock parts, it was made by @Electrocutor and it can be found in Electrocutor's Thread. My setting can be use alongside of this "Original Stock TU Patch" from Electrocutor. It's even recommended, cause my VSSP is not yet complete. (WIP ...) It will recommended even ultimately, because some parts don't need to be set with further details. (like structural parts fully metal with a single color) This is some pics to see what it's all about: Full Album Download: Github Dependencies : Textures Unlimited by @Shadowmage Licence :
  3. How to use Textures unlimited mod? I've downloaded it and placed it in game data folder and I also have module manager, but the mod is not loading in ksp.
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