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How about 3d models and sets in fbx format?


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Hi

I know i may sound crazy for opening something like this, but, the thing is, i was watching bob's you tube channel and his behind the scene video making, then i thought, you know what, if we had access to 3d models of kerbals, the buildings, the parts, all models related to ksp and it's mods, in fbx format, making RPG cut scenes for story telling, specially for people who knew how to use blender, maya or 3dmax, would be much more fun and who knows, one day we could see short movies made with those assets, i know there are copy rights about these stuff, but if we keep those movies just for you tube without making real money (like selling a movie) i think it would be ok (not sure on that).

The reason i say it would be much easier, is that when bob was describing what hell he has to go through just to make 4-5 kerbals enter a room, i was cringing, knowing how easier it could be if we had access to animatable 3d models in 3d animation packages. honestly, not only the quality of those videos stories could be go some what higher (we wouldn't want to break the gap between looking kerbal and reality) but also, there would be 0 need for post record, video editing craziness with masks, and stuff like that. hell we could get close ups and lip sync too.

your ideas?

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It's also very unlikely, Kerbal assets are proprietary and copyright of Squad who have no plans to make them available.

But that doesn't stop someone else from making their own models.

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It's also very unlikely, Kerbal assets are proprietary and copyright of Squad who have no plans to make them available.

*COUGH*ScreenshotsAndBlender*COUGH*

Yeah, they're probably not going to just hand their hard work over to you, but that doesn't mean you can't spend the time reconstructing the models externally.

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