fgjordy Posted September 11, 2015 Share Posted September 11, 2015 thanks. I am aware of this but work on the 747 is on hold. actually I have a completely new remake of it coming soon- - - Updated - - -sampa can you place somewhere some information stating the onepiece is no longer part of mod and must be deleted?- - - Updated - - -the tail has the control surface built in and the old separate rudder piece AND the ONE PIECE SHUTTLE has been removedhope this makes senseso the CSS Enterprise will also be removed ?- - - Updated - - -The Crew Compartment does not fit right now sorry for all these messages just trying to help you guys Link to comment Share on other sites More sharing options...
Mike-NZ Posted September 11, 2015 Share Posted September 11, 2015 yes. however it will be replaced with the updated model with new textures.the plan is to have it as a right click mesh switch option in the main shuttle. so you can just switch to it- - - Updated - - -crew compartment doesn't fly right now? EDIT. mis-read it. will check- - - Updated - - -if we are to improve on this mod we need detailed informationsampa can we have a template on page one like this:for reporting issues we need the following:KSP version________Mod version________FAR/ Deadly re-entry? yes/nomain issue:_______Detailed description:__________- - - Updated - - -so the CSS Enterprise will also be removed ?- - - Updated - - -The Crew Compartment does not fit right now sorry for all these messages just trying to help you guys http://i.imgur.com/OJfyfOR.jpglooking at that image, your game doesn't seem right. texture quality way too low?also you seem to be missing a mod. that's why your RCS is working in the VAB- - - Updated - - -for the crew compartment(airlock) issue:it may already be attached but is rotated 180 degrees INTO the shuttle.zoom into the cabin to find and select itI remodeled it so rotation may be off- - - Updated - - -are you using an old saved craft by chance? try new one in download or rebuild it Link to comment Share on other sites More sharing options...
fgjordy Posted September 11, 2015 Share Posted September 11, 2015 yes. however it will be replaced with the updated model with new textures.the plan is to have it as a right click mesh switch option in the main shuttle. so you can just switch to it- - - Updated - - -crew compartment doesn't fly right now? EDIT. mis-read it. will check- - - Updated - - -if we are to improve on this mod we need detailed informationsampa can we have a template on page one like this:for reporting issues we need the following:KSP version________Mod version________FAR/ Deadly re-entry? yes/nomain issue:_______Detailed description:__________- - - Updated - - -looking at that image, your game doesn't seem right. texture quality way too low?also you seem to be missing a mod. that's why your RCS is working in the VAB- - - Updated - - -for the crew compartment(airlock) issue:it may already be attached but is rotated 180 degrees INTO the shuttle.zoom into the cabin to find and select itI remodeled it so rotation may be off- - - Updated - - -are you using an old saved craft by chance? try new one in download or rebuild itmy textures are so low because im using and old laptop so the only way i can run it is with low texturesi wonder what mod i am missing then....and i dont know why rcs is working there when im out VAB everything turns back to normal.... once i had it was still on and it just exploded i dont know whats wrong there but im happy everything does work..- - - Updated - - -i found out that there was an inbuild airlock but for me it was inside the cockpit (might have happened due to i copied that update over the old one... i am looking forward to the new updated version goodluck Link to comment Share on other sites More sharing options...
Mike-NZ Posted September 11, 2015 Share Posted September 11, 2015 as long as you have the extra mods in the download installed.I know tweakscale and sometimes Infernal robotics can cause that engine problem did you install the moduleRCSFX mod. very small size mod.also animations problems, which can relate to not having firespitter.- - - Updated - - -ok so update:I had cabin lights and cargobay as different selectable options but reverting back to one.also optimized bay light.im fussy Link to comment Share on other sites More sharing options...
mark7 Posted September 11, 2015 Share Posted September 11, 2015 well I havent try this mod yet,but it looks impressive.I‘ve got some questions,is this mod compatible to RSS&FAR? If the answer is yes,then is there a 1:1 size version of the shuttle?I ask theses questions cause I am playing KSP with these two mods installed and to build a 5m diameter shuttle is killing me…… Link to comment Share on other sites More sharing options...
Mike-NZ Posted September 11, 2015 Share Posted September 11, 2015 yes and yes. however FAR/RO version is under testing. (1.6x larger)what is needed:booster strength adjusting (too strong)FAR aero tweaking.keep an eye on this thread throughout the weekend for progress.I can send you the patch if you want it but re-entry and landing may be troublesome- - - Updated - - -Follow me, Mr shuttle! Link to comment Share on other sites More sharing options...
