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[WIP] Eyes Turned Skywards Vehicle Mod


Budgie

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Someone a few pages back recommended and I feel it needs to be said again that you guys should take advantage of the FASA infrastructure as much as possible. Especially or tanks, decouplers, etc. Your new engines will obviously be welcome but for example with Spacelab you need a Saturn V and the best option would be to us FASAs SV. So we are talking about part counts an memory consumption here. Leaning on FASA really isn't a bad idea. If you want to make everything totally yours thats fine. But the FASA style fits and if you make your engines ands parts work well with FASA it will be mutually beneficial for you guys and FASA users.

That's ideally the plan, I hope. Next time Mike sends me an update on his modelling, I'll play with it and FASA and give him some feedback on how to integrate the two.

Modelling comes when Mike has time, so I apologise if images have been few and far between!

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That's ideally the plan, I hope. Next time Mike sends me an update on his modelling, I'll play with it and FASA and give him some feedback on how to integrate the two.

Modelling comes when Mike has time, so I apologise if images have been few and far between!

No worries about the pictures. Good mods take time!

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Here are some development shots I took, using Mike's SM and the FASA Apollo. With a little bit of work, I think they'll mesh really nicely!

Have you guys seen this? Check the last page. I mean......WOW

http://forum.kerbalspaceprogram.com/threads/134343-Saturn-V-%28Reincarnation%29-Apollo_Block-III_Testing_DOWNLOAD

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Hey Budgie, if you ever need a tester, I have a pretty good amount of experience under my belt. Only if you want it though. (I know Mike is pretty opposed to it.)

No testers yet! But I'll certainly keep you in mind if we do need it down the line. I know I can't do it all myself. Thanks, Spock.

Not much pc time this week guys. Will try get more done in days to come

Thats fine, whenever you have time!

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Hey Budgie, if you ever need a tester, I have a pretty good amount of experience under my belt. Only if you want it though. (I know Mike is pretty opposed to it.)

Im not opposed to testers. If anything I let too many people test unfinished stuff. Compared to similar projects like dragons css or the buran.

(Probably shouldn't do that)

But if I have limited time I would rather spend it working on finishing things rather than making uploads and test releases.

But if you want to play with what I have done so far you can, but not looking for feedback yet as I know the issues.

Let me know

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Im not opposed to testers. If anything I let too many people test unfinished stuff. Compared to similar projects like dragons css or the buran.

(Probably shouldn't do that)

But if I have limited time I would rather spend it working on finishing things rather than making uploads and test releases.

But if you want to play with what I have done so far you can, but not looking for feedback yet as I know the issues.

Let me know

I would love to, just do it when you have the time, I can wait.

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Im not opposed to testers. If anything I let too many people test unfinished stuff. Compared to similar projects like dragons css or the buran.

(Probably shouldn't do that)

But if I have limited time I would rather spend it working on finishing things rather than making uploads and test releases.

But if you want to play with what I have done so far you can, but not looking for feedback yet as I know the issues.

Let me know

Mike, you're wrong, I gave some people a test Energia-Buran, but did not receive any public explanation of the error, which is good and what needs to be done to improve add-on, just silence...

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Mike, you're wrong, I gave some people a test Energia-Buran, but did not receive any public explanation of the error, which is good and what needs to be done to improve add-on, just silence...

Ok I did not know you had testers. Yoi are a good modder.

Off topic, but yes I had many errors, but a few months ago I had no experience. Just learnt from trying. I think I learnt alot now, and I got it to work ok I think.

Never knew I would do more than fix some attach nodes for the CSS lol.

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