CyberFoxx Posted February 29, 2016 Share Posted February 29, 2016 Got a weird quirk with this mod. Linux KSP.x86_64 1.0.5, WASD Editor Camera 0.6.4 installed via CKAN. Everything works almost perfectly, but in WASD mode, middle-click looks around, not right-click. With WASD mode disabled I am able to use right-click to look around like normal. Link to comment Share on other sites More sharing options...
linuxgurugamer Posted February 29, 2016 Author Share Posted February 29, 2016 1 hour ago, CyberFoxx said: Got a weird quirk with this mod. Linux KSP.x86_64 1.0.5, WASD Editor Camera 0.6.4 installed via CKAN. Everything works almost perfectly, but in WASD mode, middle-click looks around, not right-click. With WASD mode disabled I am able to use right-click to look around like normal. That is a result of the Linux mappings, nothing I can do to fix, I've tried. I play on Linux also, took me a while to get used to it. Sorry Link to comment Share on other sites More sharing options...
CyberFoxx Posted March 1, 2016 Share Posted March 1, 2016 3 hours ago, linuxgurugamer said: That is a result of the Linux mappings, nothing I can do to fix, I've tried. I play on Linux also, took me a while to get used to it. Sorry Really? Well, guess I'll have to get used to it too. Still an awesome mod, really makes building a lot easier. Link to comment Share on other sites More sharing options...
Deizelpunk Posted March 30, 2016 Share Posted March 30, 2016 I DEMAND 1.1 SUPPORT Link to comment Share on other sites More sharing options...
Jivaii Posted March 30, 2016 Share Posted March 30, 2016 1 hour ago, Deizelpunk said: I DEMAND 1.1 SUPPORT Well, that's a fine way to not get it. Link to comment Share on other sites More sharing options...
Deizelpunk Posted March 30, 2016 Share Posted March 30, 2016 19 minutes ago, Jivaii said: Well, that's a fine way to not get it. Joking, however i do really want it. Link to comment Share on other sites More sharing options...
Jivaii Posted March 31, 2016 Share Posted March 31, 2016 Well, Spacedock shows this as being updated to 1.1, but when I load it up, I can't move the camera at all. Link to comment Share on other sites More sharing options...
Vlos Posted April 1, 2016 Share Posted April 1, 2016 On 31/3/2016 at 6:31 PM, Jivaii said: Well, Spacedock shows this as being updated to 1.1, but when I load it up, I can't move the camera at all. experiencing same problem Link to comment Share on other sites More sharing options...
Patricktb Posted April 17, 2016 Share Posted April 17, 2016 Is there a way to unlock boundaries in the hangar?? Someone told me that this mod had the ability to do that. Anyone know how to? Link to comment Share on other sites More sharing options...
linuxgurugamer Posted April 18, 2016 Author Share Posted April 18, 2016 (edited) On 3/30/2016 at 5:49 PM, Deizelpunk said: I DEMAND 1.1 SUPPORT With that attitude, you aren't going to get it from me. ========================================= All others: Sorry about the spacedock issue. The 1.1 version is available on Github at this location: https://github.com/linuxgurugamer/WasdEditorCameraContinued/releases Edited April 18, 2016 by linuxgurugamer Link to comment Share on other sites More sharing options...
Deizelpunk Posted April 18, 2016 Share Posted April 18, 2016 19 hours ago, linuxgurugamer said: With that attitude, you aren't going to get it from me. ========================================= All others: Sorry about the spacedock issue. The 1.1 version is available on Github at this location: https://github.com/linuxgurugamer/WasdEditorCameraContinued/releases XD- I was joking, i know mods are hard. Link to comment Share on other sites More sharing options...
linuxgurugamer Posted April 18, 2016 Author Share Posted April 18, 2016 3 minutes ago, Deizelpunk said: XD- I was joking, i know mods are hard. Ok, apology accepted. But keep in mind that thing written may not mean the same as what you thought when you wrote it. All mod authors are getting hammered with requests like this, and it takes the fun out of writing the mods Link to comment Share on other sites More sharing options...
Deizelpunk Posted April 18, 2016 Share Posted April 18, 2016 22 minutes ago, linuxgurugamer said: Ok, apology accepted. But keep in mind that thing written may not mean the same as what you thought when you wrote it. All mod authors are getting hammered with requests like this, and it takes the fun out of writing the mods Yeah sorry, next time i'll put a (jk) or something, This mod is so damn important to me having fun in ksp tho, without it i cant build anymore XD Link to comment Share on other sites More sharing options...
linuxgurugamer Posted April 18, 2016 Author Share Posted April 18, 2016 1 hour ago, Deizelpunk said: Yeah sorry, next time i'll put a (jk) or something, This mod is so damn important to me having fun in ksp tho, without it i cant build anymore XD Or at least an LOL, or a smiley Thanks for the complement, I'll keep it going Link to comment Share on other sites More sharing options...
bigsilverhotdog Posted April 21, 2016 Share Posted April 21, 2016 Don't take things so personal. You are very much appreciated. I can't imagine the type of KSP player that would have meant that line seriously. I've never met one, thankfully. Link to comment Share on other sites More sharing options...
