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XCOM Skyranger Replica [Updated]


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This is my attempt at building the Skyranger VTOL Transport from XCOM:Enemy Unknown. I spend quite some time on getting it right, especially the nose was rather difficult, but I think I did a pretty good job.

The craft can carry six Kerbals (two pilots in the cockpit and four passengers in the rear bay), land and take off both vertically and horizontally and has a functioning cargo bay ramp.

Link be here

The all parts are stock and while I did a little bit of part clipping (Merging three engines for the VTOL each and putting the passenger bay into the (largely empty) hull element) These things are purely for aesthetic purposes and could easily be solved differently.

Since the cockpit is tilted forwards I would recomend to steer this thing from the probe hidden in the center of the craft. VTOL Performance is very good, but I sadly could not make this go hypersonic like the original due to the heavy drag of the many cosmetic lift surfaces. In forward flight it also has slight nose up or down tendencies depending on mood. Those get countered by SAS though.

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Yes, that ramp does actually work. You can walk it up and enter by pressing (&) when you are at the top. When disembarking the Kerbal will lose grip to the door, do a flip and land on the ramp standing. (I totally planned that last one :cool:)

Have fun with it and smash some Mutons for me!

Edited by Hellothere!
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This is absolutely spectacular! Have some rep there sir.

I'm assuming the 2 basic jets provide all the VTOL thrust... or is there more (clipped or hidden) engines for VTOL flight? Just curious, as I build a lot of larger VTOLs myself.

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This is absolutely spectacular! Have some rep there sir.

I'm assuming the 2 basic jets provide all the VTOL thrust... or is there more (clipped or hidden) engines for VTOL flight? Just curious, as I build a lot of larger VTOLs myself.

I think those 'two' are actually 6. They look kinda clippy to me. Either way, its frickin XCOM and it looks great.

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Yes, each of the two VTOL engines is made up by three turbofans clipped into each other, so there are six of them in total. If you take a look at them the last picture you can actually see it since I rotated the engines slightly against each other on the z axis so I can still distinguish them.

I didn't count it as "real cheating" for myself, since I am just making up for the lack of a larger engine here.

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  • 7 months later...
3 hours ago, Eqqsalad said:

Since the download link isn't functional anymore I've been trying to recreate this as closely as possible. I can't find out what part that is under the cockpit though.

Absolutely amazing job on this craft btw, it's literally breathtaking

as far as i can tell it's an E or D small wing and 2 rectangular lights

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On 2/2/2016 at 3:11 AM, EladDv said:

as far as i can tell it's an E or D small wing and 2 rectangular lights

Ah that makes sense. Thank you. Also can you tell what this part that's circled is? I suspect it's a slanted Mk3 to 2.5 adapter connected to the back part with some sort of mk2 fuselage clipping into it at the front bottom part which is circled.

I realize I forgot the circled picture4otjOgM.jpg

Edited by Eqqsalad
Forgot picture the post referred to
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  • 3 weeks later...
  • 2 weeks later...
On 2.2.2016 at 9:05 AM, Eqqsalad said:

Since the download link isn't functional anymore I've been trying to recreate this as closely as possible. I can't find out what part that is under the cockpit though.

Absolutely amazing job on this craft btw, it's literally breathtaking

 

Sorry, I didn't play KSP for quite a while now and thus didn't notice all the replies on the forum.

The part under the cockpit is  a large upside down MK3 to MK2 adapter.

Anyway, after rummaging a bit on my hard drive I found the original craft file. However, the recent updates made it unusable and ugly in it's curent state. I'll probably rework the thing and reupload it in a few days.

On 24.2.2016 at 3:14 AM, Ogcorp CEO said:

A friggin XCOM skyranger... But can you do the ORIGINAL one from 1993?

 

I probably could, but I'm not sure I will. From a designers perspective the original skyranger kind of lacks things to make it interesting. It is for all intends and purposes just a glorified box with wings on it.

I would also have to figure where to put the VTOL thrusters (since the original deign doesn't seem to have them, despite supposedly being VTOL capable) and the entry ramp is almost impossible to get down like that in stock.

I will put some thought in it and maybe throw something together, but I can't promise anything.

The new Skyranger from XCOM 2 on the other hand might be more interesting.

But first things first, getting this build back working is my first priority.

Edited by Hellothere!
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  • 3 months later...

Okay, this took a lot longer than originally intended, but I finally finished the alterations. The new version Is up to date on the used parts, the wings gave been adjusted to better fit the original, the nose got a redesign and I had to change the aerodynamics to fit the new model.

You can download the craft over at KerbalX: https://kerbalx.com/Hellothere/XCOM-Skyranger-MK-2

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