Rocketscienist Posted May 28, 2012 Share Posted May 28, 2012 Spider Tech shows their newest work at the bottom of this post.The Spider Tech Engine Research Center is proud to show their newest work:Ramjet:Optimal Work: 13000m+Scramjet:Optimal Work: 13000m+Attention! The Scramjet get really hot and need 1.0 Fuel!No donwload at the moment.1.3 Changed Scramjet cfg (now it´s not so powerful, shoulnd´t broke off[i hope])1.2 Added Engine Mounts1.1 Added Scramjet1.0 ReleaseSänger-ProjektSänger Team:Modeller: Don_ParpanTester,cfgmaker, Imaginative brain: RocketscienistBecause of some Problems it will take unknown time to make it ready!!! ProgressShuttles fisrt release!It´s only a test release! You also need MechJebDownload:Sänger 0.1 Link to comment Share on other sites More sharing options...
Don_Parpan Posted May 28, 2012 Share Posted May 28, 2012 3D ModelSpider Tech Ramjet Link to comment Share on other sites More sharing options...
.ADestroyer360 Posted May 28, 2012 Share Posted May 28, 2012 Nice. Can we expect a scramjet in the future? Link to comment Share on other sites More sharing options...
sss Posted May 29, 2012 Share Posted May 29, 2012 Nice Part Spider Tech Ramjetwhere is those lights from! Link to comment Share on other sites More sharing options...
Rocketscienist Posted May 29, 2012 Author Share Posted May 29, 2012 Nice. Can we expect a scramjet in the future?It´s out!my Speed was 2000 m/s. Mach 6 Link to comment Share on other sites More sharing options...
Taverius Posted May 29, 2012 Share Posted May 29, 2012 How did you stick two engines to the end of a MK.2 fuselage section? I need to know D: Link to comment Share on other sites More sharing options...
Kryten Posted May 29, 2012 Share Posted May 29, 2012 How did you stick two engines to the end of a MK.2 fuselage section? I need to know D:I\'m pretty sure it\'s done by using part rotation glitches to attach Mk.1 fuselages inside the Mk.2, and attaching the engines to those. Link to comment Share on other sites More sharing options...
Rocketscienist Posted May 29, 2012 Author Share Posted May 29, 2012 NO. I use the Bicouplerhttp://kerbalspaceprogram.com/forum/index.php?topic=4886.0 Link to comment Share on other sites More sharing options...
Don_Parpan Posted May 29, 2012 Share Posted May 29, 2012 where is those lights from!chickenplucker\'s Bigtrack Link to comment Share on other sites More sharing options...
Rocketscienist Posted May 29, 2012 Author Share Posted May 29, 2012 What should i do next ?But I only can make .cfg edit sorry :\'( Link to comment Share on other sites More sharing options...
Taverius Posted May 30, 2012 Share Posted May 30, 2012 A version of the radial body that has a snowball chance\'s in hell of keeping the ScramJets from overheating.The stock one just explodes from all the heat the scrams dump into it. Link to comment Share on other sites More sharing options...
sss Posted May 30, 2012 Share Posted May 30, 2012 How about an insanley fast air-breathing engine? like makes you go say, 1000 M/S? BTW: i do config edits only too, so its not like your alone.(mod: creeper corp, if anyone is interested) Link to comment Share on other sites More sharing options...
Rocketscienist Posted June 5, 2012 Author Share Posted June 5, 2012 We are searching a texturer and someone who know a lot about nodes and attachment! Link to comment Share on other sites More sharing options...
XSP-Xenon Space Programm Posted June 6, 2012 Share Posted June 6, 2012 Nice Project rocketsciencist Wanna use it on much different situations Link to comment Share on other sites More sharing options...
Rocketscienist Posted June 6, 2012 Author Share Posted June 6, 2012 Thanks! Link to comment Share on other sites More sharing options...
OtherDalfite Posted June 6, 2012 Share Posted June 6, 2012 So basically, Don does all the hard work modeling and texturing the project and you get the credit for having an 'imaginative' brain? Yeah, that seems fair. Link to comment Share on other sites More sharing options...
Rocketscienist Posted June 6, 2012 Author Share Posted June 6, 2012 Now i want that tadeass is in the team too so he make the textur and UV. Link to comment Share on other sites More sharing options...
tadeass Posted June 6, 2012 Share Posted June 6, 2012 So basically, Don does all the hard work modeling and texturing the project and you get the credit for having an 'imaginative' brain? Yeah, that seems fair.I don\'t know how you, but I\'m doing textures/models for fun, because I want to give some more parts to the Kerbal community, not for fame. I don\'t mind, and Rocketscienist have his own role. Link to comment Share on other sites More sharing options...
OtherDalfite Posted June 6, 2012 Share Posted June 6, 2012 Sorry TadeAss, I didn\'t know you were on the team. But in what role does RocketScientist play that is actually important. Link to comment Share on other sites More sharing options...
Rocketscienist Posted June 6, 2012 Author Share Posted June 6, 2012 I write how much fuel is in the tanks, how much thrust the engines have......I make the desriptions and so on (In english, I´m in 8th class) Link to comment Share on other sites More sharing options...
OtherDalfite Posted June 6, 2012 Share Posted June 6, 2012 I write how much fuel is in the tanks, how much thrust the engines have......I make the desriptions and so on (In english, I´m in 8th class)How is that even remotely difficult? Link to comment Share on other sites More sharing options...
Rocketscienist Posted June 6, 2012 Author Share Posted June 6, 2012 I can´t do 3D modelling or make really good textures!!!!! That´s the problem.I searched one how can implement my ideas. Link to comment Share on other sites More sharing options...
tadeass Posted June 6, 2012 Share Posted June 6, 2012 Ok, I think we can stop with that. We do what we want to do.@OtherDalfite Thanks for name update. Link to comment Share on other sites More sharing options...
OtherDalfite Posted June 6, 2012 Share Posted June 6, 2012 I can´t do 3D modelling or make really good textures!!!!! That´s the problem.I searched one how can implement my ideas.That\'s why you LEARN how to. You can\'t go around claiming to be a part of something when you aren\'t doing a very large amount of work. CFG editing takes what, five minutes? Unless you are really working to make it a well balanced part, you really shouldn\'t be claiming the work to be your own. Link to comment Share on other sites More sharing options...
Rocketscienist Posted June 6, 2012 Author Share Posted June 6, 2012 NOW it´s enought! Link to comment Share on other sites More sharing options...
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