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Ability for Engineer to Remote Parts


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In my current career-mode game I have a Minmus station that has a lot of parts on it which I no longer need. At the same time, they slow the game down.

For example, when building a surface base out of different-sized components, I would put wheels on the modules to allow me to move everything around and in to the proper location. Then I would deploy landing legs to get everything off of the ground and at a uniform height. Now I'm left with wheels I don't need. I'd like to be able to have an engineer take a crowbar and rip them off (turning them into debris).

Likewise for missions with parts which aren't needed any more. For example, a mystery-goo unit might have the experiment removed and then stowed in the capsule. I'd love to be able to have an engineer remove/discard the goo container to save on mass/aero limitations.

In contrast to KAS, this would work on any component. Also, it would not be set up to allow part attachment or relocation. Merely remove and discard the existing scrap.

Thanks!

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  • 2 weeks later...
So unplanned lithobraking is planned lithoassisted vessel modification that ended in unplanned braking?

We proudly announce our first Mun landing, as an mission extension this has also become our first Mun base.

More happy news, the landing legs, engine and fuel tank works well as crumble zones to increase crew safety.

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