alverro Posted July 28, 2020 Share Posted July 28, 2020 5 hours ago, Angel-125 said: Yup, that is stand-alone. Thanks for the help! Quote Link to comment Share on other sites More sharing options...
Oraldo revak Posted August 4, 2020 Share Posted August 4, 2020 (edited) Hi, is there any way to delete those disco light ? Please ? https://ibb.co/vZZ4cyhhttps://ibb.co/2Mgwrn8https://ibb.co/tPhMHR9 Edited August 4, 2020 by Oraldo revak Quote Link to comment Share on other sites More sharing options...
Angelo Kerman Posted August 4, 2020 Author Share Posted August 4, 2020 4 hours ago, Oraldo revak said: Hi, is there any way to delete those disco light ? Please ? https://ibb.co/vZZ4cyhhttps://ibb.co/2Mgwrn8https://ibb.co/tPhMHR9 Simply remove the prop from WildBlueTools. Quote Link to comment Share on other sites More sharing options...
Oraldo revak Posted August 4, 2020 Share Posted August 4, 2020 6 hours ago, Angel-125 said: Simply remove the prop from WildBlueTools. Thank you. Quote Link to comment Share on other sites More sharing options...
ssd21345 Posted August 25, 2020 Share Posted August 25, 2020 anyone know why ksp would stuck loading at solar truss? I just rename the file so ksp wont load it to temporarily make the game load Quote Link to comment Share on other sites More sharing options...
Angelo Kerman Posted August 25, 2020 Author Share Posted August 25, 2020 10 hours ago, ssd21345 said: anyone know why ksp would stuck loading at solar truss? I just rename the file so ksp wont load it to temporarily make the game load Not sure, DSEV loaded just fine for me in KSP 1.10.1. Quote Link to comment Share on other sites More sharing options...
ssd21345 Posted August 26, 2020 Share Posted August 26, 2020 (edited) On 8/26/2020 at 12:37 AM, Angel-125 said: Not sure, DSEV loaded just fine for me in KSP 1.10.1. It seems I have outdated kopericus, update it and fixed it, sorry for the trouble! Edited August 27, 2020 by ssd21345 Quote Link to comment Share on other sites More sharing options...
RandomKerbal Posted August 29, 2020 Share Posted August 29, 2020 Does this sold separately? Quote Link to comment Share on other sites More sharing options...
Angelo Kerman Posted August 29, 2020 Author Share Posted August 29, 2020 8 hours ago, RandomKerbal said: Does this sold separately? That was removed when the dedicated centrifuge parts were added. But with Breaking Ground robotics maybe I can add an updated version back in. Quote Link to comment Share on other sites More sharing options...
RandomKerbal Posted August 30, 2020 Share Posted August 30, 2020 (edited) 12 hours ago, Angel-125 said: That was removed when the dedicated centrifuge parts were added. But with Breaking Ground robotics maybe I can add an updated version back in. Why did you remove? InfernalRobotics wasn't discontinued. Spoiler I am not a fan of Breaking Ground. Edited August 30, 2020 by RandomKerbal Quote Link to comment Share on other sites More sharing options...
Angelo Kerman Posted August 30, 2020 Author Share Posted August 30, 2020 24 minutes ago, RandomKerbal said: Why did you remove? InfernalRobotics wasn't discontinued. I didn't need it anymore, it was wobbly, and the parts look terrible. Quote Link to comment Share on other sites More sharing options...
RandomKerbal Posted August 30, 2020 Share Posted August 30, 2020 (edited) 19 minutes ago, Angel-125 said: I didn't need it anymore, it was wobbly, and the parts look terrible. Okay... Edited August 30, 2020 by RandomKerbal Quote Link to comment Share on other sites More sharing options...
pp3d Posted September 24, 2020 Share Posted September 24, 2020 What IVA mods works with it? for 1.7.3 game version rpm 0.30.6 was just fine... On 1.9.1 -- neither of the newer rpm or the discontinued versions have any effect. I mean you get the monitors but no displays. I am wondering if anyone has solved this? l Quote Link to comment Share on other sites More sharing options...
ssd21345 Posted October 13, 2020 Share Posted October 13, 2020 where is the mysterious version of 3.5.1? Quote Link to comment Share on other sites More sharing options...
Angelo Kerman Posted October 15, 2020 Author Share Posted October 15, 2020 DSEV 3.6.0 is here - now with CKAN support! 3.6.0 - Reduced D2 Centrifuge experiments to 4. - Updated the Advanced Construction Hangar to support the latest OSE Workshop. - Added Extraplanetary Launchpads support to the Advanced Construction Hangar. Thanks to JadeOfMaar - Deprecated RBCC Scimitar engine. - Fixed attach problems with radiators. - Rebalanced radiators to be more massive, more costly, more powerful, positioned aptly in CTT. - Updated (Increased) Glykerol capacity in cryo chambers. - Updated TweakScale config. - Updated plumes on WB-9 Hypernova, DMB0 Trinity, WB-7 Viper engines. Quote Link to comment Share on other sites More sharing options...
