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Hi All, I'm an old poop noobie slogging along trying to learn this wonderful game.

I'm playing normal career mode in.90, only version I have played, only learned of KSP after it made the news with the Elon Musk thing LOL

Anyway only mods are mech jeb , which I don't use and advanced NAV ball, so I can see the #### thing LOL

Question is: I seem to have maxed out the tech tree @ automation which is a mechjeb thing I think??

I have over 14K science with nothing to spend it on??

Do you have to fully upgrade all the facilitys to unlock more of the tree?

I'm having trouble raising the kind of funds needed to finish upgrading everything!

Is it possible that I made a dumb move in the admin building????

Or do I just need to keep cranking out the contracts?

Edited by Gent Harris
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Question is: I seem to have maxed out the tech tree @ automation which is a mechjeb thing I think??

I have over 14K science with nothing to spend it on??

Do you have to fully upgrade all the facilitys to unlock more of the tree?

You have to upgrade the R&D complex to unlock more of the tree. Each time you buy the next building, you get more tiers. It can be expensive though.

I'm having trouble raising the kind of funds needed to finish upgrading everything!

Many people have this problem, most due to the fact that the game calls the settings when you start a new game "difficulty" settings when what they really mean is "level of grind needed to get anything done." I personally find "Normal" to be an acceptable and even rewarding amount of grind. However I personally think that "Easy" mode is far better suited to most people, even those who are really good at the game.

Is it possible that I made a dumb move in the admin building????

Or do I just need to keep cranking out the contracts?

Without knowing your specifics, I can't tell. However you should currently be taking the Admin strategies that convert science into money at the highest rate you can, because that's your bottleneck. Look for lucrative contracts that you can do (Satellites and Minmus surveys - I've found - are the easiest to do for the higher paying contracts. Also bases. Get a "Put a base for 5 kerbals around the sun" contract and just launch the bare minimum, empty base with a probe core on it and fling it past Mun out into interplanetary space. Easy money. You can double up on those contracts too if you take a "get a 5-kerbal base in Kerbin orbit" contract at the same time, the simple act of getting that base out of Kerbin's SOI to complete the Sun contract will also complete the Kerbin contract. Two for the price of One!

I personally wouldn't fault you - though - for just giving yourself some free cash to unlock the R&D building.

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Thanks for the quick reply!!

The R&D center is fully upgraded to the tune of 3180000 ouch, as is mission control, launch pad and admin bldng

I did a strategy early to convert some funds into science STUPID cause now I cant go the other way??

Guess I'll know what not to do when 1.0 comes out LOL

- - - Updated - - -

Sorry, old school, even reverting a flight feels like a failure and cheating to me..

But I've tried to live with it LOL

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Thanks for the quick reply!!

The R&D center is fully upgraded to the tune of 3180000 ouch, as is mission control, launch pad and admin bldng

I did a strategy early to convert some funds into science STUPID cause now I cant go the other way??

Guess I'll know what not to do when 1.0 comes out LOL

- - - Updated - - -

Sorry, old school, even reverting a flight feels like a failure and cheating to me..

But I've tried to live with it LOL

If the R&D building is fully upgraded then you've unlocked everything. You can cancel a strategy by selecting it (it's in the bottom box) and clicking the X. Then, you can take the other strategy.

Also, if the R&D building is fully upgraded then you've obviously got the tools to unlock every single other building. I don't know the exact numbers but I'm pretty sure the cost of EVERY OTHER BUILDING ADDED TOGETHER is less than the cost of R&D.

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