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KSP 1.0 craft crashing into Kerbin, from orbit, destroys Kerbin.


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With the release of KSP 1.0 It has been found, by my nephew, that a craft on a collision course with kerbin will cause the planet to vanish when the craft crashes into it. This only seems to happen in high time warp. All visuals for Kerbin vanish and your left with an open starfield and the Kerbal sun being the only celestial bodies visible in flight map. Orbital map shows a location far from the planet.

The second issue that arises along with the vanishing of Kerbin from the flight map is that time freezes at the point of collision.

Also, if the flight is reverted to launch from this point, the craft spontaneously disassembles on the launch pad, with no time warp or explosions. The parts simply fall apart like a house of cards and drop into a pile on the pad. Reverting to the VAB, then relaunching, allows the launch to be retried with no issues.

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