Not a Spy Posted November 3, 2020 Share Posted November 3, 2020 hello, i have a small issue, i recently installed this mod and as i have nerteas fft mod in my gamedata folder i buffed thee fusion engines to make them on par with the fft ones, however when i did so they lost all functionality as an engine and were moved to fuel tanks? help? Quote Link to comment Share on other sites More sharing options...
ssd21345 Posted November 16, 2020 Share Posted November 16, 2020 (edited) I guess something weird happen might due to new windows 10 feature update given many report it causes games crash more frequent, but ksp sometimes refuse to run (unity engine crash upon loading) if I have wbiplaymode.cfg +classicstockresources. It's inconsistent so I cannot reproduce to get a log. ignored this, I guess I nuke the game instead Edited November 20, 2020 by ssd21345 Quote Link to comment Share on other sites More sharing options...
ssd21345 Posted November 20, 2020 Share Posted November 20, 2020 (edited) On 11/16/2020 at 9:41 PM, ssd21345 said: I guess something weird happen might due to new windows 10 feature update given many report it causes games crash more frequent, but ksp sometimes refuse to run (unity engine crash upon loading) if I have wbiplaymode.cfg +classicstockresources. It's inconsistent so I cannot reproduce to get a log. Some weird log IOException: Sharing violation on path D:\SteamLibrary\steamapps\common\Kerbal Space Program\GameData\WildBlueIndustries\DSEV\Templates\ClassicStock\DefaultTemplates.cfg https://pastebin.com/aKPSv6Yn (if you wondering,yes, it stuck here, that's all, no other msgs generated) Spoiler Edited November 20, 2020 by ssd21345 Quote Link to comment Share on other sites More sharing options...
facmanpob Posted February 1, 2021 Share Posted February 1, 2021 Thought I'd share a ship design I've just built on orbit. It's now heading for Jool. Playing with JNSQ (x2.7 scale and expanded system). Thoroughly enjoying using DSEV. Warning! The plume on the Nuclear Saltwater Engine is huge! Gotta love Explodium Quote Link to comment Share on other sites More sharing options...
Angelo Kerman Posted February 10, 2021 Author Share Posted February 10, 2021 DSEV 3.7.0 is now available - It's hard to believe that Deep Space Exploration Vessels is now over 5 years old! Once I've finished my current projects list (Blueshift and Kerbal Flying Saucers), I do have some minor texture updates in mind to leverage the skills I've learned since 2015. Nothing major, just a few updates to get a better match with Restock parts. - Added support for KSP 1.11.1 - Fixed missing stack node on Nautilus Bridge. - Fixed decal issues on Nautilus Bridge. - Size 1 (Moho), Size 2 (Delta), and Size 3 (Duna) tanks are hidden when Restock is installed. Quote Link to comment Share on other sites More sharing options...
rettter3 Posted February 10, 2021 Share Posted February 10, 2021 1 hour ago, Angel-125 said: DSEV 3.7.0 is now available - It's hard to believe that Deep Space Exploration Vessels is now over 5 years old! Once I've finished my current projects list (Blueshift and Kerbal Flying Saucers), I do have some minor texture updates in mind to leverage the skills I've learned since 2015. Nothing major, just a few updates to get a better match with Restock parts. - Added support for KSP 1.11.1 - Fixed missing stack node on Nautilus Bridge. - Fixed decal issues on Nautilus Bridge. - Size 1 (Moho), Size 2 (Delta), and Size 3 (Duna) tanks are hidden when Restock is installed. Texture Updates in the future sounds really nice to me. Btw. thanks for the update Quote Link to comment Share on other sites More sharing options...
squeaker0704 Posted February 11, 2021 Share Posted February 11, 2021 im not getting the the delta tanks or the duna tanks Quote Link to comment Share on other sites More sharing options...
rettter3 Posted February 11, 2021 Share Posted February 11, 2021 13 minutes ago, squeaker0704 said: im not getting the the delta tanks or the duna tanks Do you have restock installed? If so, they get hidden since the new release Quote Link to comment Share on other sites More sharing options...
squeaker0704 Posted February 11, 2021 Share Posted February 11, 2021 i dont have restock installed Quote Link to comment Share on other sites More sharing options...
RayPing Posted February 13, 2021 Share Posted February 13, 2021 Any word on if there will be waterfall support for the epic engines? Quote Link to comment Share on other sites More sharing options...
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