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Ship in space orbit, yet unresponsive and "landed"??


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:huh:

I spent so long making this plane that could haul a full jumbo fuel tank up, give it to a tug, and come back down to runway. I finally did it. I even made a thread about it because it was hard to make, but i finally did it and still need to report back to that tread actually. https://www.dropbox.com/s/qgjzd1qq040j1l7/2015-08-23_00014.jpg?dl=0

but after successfully using it 2 "missions" in a row, It appears the mother falconing Glue Kraken attacked or something, which is weird because i had stuck orbit problems problem before but it was all fixed by claws stock game patch, till now. Aside from that and ksp engineer, my game is stock, and I don't even attach any parts that Engineer comes with to any of my vessels.

It says in the orbit view that my craft is "landed", and when I go to control it, I cant, its frozen. The only data that changes on ksp engineer are Angles to prograde and retrograde, respectively. I cant click on any stages, or close my docking port. https://www.dropbox.com/s/tcvf0b5wjewiccr/2015-08-26_00001.jpg?dl=0

It started when I brought my tug from my station over to the craft to the fuel tank in its cargo bay; I brought the tug in close, switched to the plane, and the screen started shaking around a bit, so i switched back to the tug which was now in front of it. I pressed to time accelerate to 2x (while controlling the tug) and the screen went black for a second, and the plane was just... Gone.... I went to the orbital view, and it was still in orbit, but now traveling in the exact opposite orbit of me and direction that it used to be, and went from 0.0m/s relative to the target, to about 2300m/s to the target.

The LTP Q1 is worth it. She has landed at night on her 2nd test run home https://www.dropbox.com/s/bxhvbvfuafqsjvo/2015-08-24_00007.jpg?dl=0

if anyone can help diagnose this is and maybe find a way to at least unstuck the ship so i can bring it back down, that would be great. I want to save my crew of 4... I didn't think they would die because of a stupid bug. and thats like a lot to pay for to!!

Surprisingly they are not listed as dead, even though i have had a ship vanish on me, the crew of one was listed as MIA, and the next time I went to the game he's listed as KIA, and his ship ore seeker 1.1 is missing now entirely from space but that's something entirely different and annoying. But WHY

If anyone can help, here is my save file https://www.dropbox.com/s/y0gx99pld7zx41u/quicksave.sfs?dl=0

A Vent: this game is so freaking buggy its like not even funny. It seems once vessels start docking and interacting with other things, it opens up a whole can of worms. I needed to get that out of my system. It feels like i spend half of my time of ksp writing posts about bugs that are messing all kinds of stuff up. some more then others.

Edited by fireblade274
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I've had this before and it's a bit dodgy to fix. I've had luck with HyperEdit in the past. The trick is, don't control the ship. Once the game has trouble with that sort of thing load up Hyperedit while controlling a different ship, select your buggy ship in the drop down, select "orbit", and then put in the orbital parameters you want. Once you exit out of that, your ship should work fine. I've saved several stations as recently as this month with that method. It's harder when you have weird orbits to match.

Regarding bugs... yeah. I feel your pain.

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Holy crap it recovered it in space :0.0: Does this mean somehow my game is screwed up now? the 4 pilots are fine apparently.. but will they like spread anything if I use them? In the claw glitch, the original craft would affect any craft it docked with, and spread.. Like a virus. I guess im OK for the moment.. but I feel like things under the hood are brewing. and that should not be the case!!! My step bother plays this game (from the same steam account) all the time on his computer with mods out the wazoo with these crazy black hole engines with 1500N and 3800 ISP and all this crap, while I chill with the stock game and all this stuff happens. Granted, I do a lot more stuff in the game then he does; i do career and he does sandbox trying to get gigantic mod planes into the air and quitting 30 min later.. Maybe you get my point.

Weird graphical issues happened a few days ago before the above problem, using the LTP Q1 while fine tuning it for re-entry. It started out great https://www.dropbox.com/s/2ejp24go824o7gh/2015-08-15_00003.jpg?dl=0

Then this happened https://www.dropbox.com/s/2cdtps0j8et0btc/2015-08-21_00001.jpg?dl=0

Then it got better https://www.dropbox.com/s/w7usrbhpse9nat4/2015-08-21_00008.jpg?dl=0

Then it came back. https://www.dropbox.com/s/7qalw6y62wefblw/2015-08-21_00009.jpg?dl=0 :rolleyes:

Also my Ore Seeker 1.1 vanishing.. It was doing fine, id used it before, and this time when I go back to it while its chilling in a stable orbit after completing and releasing an asteroid redirect, I go to control it, and its gone. I think it was still view-able from the orbit view, but i cant be certain about that anymore. I'd try to go back to the space center, and could, but this is what it looked like https://www.dropbox.com/s/5nn51o7r8a3hukd/2015-08-13_00004.jpg?dl=0 I would have to restart my game and then load my save to make it go away; loading without restarting did not work. Then I would just not do anything at all with it. Not long after that, I loaded my game as usual and it was gone from my tracking station, period. I looked in the "lost kerbals" section of the academy and the guy was listed as MIA. Then the next time I start up ksp, the ship is still gone, but hes listed as KIA. ....

My LTP Q1 doing fine after completing 2 take offs, orbits and landings, then getting stuck randomly in orbit and saying its landed? Its like, I don't think im trying to do such outrageous designs trying to get around things in the game, I just keep at designing till it works... and every time i turn a corner and finally make it work there's a bug right around the corner. I never wanted to use mods at all, but the Glue Kraken made me need Claws Stock Bugfix Plugin.

I've gotten random crashes multiple times over the past few days too, though they have never made me lose anything which is fantastic.. the game autosaves i guess the instant it happens and you ship is right where you left it. If anyone wants these

https://www.dropbox.com/sh/w2u5fjkdea03jm8/AABmoTLed6UAiN6HNwg0TjvVa?dl=0

https://www.dropbox.com/sh/kmrfqlk1a7r7dyd/AADU8eq1-PCbX66OHYfZfsyda?dl=0

https://www.dropbox.com/sh/a2p3advwcfh39f1/AADQFgBIItG4q6F0gK5cfPl5a?dl=0

https://www.dropbox.com/sh/52c0d3win3rxg5u/AACnB0s_pMwlwduyiEuzm351a?dl=0

https://www.dropbox.com/sh/ncptsss9dgoh4k1/AACQYNPDrqZ08ZyIgVwBvoU7a?dl=0

There's just always a bug right around the corner. I dont want to waste the time i have to play the game, typing feeble forum posts attempting to provide debugging info when I really have limited/no experience with doing smart computer things and programming or debugging for that matter. I feel like all I can do it voice out issues I face in hopes that someone important notices them and through their extensive knowledge and (most likely) internalized reward system, have the drive to pry deeper into it and address it.

I have spent over 2k hours of game time on ksp, the highest of any game ive ever played on steam. From what I've experienced, it seems the game has issues in the late game when your doing stuff with asteroids and docking crafts with other crafts multiple times, and the Claw has been known at least in the not-too-distant past to be the buggiest part in the game; its quite the important part.

I'm going to try and play my game now. I cant believe it recovered the thing in space.

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