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Cannot Auto-Warp So Far


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I tried searching for this but turned up squat. However it may be because i'm a bad searcher :P

My question is: when i have an intercept course laid into a distant planet, i cannot auto-warp (it says "Cannot Auto-Warp So Far"), however I am not trying to warp very far. Even if i try to auto-warp just a little bit in front of me it won't work.

So I know what's happening, after my course intercepts the planet, the course after it leave the planet is slightly altered. So on the map view there are actually 2 courses side by side. When I try to auto-warp, it always selected the 2nd course (which is incredibly far away after orbiting Kerbol).

Any tip or key-combo that will help select your current course?? This is also an issue when trying to select two ships that are close together, maybe the solution will hit two birds with one stone!

Much obliged, folks!

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It's done this for me when you're changing SOIs between where you are and where you're trying to warp to. The auto-warp can't warp through an SOI boundary for some reason (probably because it needs to do some physics calculations when you enter or leave an SOI - notice the slight lag when this happens and the navball switches?), so it just says no.

Try warping up to the edge of your current SOI, then manually warp/real-time it just past it, then auto-warp again.

Edit: So I should have read the whole OP instead of trying to be too smart. I've had the same trouble with close/parallel courses and slightly altered projected courses. I'd be interested in a solution if anyone has one, but I'm afraid I don't. :(

Edit edit: Well actually... the parallel courses one, if you go to Map view, bring up the navball (for some reason it's finicky if you dont do this) and deselect the ship type that's on the parallel course from the pulldown menu at the top (as long as it's different from your own ship) that should help u select your own path. The only issue here is u won't be able to see the other ship anymore, which could be a problem if you're trying to rendezvous with it - u'll have to keep switching on and off.

Edited by The_Rocketeer
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You could try zooming way in to see if you can select the blue orbit line instead of the purple line. I don't know if this will work, but it sure is frustrating when the game interface will not let you click on the thing you're trying to click on.

I'm really hoping this is one of the things that gets resolved in the UI rewrite.

Happy landings!

Edited by Starhawk
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You could try zooming way in to see if you can select the blue orbit line instead of the purple line. I don't know if this will work, but it sure is frustrating when the game interface will not let you click on the thing you're trying to click on.

I'm really hoping this is one of the things that gets resolved in the UI rewrite.

The problem is that once you zoom in far enough to be able to click the blue line, you're not gonna get to warp very far. kinda defeats the purpose of warp. keep the ideas comin'! i wonder how the devs overcome this problem..?

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You can auto warp to a second SoI, but you can't autowarp to a third SoI. That's what so far means.

i just want to warp further along my current SOI! but the 2nd orbit trajectory is so close to my current trajectory that the game defaults to selecting it instead of you current trajectory. which doesn't make a lick of sense in my book.

i'll try and post a pic to clarify what i'm talking about in a few minutes when I can set it up in KSP.

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It's something I have trouble with too. Especially, as mentioned above when it's hard to select the blue orbit line rather than your predicted orbit after the maneuvere node. My two methods of solving the issue are;

- keep the focus on your ship and try to zoom and move the view so the maneuvere node is just on screen near the middle. Then move the cursor in from the side nearest your current (blue) trajectory. That way its much easier to see when the icon changes to a blue dot, showing you have the right point selected. It can be fiddley sometimes.

- I've also only just discovered that changing focus to your destination shows your path through that bodies SOI (I've played 2 and a bit months before finding that out!!??!!). From that view it can sometimes be easier to try the above.

- When all else fails, I time warp manually. Always worth a save before doing that as I've ruined a couple of promising missions by hitting > instead of <, panicking and hitting the wrong key repeatedly before realising my mistake. (Much more common when you forget to save - see Sods Law)

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"Focus view" on a planet/moon ahead of your ship (like the target celestial body) by clicking on it. Zoom in on your orbit and click on the blue line. This should allow you to zoom in enough to separate the orbits and be far enough in front of your vessel to be worth it.

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