sarbian Posted October 21, 2013 Share Posted October 21, 2013 DerekL1963 : .22 moved the landing pad, so now it won't land on it. But I'll fix that so you can crash again ^^Pigbear : I changed the coordinate on my local version but It's not tested or submitted yet. I'am busy with a hardware failure on a computer. Link to comment Share on other sites More sharing options...
Rezania Posted October 21, 2013 Share Posted October 21, 2013 Do you have to research mechjeb in order to use in career mode? I can't find it. I've already installed the latest dev version. Link to comment Share on other sites More sharing options...
a__gun Posted October 21, 2013 Share Posted October 21, 2013 I'am busy with a hardware failure on a computer.Good luck Link to comment Share on other sites More sharing options...
DerekL1963 Posted October 21, 2013 Share Posted October 21, 2013 Do you have to research mechjeb in order to use in career mode? I can't find it. I've already installed the latest dev version.It appears in a tier 9 'special' node, you'll have to edit "TechRequired" in part.cfg to have it appear lower down. Protip: Check the part.cfg for stock part in the node you want MJ to appear in, as capitalization matters and it's inconsistent across the nodes. Link to comment Share on other sites More sharing options...
Nostromo Posted October 21, 2013 Share Posted October 21, 2013 Hey sarbian, found a small issue with the spaceplane autoland version. Squad moved the runway a few meters. XPhttp://forum.kerbalspaceprogram.com/threads/53848-Possible-MechJeb-2-0-9-Spaceplane-Autoland-Issue-in-0-22-Suggestion Link to comment Share on other sites More sharing options...
gendalf Posted October 22, 2013 Share Posted October 22, 2013 need to have a current biome name window Link to comment Share on other sites More sharing options...
zxczxczbfg Posted October 22, 2013 Share Posted October 22, 2013 Suggestion: Make it partless so that you can access it in EVA (A Kerbal in a spacesuit with Ascent Guidance, what fun!) Link to comment Share on other sites More sharing options...
skips Posted October 22, 2013 Share Posted October 22, 2013 Been using 2.0.9 both versions 84 and 72 (e.g. the release version). Both appear to work with the 0.22 update. I have a few observations:1. version 84 appears to have some significant flaws. I found that the Landing Guidance is distinctly unstable. It tends to believe that the re-entry conic has gone hyperbolic and attempts to make corrections based on that assumption. I did notice one case where the delta V should have gone to zero but instead appeared to change to approximately 2^24 m/s. This behavior could happen if an unsigned 24 bit integer underflowed. The most common implementations of 32 bit floating point numbers have a 24 bit mantissa, but I have never heard of an unsigned floating point number. 2. version 72 appears to be stable, however, the SAS tends to over control, which leads to "pilot induced oscillations." The same behavior appears with version 84, which implies that the change is in KSP 0.22. I found that if I changed the Kp parameter in the Attitude Adjustment panel from 10000 to between 1000 and 2000 the pitch oscillations, when using the Smart A.S.S., were significantly reduced. I did this modification while flying a relative small manned spacecraft (4.1 tons) and have not had a chance to verify that the guidance of the lifter has not been adversely affected. 3. I have noticed a lot of discussion about how to get the MechJeb enabled parts to work in the career mode with KSP 0.22. I have found that you can add MechJeb to any of the stock parts by copying the part's folder from the Squad directory tree to the MechJeb tree and editing the part.cfg file. Two changes are required a. addMODULE{ name = MechJebCore RESOURCE { name = ElectricCharge rate = 0.005 }}to the end of the part description, and b. change the "name = " line to have a unique name. Failing to do step b hopelessly confuses the game engine because it tracks the science tree in your persistent storage with only the "name = " value. Multiple entries in the science tree make it impossible to unlock the second entry. As far as I can tell the "name = " value is only used to identify the part. The VAB and ship models do not have a problem with duplicate values in the "name = " field because they append a hash code to the end of the value. skips Link to comment Share on other sites More sharing options...
Galane Posted October 22, 2013 Share Posted October 22, 2013 Suggestion: Make it partless so that you can access it in EVA (A Kerbal in a spacesuit with Ascent Guidance, what fun!)A Kerbal one can use the docking autopilot on to get back to the ship when he goes dutchman on an EVA. Link to comment Share on other sites More sharing options...
