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Early dual tourist contracts


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How do you deal with early 2 or 3 person tourist contacts before you've opened up large gear or hab module or a large pod? I've been using a second pod for the 1 person ones and 2 inline cockpits + a pod for the 3s but it is a tough stack to get aloft. And pretty bad to land too. I have to burn hard on the way down.

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I just stack Mk1 capsules. 2 capsules, 2 radial parachutes on one of them. If they want a pilot (Or is that the tourism mod?) then just stack 3 of them and use 3 radial chutes.

3 Mk1 capsules is about 2 tons, which is pretty small by KSP standards. If you can get a science vessel landed on Mun you can cart 3 guys up to LKO.

Here's a vid of my mission with a pretty simple (and low tech) ship that got 2 people into space and even brought a satellite to complete some of those contracts.

Edited by 5thHorseman
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