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yet another problem with 1.0


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this is getting ridiculous. first, gemini small fuel tanks wont connect. no tips, no clues, no nothing. second, in training i tried to learn how to do docking. so i get in there and it tells me to use ascending node. it says go ahead and do this maneuver and click next. but it doesnt tell me how long the burn is going to be (bug). so i have to watch it closely and get somewhere close. i do this. i go to click next and it will not do anything at all. nothing at all. (another bug). i try to end scenario and it will not end it so i have to use task manager to shutdown KSP (bug). i decide to try the whole thing again and when i try to select target, i get nothing. i can drag the mouse over it and it says stranded like its supposed to. but it will not let me select it as a target and when i try to end scenario, it lets me end it, this time. (another bug). once again i try the whole thing again and get the same responses from everything and this time it wont let me end scenario again. it seems like the training scenarios are a part of this game that i cant use, even though i paid good money for this mess. i want everything i paid for! and KSP doesnt have any other way to learn these things. it doesnt give you any clues, tips or anything. it just leaves you out in the cold with your money in their hands. this is really annoying you pay for a game that has so many problems.

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anyone give me a clue as to why the tanks wont connect and why the training scenario doesnt work?

Edited by DuoDex
removed excessive profanity
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These are not problems/bugs, just misuse of the game.

KSP is a game where you actually have to get used to the system in sandbox before doing a career game.

And if you actually asked the community for help in a readable form instead of bashing the game, you might actually get useful answers.

KSP has a great community of experienced users that are always willing to help new players, if they need such help; as long as they show good will.

Edited by Gaarst
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this is getting ridiculous. first, gemini small fuel tanks wont connect. no tips, no clues, no nothing. complete crap. second, in training i tried to learn how to do docking. so i get in there and it tells me to use ascending node. it says go ahead and do this maneuver and click next. but it doesnt tell me how long the burn is going to be (bug). so i have to watch it closely and get somewhere close. i do this. i go to click next and it will not do anything at all. nothing at all. (another bug). i try to end scenario and it will not end it so i have to use task manager to shutdown KSP (bug). i decide to try the whole thing again and when i try to select target, i get nothing. i can drag the mouse over it and it says stranded like its supposed to. but it will not let me select it as a target and when i try to end scenario, it lets me end it, this time. (another damn bug). once again i try the whole thing again and get the same responses from everything and this time it wont let me end scenario again. this is all BS! it seems like the training scenarios are a part of this game that i cant use, even though i paid good money for this mess. i want everything i paid for! and KSP doesnt have any other way to learn these things. it doesnt give you any clues, tips or anything. it just leaves you out in the cold with your money in their hands. this is absolute BS that you pay for a game that has so many problems.

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anyone give me a clue as to why the tanks wont connect and why the training scenario doesnt work?

If you mean the FASA gemini tanks, that's because squad changed the way nodes work. If Frizzank hasn't already released a fix, go into each part file, find the line that says something like:

node_stack_bottom = 0, -0.204, 0, 0, 1, 0, 1

(your numbers may vary)

and change the fifth variable to -1, so it'll look something like this:

node_stack_bottom = 0, -0.204, 0, 0, -1, 0, 1

You will probably have to do this for any mod parts that haven't already been fixed, check the version numbers and change logs of mods before you download. I think Frizzank has already released a fixed version of FASA though.

I don't know what's up with your tutorial, it sounds like you might have just set up the node wrong, there are a few video tutorials that can give you the basics.

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gaarst, if its not a bug, then why will it not let me end scenario? thats misuse of the game? doing exactly as the instructions told me is misuse of the game? and if i am missing something, shouldnt there be a clue as to what im doing wrong? it is a walk through after all. i asked for help, not your critique of how i asked. and if you dont like how i asked, then dont help me and dont reply. and there is nothing unreadable in my post. thats you trying to find anything you can to take a shot at me with. because i "bashed" your little game. and it wasnt even bashing, its exactly what is happening when i try to play. it aggravates me. is that ok with you?

Edited by DuoDex
removed cursing
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BS gaarst, if its not a bug, then why will it not let me end scenario? thats misuse of the game? doing exactly as the instructions told me is misuse of the game? and if i am missing something, shouldnt there be a clue as to what im doing wrong? it is a walk through after all. i asked for help, not your critique of how i asked. and if you dont like how i asked, then dont help me and dont reply.

Gold-star attitude right there.

If you want help, try being a little more pleasant. Or at least, less hostile. You might be surprised.

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Thing is I saw you were a new player and did not see any of the bugs you described before, so I assumed the error was coming from you and not the game. I'm sorry if I had it wrong or if I offended you.

And for the critique, I'm just trying to help you in the forums: someone will be more likely to answer to a nice spaced post with screenshots than a dense paragraph with lots of bashing of the game.

I was just trying to help you there but if you don't want my help then I won't, and let someone else help you.