Galane Posted October 22, 2013 Share Posted October 22, 2013 Been using 2.0.9 both versions 84 and 72 (e.g. the release version). Both appear to work with the 0.22 update. I have a few observations:1. version 84 appears to have some significant flaws. I found that the Landing Guidance is distinctly unstable.I haven't had a problem with it, except for it being a bit too accurate.These recent builds do have serious issues if used in .21, IIRC since the automatic adjusting ascent path was added. Doesn't work right even with that turned off. Link to comment Share on other sites More sharing options...
kaldak Posted October 22, 2013 Share Posted October 22, 2013 (edited) I've been missing MechJeb as I play though career mode, so I decided to add some less sophisticated versions earlier in the tree:MechJeb Alpha: This is the most basic version. Available when you research Adv Flight Controls (Tier 4). It's mostly there to provide info, along with a few tools.Throttle control (limit to terminal velocity, prevent overheat, etc)Maneuver node editorWarp helperAll info windowsMechJeb Beta: The intermediate model. Available when you research Unmanned Tech (Tier 6). I tried to select modules that allow MechJeb to control simple, immediate tasks without allowing it to plan a whole trip. All of the Alpha stuff, plus:Ascent autopilot Landing guidance & predictions (but not autopilot)TranslatronManeuver node auto-executorSmart A.S.S.And then the full MechJeb remains in the Automation category (Tier 8)It's just a couple of extra .cfg files. Nothing fancy, I just though it might tide people over until stuff like this is added to the mod. Can/should I share the files here? Edited October 22, 2013 by kaldak Link to comment Share on other sites More sharing options...
sarbian Posted October 22, 2013 Share Posted October 22, 2013 1. version 84 appears to have some significant flaws. I found that the Landing Guidance is distinctly unstable. It tends to believe that the re-entry conic has gone hyperbolic and attempts to make corrections based on that assumption. I did notice one case where the delta V should have gone to zero but instead appeared to change to approximately 2^24 m/s. This behavior could happen if an unsigned 24 bit integer underflowed. The most common implementations of 32 bit floating point numbers have a 24 bit mantissa, but I have never heard of an unsigned floating point number. Can you some information on the lander and where you were landing ? TWR would be useful, ship file even better. I won't look into it for at least 2 more days since I can't play now ... Link to comment Share on other sites More sharing options...
Tassyr Posted October 22, 2013 Share Posted October 22, 2013 I've been missing MechJeb as I play though career mode, so I decided to add some less sophisticated versions earlier in the tree:MechJeb Alpha: This is the most basic version. Available when you research Adv Flight Controls (Tier 4). It's mostly there to provide info, along with a few tools.Throttle control (limit to terminal velocity, prevent overheat, etc)Maneuver node editorWarp helperAll info windowsMechJeb Beta: The intermediate model. Available when you research Unmanned Tech (Tier 6). I tried to select modules that allow MechJeb to control simple, immediate tasks without allowing it to plan a whole trip. All of the Alpha stuff, plus:Ascent autopilot Landing guidance & predictions (but not autopilot)TranslatronManeuver node auto-executorSmart A.S.S.And then the full MechJeb remains in the Automation category (Tier 8)It's just a couple of extra .cfg files. Nothing fancy, I just though it might tide people over until stuff like this is added to the mod. Can/should I share the files here?Hey, how did you REMOVE modules? I'd -kill- to be able to cut out some stuff I've literally never used... and try my hand at the 'limited use' mechjeb units. Link to comment Share on other sites More sharing options...
Sacred Aardvark Posted October 22, 2013 Share Posted October 22, 2013 Hey, how did you REMOVE modules? I'd -kill- to be able to cut out some stuff I've literally never used... and try my hand at the 'limited use' mechjeb units.I'm gonna go on a limb and say that he blacklisted some of the modules for the limited capability mechjebs.http://wiki.mechjeb.com/index.php?title=Manual/Blacklisting_modules Link to comment Share on other sites More sharing options...
kaldak Posted October 22, 2013 Share Posted October 22, 2013 I'm gonna go on a limb and say that he blacklisted some of the modules for the limited capability mechjebs.http://wiki.mechjeb.com/index.php?title=Manual/Blacklisting_modulesYep. That's what I did. Unfortunately it does have some limitations. For example, I couldn't get ascent guidance working if I disabled ascent autopilot. Link to comment Share on other sites More sharing options...