Kerenatus Posted April 23, 2016 Share Posted April 23, 2016 Thank you for your great work! This mod is truely useful! Link to comment Share on other sites More sharing options...
Fwiffo Posted May 5, 2016 Share Posted May 5, 2016 Hey guys, sorry for the white noise, I noticed the current CKAN file for this mod still shows ksp_version_max 1.1.1. Assuming the mod is 1.1.2-friendly, is there any chance we could get that updated? (Not sure if this is the responsibility of the developer or folks over at CKAN/Netkan). Link to comment Share on other sites More sharing options...
linuxgurugamer Posted May 5, 2016 Author Share Posted May 5, 2016 6 hours ago, Fwiffo said: Hey guys, sorry for the white noise, I noticed the current CKAN file for this mod still shows ksp_version_max 1.1.1. Assuming the mod is 1.1.2-friendly, is there any chance we could get that updated? (Not sure if this is the responsibility of the developer or folks over at CKAN/Netkan). Doesn't matter, ckan pulls the information from the .version file inside the zip file But thanks for asking. I'll get an update out in a few minutes Link to comment Share on other sites More sharing options...
SpeckledFleebeedoo Posted May 6, 2016 Share Posted May 6, 2016 Some info about all the mod's settings would be nice. It took me a while to figure it all out (re-enter hangar to apply some settings, for example) Also, the disable scroll checkbox does not seem to remember my choice. Scroll did get a little frustrating with the new part lists. Link to comment Share on other sites More sharing options...
linuxgurugamer Posted May 6, 2016 Author Share Posted May 6, 2016 (edited) 3 hours ago, supersonicflyingdutchman said: Some info about all the mod's settings would be nice. It took me a while to figure it all out (re-enter hangar to apply some settings, for example) Also, the disable scroll checkbox does not seem to remember my choice. Scroll did get a little frustrating with the new part lists. What "disable scroll"? Are you referring to the mouse wheel? I just tested it, the mouse wheel toggle does work. Which settings did you have to re-enter the hanger for (to make them effective)? Edited May 6, 2016 by linuxgurugamer Link to comment Share on other sites More sharing options...
Drew Kerman Posted May 6, 2016 Share Posted May 6, 2016 for me the scroll disable works fine when you disable it and save, but turning off the bounds limits didn't take effect until I exited and re-entered the VAB Link to comment Share on other sites More sharing options...
linuxgurugamer Posted May 6, 2016 Author Share Posted May 6, 2016 6 minutes ago, Gaiiden said: for me the scroll disable works fine when you disable it and save, but turning off the bounds limits didn't take effect until I exited and re-entered the VAB Ah, I wasn't aware of that. Thanks Link to comment Share on other sites More sharing options...
SpeckledFleebeedoo Posted May 6, 2016 Share Posted May 6, 2016 14 minutes ago, linuxgurugamer said: What "disable scroll"? Are you referring to the mouse wheel? I just tested it, the mouse wheel toggle does work. Which settings did you have to re-enter the hanger for (to make them effective)? I was referring to the mouse wheel active checkbox, and at least for the bonds settings i have to re-enter. Did some testing, and so far everything is looking good. Maybe it happens when I restart my computer, but I'm not going to try that now. If that turns out to be the problem, I probably have a bad pc. Quote The light at the end of the tunnel may be an oncoming dragon Link to comment Share on other sites More sharing options...
Mad Rocket Scientist Posted May 6, 2016 Share Posted May 6, 2016 Have I mentioned how utterly awesome this mod is? Thanks so much for your hard work and time. Link to comment Share on other sites More sharing options...
KhaosCorp Posted May 6, 2016 Share Posted May 6, 2016 On 4/18/2016 at 7:39 PM, linuxgurugamer said: All others: Sorry about the spacedock issue. The 1.1 version is available on Github at this location: https://github.com/linuxgurugamer/WasdEditorCameraContinued/releases AWESOME! Just getting back into KSP after a very long break. After seeing a streamer on KSPTV using this mod yesterday I came right away to download. Was very VERY sad when I couldn't get it working. Have yet to use it, only see it, and it is blatantly obvious this is one of the better in-editor mods available right now. Now if only I could get FShangerextender to work! Seem like it would go perfect with this (and airships being back!)> Link to comment Share on other sites More sharing options...
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