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thanks for the help Capt. Hunt. im very reluctant to go into folders and start messing around. ill have to work up the nerve. because the game is already giving me trouble as it is. dont want to mess it up completely. as far as the tutorial, it says to place the maneuver node on the descending node. so thats what i did. it says to go ahead and do the maneuver. i did. and thats as far as it will let me get. the "next" button wont respond. what gets me, is that if im not doing something right, its not giving me any clue as to what it is thats wrong. ill figure it out eventually, but i was hoping to get clued in, here in the forum. thanks again

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Slam Jones...sigh. ill mince my words next time, instead of saying it just like im thinking it. with total aggravation. sorry its not PC enough.

Edited by VooDooV
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Thing is I saw you were a new player and did not see any of the bugs you described before, so I assumed the error was coming from you and not the game. I'm sorry if I had it wrong or if I offended you.

And for the critique, I'm just trying to help you in the forums: someone will be more likely to answer to a nice spaced post with screenshots than a dense paragraph with lots of bashing of the game.

I was just trying to help you there but if you don't want my help then I won't, and let someone else help you.

guess i missed the part where you were trying to help.

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i played the demo version since aug '14. no problems at all. i get .90 last week and immediately have problems. i get 1.0 monday and immediately have problems. its very aggravating and my posts reflect that. im sorry that im not PC about it. but ive spent more time searching for answers to problems than i have playing the game. again, thats aggravating to say the least. if people wont help because they dont like the tone, thats fine, move on, no use in posting just to tell me that my tone sucks and then offer no help at all. just move on, and ill hopefully get help from people who understand the frustration and will help me. thanks

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if people wont help because they dont like the tone, thats fine, move on, no use in posting just to tell me that my tone sucks and then offer no help at all. just move on, and ill hopefully get help from people who understand the frustration and will help me. thanks

While I understand your frustration, the take-home message is that nobody on these forums is willing to offer help to someone who refuses to follow proper bug reporting guidelines and treat other members of the community with respect. Being "a paying customer" never entitles anyone to hurling vitriol when something doesn't quite work.

I'll also point out that in the early weeks after each major software release, many mods / add-ons have not been updated yet. You'll have to wait until their respective authors get around to fixing their own add-ons.

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i never disrespected anyone in here. i never "refused" to follow proper bug reporting guidelines. i never hurled vitriol. i stated exactly what is happening and somehow thats me bashing the game, me being disrespectful to members and hurling vitriol. none of that happened. if you read this thread, youll see that it wasnt me who was being sarcastic until someone used sarcasm to talk to me. my aggravation offended him and he got sarcastic. also, being a paying customer does entitle me to have a game that works like it is supposed to. the training scenario is not a mod, its stock, so it should work.

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i never disrespected anyone in here. i never "refused" to follow proper bug reporting guidelines. i never hurled vitriol. i stated exactly what is happening and somehow thats me bashing the game, me being disrespectful to members and hurling vitriol. none of that happened.

if you read this thread, youll see that it wasnt me who was being sarcastic until someone used sarcasm to talk to me. my aggravation offended him and he got sarcastic.

You used a large amount of profanity in a number of your posts, which another moderator had to remove. Use of profanity and disparaging remarks like "your little game" is against the Official Community Rules and The Good Conduct Guide. Nobody else but you were being sarcastic.

The more aggravated you are with a software issue, the more likely you are to post something in anger. Take a deep breath, jot down on a piece of paper the main points of the issue you've experienced, then go do something else that makes you happy. When you come back tomorrow, re-read that bit of paper to see how you can express that issue clearly.

also, being a paying customer does entitle me to have a game that works like it is supposed to.

The game recently underwent a very long period of development under early access, and while it has been vetted by a team of volunteers, there have been a few minor issues and edge cases that slipped through.

Bear in mind, however, that no software is ever bug-free - this applies to everything from games like World of Warcraft and Elite:Dangerous to scientific / business tools. I'm a software engineer at a company that has made world-class scientific instruments, and we are constantly squashing new and old bugs.

The developers at SQUAD are very very busy working on various bug fixes, and it would be best for you to wait patiently while they do so.

the training scenario is not a mod, its stock, so it should work.

Since you've claimed this is an issue pertaining to a stock feature of the game, you need to following the stock bug submission guidelines precisely.

Here is an example of how you should write a proper bug report:

KSP Version: v0.24.2.559 Windows 32-bit [Remember to include the operating system, and 32 or 64 bit.]

What Happens: All craft within physics range respond to control inputs.

Mods / Add-Ons: All Stock

Steps to Replicate:

1) Make a Mk1 pod and hold it down with a TT-18A Launch Stability Enhancer (yes, just the two parts), and launch the craft with a kerbal on board.

2) Hold ALT-W to push the pitch trim all the way to 7 notches nose down. (Just short of max.)

3) Turn on SAS (important)

4) Stage to release the pod to the ground, then go EVA

5) Walk forward with your EVA kerbal

Result: Pod will flip over while controlling kerbal. Pod stops when kerbal stops walking.

