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Kind of a quick question for people who know about codes [not a suport question]


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Its not really a coding issue, its changing the model and texture of the actual kerbals, which would be super simple.

However, the current models are locked into the game assets and are not mod-able as C7 said, and decompiling any of the game assets is against the Terms of Service.

Someday, maybe :)

Locking this on the OPs request.

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