Jarin Posted May 2, 2015 Share Posted May 2, 2015 I just desperately want things to stabilize for a bit. Link to comment Share on other sites More sharing options...
LN400 Posted May 2, 2015 Share Posted May 2, 2015 I want things to stabilize too, after SQUAD squashes the last bug and found the best balance they can come up with. Before that, I'd rather it didn't stabilize. Anyway, there is no way I can have my 0.90 SSTO design working here but I really don't mind. It was a small SSTO that could bring a <1t satelite into LKO using absurdly little fuel. The fuel costs for sending up a 800kg satelite would be something like what, 200 credits if even that much. It was completely ridiculous. Fun, cheap but ridiculous. Even in career mode, if I can't afford something slightly more "real" than a SSTO-for-spare-change then I'm doing something wrong elsewhere in the game. Link to comment Share on other sites More sharing options...
Habalabam Posted May 2, 2015 Share Posted May 2, 2015 One thing that I think should accompany every release is a working set of stock crafts. I don't doubt that the QA and independent testers have tried both massive aircrafts and SSTO. But with every major overhaul of basic physics, the paradigm of ship building changes. Online material from youtube/images become obsolete and even misleading. To have these differences visibly expressed in the catalog of stock crafts would keep everybody on the same page. Since we're now out early access and going mainstream then the stock crafts are even more important. Link to comment Share on other sites More sharing options...
Jonboy Posted May 2, 2015 Share Posted May 2, 2015 I find the title of this thread strange considering I just threw together a simple SSTO plane in about twenty minutes. And I'm awful at spaceplanes.I assumed people would realize completely new aerodynamics would change spaceplane design a little. Link to comment Share on other sites More sharing options...
Chruschtschow Posted May 2, 2015 Share Posted May 2, 2015 (edited) [...] the laws of goddamn physics keeps changing every week and I can't play my damn game. Last change in physics before 1.0? A long long time ago...1.0? April 27th1.0.1? May 1st, four days after 1.01.0.2? May 1st, just a few hours later, so I even missed that there was a 1.0.1So where exactly is the physics changing every week?!? There was a big patch with a new aero model and a fix for some stuff half a week later. Sure, it would have been great if there were no need for a fix. But your statement is just plain ridiculous... Edited May 2, 2015 by Chruschtschow Link to comment Share on other sites More sharing options...
sal_vager Posted May 2, 2015 Share Posted May 2, 2015 Closing as it's a dupe of this thread. Link to comment Share on other sites More sharing options...
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