drtedastro Posted October 22, 2013 Share Posted October 22, 2013 Can you some information on the lander and where you were landing ? TWR would be useful, ship file even better. I won't look into it for at least 2 more days since I can't play now ...Hello sarbian.I am having problems with the MJ from this post and the dev version (84). It seems, at least for me, that it is still burning way too much rcs as compared to the version from the other thread that we were using. The version MechJeb2-Multipatch.zip is working fine for me so far in 0.22 ...Do you know if the modifications that were in the 'multipatch' version have all been brought over? Or, are some of them still being worked on.many thanks for any info and help....great stuff... Link to comment Share on other sites More sharing options...
skips Posted October 22, 2013 Share Posted October 22, 2013 (edited) Can you some information on the lander and where you were landing ? TWR would be useful, ship file even better. I won't look into it for at least 2 more days since I can't play now ...I made up a clean version of KSP 0.22 and built a simple launcher in the career mode. Launching it gives examples of the "bad" landing predictions during both the ascent and descent phases. In addition I noticed that the predicted G forces were completely erroneous when compared to the flight log (F3). OTOH, the ascent and landing guidance modules appear to be doing reasonable things. I did noticed that on descent the autolanding was not keeping the craft pointed in the retrograde direction. to get a clean landing, I had to abort the autolanding and let the parachute straighten out the spacecraft.Scenario:ascent path modified to 50%orbit altitude modified to 80 kmuse Ascent Guidance to launchenable watching landing prediction in Landing Guidancepredicted G force at approximately 16 km get Hyperbolic with large eccentricityeventually landing prediction gives orbit after aerobrakingusually payload arrives on orbit with approximately 100 m/s delta V leftuse Landing Guidance to attempt autolanding either to KSC or anyplaceeventually predicted orbit goes hyperbolic and remains that throughout most of the reentryShip Craft file ship = Untitled Space Craftversion = 0.22.0description = type = VABPART{ part = mk1podmj_4288518044 partName = Part pos = -0.3301576,14.66477,-0.004781146 rot = 0,0,0,1 attRot = 0,0,0,1 mir = 1,1,1 istg = 0 dstg = 0 sidx = 0 sqor = 0 attm = 0 link = parachuteSingle_4288517958 link = fuelTank_4288517910 attN = bottom,fuelTank_4288517910 attN = top,parachuteSingle_4288517958 EVENTS { } ACTIONS { } MODULE { name = ModuleCommand isEnabled = True controlSrcStatusText = EVENTS { MakeReference { active = True guiActive = True guiIcon = Control From Here guiName = Control From Here category = Control From Here guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } RenameVessel { active = True guiActive = True guiIcon = Rename Vessel guiName = Rename Vessel category = Rename Vessel guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } } ACTIONS { } } MODULE { name = ModuleSAS isEnabled = True EVENTS { } ACTIONS { } } MODULE { name = ModuleReactionWheel isEnabled = True stateString = Active WheelState = Active EVENTS { OnToggle { active = True guiActive = True guiIcon = Toggle Torque guiName = Toggle Torque category = Toggle Torque guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } } ACTIONS { Activate { actionGroup = None } Deactivate { actionGroup = None } Toggle { actionGroup = None } } } MODULE { name = ModuleScienceExperiment isEnabled = True Deployed = False EVENTS { DeployExperiment { active = True guiActive = True guiIcon = Deploy guiName = Deploy category = Deploy guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } ReviewDataEvent { active = True guiActive = True guiIcon = Review Data guiName = Review Data category = Review Data guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } ResetExperiment { active = True guiActive = True guiIcon = Reset guiName = Reset