Sampa Posted September 11, 2015 Author Share Posted September 11, 2015 well I havent try this mod yet,but it looks impressive.I‘ve got some questions,is this mod compatible to RSS&FAR? If the answer is yes,then is there a 1:1 size version of the shuttle?I ask theses questions cause I am playing KSP with these two mods installed and to build a 5m diameter shuttle is killing me……It's being worked on now. I don't want to add it to the list yet until it's ready. Link to comment Share on other sites More sharing options...
Mike-NZ Posted September 11, 2015 Share Posted September 11, 2015 shall I prioritize it?still looking for a list Link to comment Share on other sites More sharing options...
Sampa Posted September 11, 2015 Author Share Posted September 11, 2015 Oops... Link to comment Share on other sites More sharing options...
Mike-NZ Posted September 11, 2015 Share Posted September 11, 2015 made it better. so fun! Link to comment Share on other sites More sharing options...
Mike-NZ Posted September 11, 2015 Share Posted September 11, 2015 not sure what I should be doing....finished with the tug, guess I can continue with dreamchaser and gantry.maybe FAR/RO? Link to comment Share on other sites More sharing options...
Sampa Posted September 11, 2015 Author Share Posted September 11, 2015 not sure what I should be doing....finished with the tug, guess I can continue with dreamchaser and gantry.maybe FAR/RO?You think you couldnget a start on the far/ro stuff and then send it to xannari for review? Link to comment Share on other sites More sharing options...
Sampa Posted September 11, 2015 Author Share Posted September 11, 2015 wow! been a while since I did a reentry in a shuttle! Went from 110 km to landing and still in the comms blackout phase!- - - Updated - - -really wondering if we made this fly too well...- - - Updated - - -um...ok, going to NOT let that film see the light of day... Link to comment Share on other sites More sharing options...
Kitsunelegend Posted September 11, 2015 Share Posted September 11, 2015 um...ok, going to NOT let that film see the light of day...Well now you HAVE to show us after saying that. ;D Link to comment Share on other sites More sharing options...
Sampa Posted September 11, 2015 Author Share Posted September 11, 2015 NOPE! already destroyed the video! it was...embarressing anyway...and a bit boring (half hour reentry) Link to comment Share on other sites More sharing options...
Tristonwilson12 Posted September 12, 2015 Share Posted September 12, 2015 look who I found Link to comment Share on other sites More sharing options...
Mike-NZ Posted September 12, 2015 Share Posted September 12, 2015 LOVE IT!I will have to send you the updated 747.its animations and better textures will amaze you! (maybe)- - - Updated - - -ok I need feedback (and happy I now have instructions = FAR/RO)the shuttle keeps its speed up during re-entry so much that it keeps shock heating for longer right?need to know what to adjust.also where are our testers- - - Updated - - -starting RO/FAR now Link to comment Share on other sites More sharing options...
Sampa Posted September 12, 2015 Author Share Posted September 12, 2015 Yeah, Mike, when I tested it, i spent half an hour in the communications black out! Link to comment Share on other sites More sharing options...
Mike-NZ Posted September 12, 2015 Share Posted September 12, 2015 well people wanted less drag. what do I do?decrease lift a bit? Link to comment Share on other sites More sharing options...
Sampa Posted September 12, 2015 Author Share Posted September 12, 2015 I would probably say half it from what it is now! Link to comment Share on other sites More sharing options...
Mike-NZ Posted September 12, 2015 Share Posted September 12, 2015 Realism Overhaul update:Far tweaked.ET COM adjusted to inline with SSMEascent rotation easierascention pitch more stableto do:booster nosecone separation fixorbiter rescale fix Link to comment Share on other sites More sharing options...
Sampa Posted September 12, 2015 Author Share Posted September 12, 2015 want me to post it in the OP? Link to comment Share on other sites More sharing options...
Mike-NZ Posted September 12, 2015 Share Posted September 12, 2015 (edited) orbiter lights update:removed due to confusion(put these into the Space_Shuttle/parts/OnePiece folder) Edited September 12, 2015 by Mike-NZ Link to comment Share on other sites More sharing options...
Tristonwilson12 Posted September 12, 2015 Share Posted September 12, 2015 Do the SRB'S nose cones have chutes?? Link to comment Share on other sites More sharing options...
Sampa Posted September 12, 2015 Author Share Posted September 12, 2015 They seem to be marked as having them Link to comment Share on other sites More sharing options...
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