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Ship got stuck suspended above Kerbin... fix ?


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A reusable lifter section somehow got stuck suspended 110km above kerbin at zero orbital velocity. It was shaking and could not go to warp or return to space center.

The shaking started after debris from the fairing got jammed in between the parts of the rocket, so I detached the payload, got it into orbit and switched back to the lift section and the debris had vanished but now the lift section will not let me switch away again because it is "moving over terrain" and yet shows orbital speed 0.0 and surface speed of 207.9m/s. The ship shows landed.

Anyone got a clue what is going on, how to fix?

This is 50k worth of ship in a 50% hard career game :(.

- - - Updated - - -

OK found my own answer, I Alt F4d, replayed getting the payload to orbit and then from the payload went back to the tracking station and from there was able to recover the stuck lifter section because its landed status allowed that in the tracking station whereas it would not recover when focussed on the ship. Was so far away though it was only worth 38k but better than nothing!

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