Fixes/Workarounds:

- Zero out trim (ALT+X) on each craft within physics range.

Other Notes/Pictures/Log Files:

- Keys for controlling each vessel must be mapped the same (i.e. Walking forward for a kerbal & pitching a pod must both be ‘W’).

- Images Link: http://imgur.com/a/LEeCB

- Craft File if required

- Log File if required

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wow, geez! i did NOT use a large amount of profanity, no need to exxagerate. and yes gaarst was being sarcastic. so, if "your little game" is disparaging then you also need to play it straight across the board and let gaarst know that his sarcasm is disparaging also. this is him helping me. here is his remark to me before i said a single thing to him. "And if you actually asked the community for help in a readable form instead of bashing the game, you might actually get useful answers." thats sarcasm and disparaging. this all started because i wasnt soft enough in my wording. he didnt like my tone and another who used sarcasm btw, didnt like my tone either. i explained exactly what was happening and said i wanted the game to work like its supposed to. for that, i get my head bit off. it amazes me that even though people knew what i was asking, they needed it to be written in a more tender way, so as not to offend them. it wasnt even harshly written anyway. and then they only post to criticize my tone, you post that i "refuse" to submit a bug log, when in fact, that was never brought up and i never refused. i never disrespected anyone until they did it first. i didnt hurl vitriol, thats untrue. yet i get the warning from you and they didnt as far as i can tell. unbelievable that im now the bad guy here, for simply being frustrated. ask for help, and you get grief and favortism because of it. thats just great. guess im done with this forum if fanbois cant handle a customer being peeved.

Edited by VooDooV
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Here is a bug report that I have filled out with what I know about your "bug". If you can provide me with logs and more information I will probably be able to replicate and see if this is a mistake on your end or an actual bug.

KSP: 1.0 (Mac? Windows? Linux?

Problem: Tutorials lock up game.

Mods installed:

Gemini Parts Pack

Reproduction steps:

Start a tutorial and attempt to burn. Game locks up and one must close it with task manager.

Log:

<link>Output_log.txt

You need to have more information about the above - your posts have not been very coherent, so please copy and paste that and add more information.

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Out of sheer morbid curiousity I thought I might try to replicate any problems with the Docking tutorial scenario. And I found a bug. It's hard to say if it's something the OP struggled with because they didn't really provide enough info to replicate their problem. But it's definitely something wrong with the tute. In a nutshell, the way the tutorial vessel is configured makes it difficult/impossible to rescue all Kerbals in it.

KSP version: 1.0, on OS X Yosemite

Problem: Docking Tutorial vessel detaches Hitchhiker Storage Container when parachutes are deployed.

Mods installed: None.

Steps to reproduce: I started the docking tutorial, and completed all steps. The final step suggests one way to rescue the Kerbals in the craft I've docked to is to transfer them to my vessel, and then land. So I transferred all three from the Stranded command pod in to the Hitchhiker can on my vessel. Then I undocked, and burned retrograde to enter the atmosphere. Once within the atmosphere, I hit the stage key to deploy the parachutes. As well as the parachutes, the hitchhiker can and fuel tank and engine were decoupled. I had control of the pod, and the kerbals in the hitchhiker were lost.

What I expect: Staging should deploy the chutes. Decoupling the engine and fuel tank is optional. I certainly did not expect to lose the hitchhiker as well.

Here's a picture of the vessel at the start of the scenario. Note the position of the decoupler, and the fact that it's currently set to stage with the parachutes in stage 0. The simplest fix to me seems to be moving the decoupler down to below the hitchhiker. That way staging will result in the hitchhiker and pod descending.

zKFBAoB.png

(EDIT: Where is the best place to file bugs like this? Should it be a new thread in the unmodded support forum?)

Edited by stibbons
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the training scenario is not a mod, its stock, so it should work.

Nope. That means nothing. If your install is modded, the game is modded, and ESPECIALLY unupdated mods WILL mess with stuff they should not have anything to do with. Once you have only the Squad folder in your GameData, come back and say it is unmodded.

Also, modding before you even complete the training... it is not a good idea. Try to get a feeling for the game first maybe?

(This is a standard for 90% of games out there so...)

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Some posts have been removed from this thread because they were off-topic and devolving into personal arguments.

VoodooV, it's unfortunate and frustrating, but you will need to provide full information to enable others to help you with this problem. If mods are installed, they may be a factor, even if you are not using them at the time that the difficulty arises. And other folks, please don't complain at the guy for being frustrated. Let's all just deal with the issue itself, and not throw blame at each other, okay?

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Some posts have been removed from this thread because they were off-topic and devolving into personal arguments.

VoodooV, it's unfortunate and frustrating, but you will need to provide full information to enable others to help you with this problem. If mods are installed, they may be a factor, even if you are not using them at the time that the difficulty arises. And other folks, please don't complain at the guy for being frustrated. Let's all just deal with the issue itself, and not throw blame at each other, okay?

Thank You

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