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The Avengers S.H.I.E.L.D. Helicarrier in KSP


Roninpawn

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Awesome video Roninpawn!

Seeing your carrier gave me the right design ideas to convert my bengal carrier into a S.H.I.E.L.D. Helicarrier :)

http://imgur.com/a/KZd7b

That is Heli-cool. (Sorry, couldn't resist.) And its so much more honest to the original! This Sunday I'm going to livestream an attempt at building a bigger helicarrier on twitch.tv/roninpawn. 9pm GMT / 4pm EST if you're around.

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That is Heli-cool. (Sorry, couldn't resist.) And its so much more honest to the original! This Sunday I'm going to livestream an attempt at building a bigger helicarrier on twitch.tv/roninpawn. 9pm GMT / 4pm EST if you're around.

I think I might be around at that time :). Good to say hello again Pawn!

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heh...seems someone beat Kieve to building one of those things! :P

Fine with me ;) Now I have some actual reference to work from.

@The Space Man:

Two questions! 1) Does it float? 2) Can it get to Laythe's surface in one piece?

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Fine with me ;) Now I have some actual reference to work from.

@The Space Man:

Two questions! 1) Does it float? 2) Can it get to Laythe's surface in one piece?

1) No ;.; Every time i've tried to land it in water it sinks, B9's HX parts don't seem to float easily. I'll need to try ferrams Better Buoyancy mod.

2) It can land anywhere with just three engines using Throttle Controlled Avionics :)

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1) No ;.; Every time i've tried to land it in water it sinks, B9's HX parts don't seem to float easily. I'll need to try ferrams Better Buoyancy mod.

It won't help you. Trust me. The Helicarrier is a primary inspiration in the Kraken's development as well, and I've already been down that road. Better Buoyancy is great for making buoyancy calculations more accurate, but it won't magically make things float if they don't already.

2) It can land anywhere with just three engines using Throttle Controlled Avionics :)

Did not know about that one, good find! Though it was less a question of if it can take off / land (at all), and more a specific question of interplanetary capability. HX HPDs pack a punch though, so I wouldn't be surprised if you could in fact fly it right off Kerbin and out to Laythe.

Probably not wise to do so until it's seaworthy though.

And Roninpawn, sorry for semi-hijacking the thread, that is an awesome piece of work you've created as well. Love the train of thought: "Movie? Man, forget the movie, I just want to try building that in KSP!"

And also, for some reason it never occurred to me to tweak engine thrust to help balance VTOL engines (or remove horizontal engines from the VTOL equation). Thank you for showing me the light...

goodjob.gif

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And Roninpawn, sorry for semi-hijacking the thread, that is an awesome piece of work you've created as well. Love the train of thought: "Movie? Man, forget the movie, I just want to try building that in KSP!"

And also, for some reason it never occurred to me to tweak engine thrust to help balance VTOL engines (or remove horizontal engines from the VTOL equation). Thank you for showing me the light...

http://i50.photobucket.com/albums/f321/Kieve/PWI/tigers/goodjob.gif

I'm happy to be hijacked. Don't worry about it. Incidentally, Helicarrier challenge number 2 will hit the YouTube channel later today. (If my editor will export the damned video, already!) And I can backup the Better Buoyancy thing... Improving KSP's ability to calculate buoyancy made my craft sit lower in the sea, which was not at all what I was hoping for. ;)

Edited by Roninpawn
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Improving KSP's ability to calculate buoyancy made my craft sit lower in the sea, which was not at all what I was hoping for. ;)

So I wasn't imagining things. My EVA'd kerbals go swimming under the water now and can't climb back up onto their splashed-down ships. I may end up uninstalling it for that trouble alone...

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