category = Reset guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } ResetExperimentExternal { active = True guiActive = False guiIcon = Reset guiName = Reset category = Reset guiActiveUnfocused = True unfocusedRange = 2 externalToEVAOnly = True } } ACTIONS { DeployAction { actionGroup = Custom01 } ResetAction { actionGroup = None } } } MODULE { name = ModuleScienceContainer isEnabled = True EVENTS { StoreDataExternalEvent { active = True guiActive = False guiIcon = guiName = Store Experiments category = guiActiveUnfocused = True unfocusedRange = 1.3 externalToEVAOnly = True } ReviewDataEvent { active = False guiActive = True guiIcon = Review Data guiName = Review Stored Data (0) category = Review Data guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } } ACTIONS { } } MODULE { name = MechJebCore isEnabled = True EVENTS { } ACTIONS { } MechJebLocalSettings { MechJebModuleJoke { } MechJebModuleMenu { } MechJebModuleRendezvousAutopilotWindow { } MechJebModuleRendezvousGuidance { } MechJebModuleRoverController { heading { val = 0 _text = 0 } speed { val = 10 _text = 10 } } MechJebModuleRCSBalancerWindow { } MechJebModuleCustomInfoWindow { } MechJebModuleRendezvousAutopilot { } MechJebModuleCustomInfoWindow { } MechJebModuleRoverWindow { } MechJebModuleTargetController { } MechJebModuleWarpHelper { } MechJebModuleTranslatron { trans_spd = 0 } MechJebModuleThrustWindow { } MechJebModuleStageStats { } MechJebModuleSmartASS { mode = ORBITAL target = OFF advReference = INERTIAL advDirection = FORWARD forceRol = False srfHdg { val = 90 _text = 90 } srfPit { val = 90 _text = 90 } srfRol { val = 0 _text = 0 } rol { val = 0 _text = 0 } } MechJebModuleSettings { } MechJebModuleSpaceplaneGuidance { } MechJebModuleSpaceplaneAutopilot { } MechJebModuleCustomWindowEditor { } MechJebModuleCustomInfoWindow { } MechJebModuleDockingGuidance { } MechJebModuleDockingAutopilot { forceRol = False rol { val = 0 _text = 0 } } MechJebModuleAscentGuidance { } MechJebModuleAscentAutopilot { } MechJebModuleAttitudeAdjustment { } MechJebModuleAscentPathEditor { } MechJebModuleCustomInfoWindow { } MechJebModuleManeuverPlanner { } MechJebModuleLandingPredictions { } MechJebModuleNodeExecutor { } MechJebModuleNodeEditor { } MechJebModuleInfoItems { } MechJebModuleJokeObscurePanel { } MechJebModuleLandingGuidance { } MechJebModuleLandingAutopilot { deployGears = True deployChutes = True touchdownSpeed { val = 0.5 _text = 0.5 } limitGearsStage { val = 0 _text = 0 } limitChutesStage { val = 0 _text = 0 } } MechJebModuleWarpController { } MechJebModuleThrustController { limitThrottle = False maxThrottle { val = 1 _text = 100 } } MechJebModuleRCSController { } MechJebModuleRCSBalancer { } MechJebModuleAttitudeController { Tf = 0.3 } MechJebModuleStagingController { } MechJebModuleFlightRecorder { markUT = 0 deltaVExpended = 0 dragLosses = 0 gravityLosses = 0 steeringLosses = 0 markLatitude = 0 markLongitude = 0 markAltitude = 0 markBodyIndex = 1 maxDragGees = 0 } } } MODULE { name = ModuleTripLogger isEnabled = False EVENTS { } ACTIONS { } Surfaced { } Flew { } FlewBy { } Orbited { } SubOrbited { } }}PART{ part = parachuteSingle_4288517958 partName = Part pos = -0.3301576,15.32223,-0.004781146 rot = 0,0,0,1 attRot = 0,0,0,1 mir = 1,1,1 istg = 0 dstg = 0 sidx = 1 sqor = 0 attm = 0 attN = bottom,mk1podmj_4288518044 EVENTS { } ACTIONS { } MODULE { name = ModuleParachute isEnabled = True persistentState = STOWED staged = False EVENTS { Deploy { active = True guiActive = True guiIcon = Deploy Chute guiName = Deploy Chute category = Deploy Chute guiActiveUnfocused = True unfocusedRange = 4 externalToEVAOnly = True } CutParachute { active = False guiActive = True guiIcon = Cut Parachute guiName = Cut Parachute category = Cut Parachute guiActiveUnfocused = True unfocusedRange = 4 externalToEVAOnly = True } Repack { active = False guiActive = False guiIcon = Repack Chute guiName = Repack Chute category = Repack Chute guiActiveUnfocused = True unfocusedRange = 4 externalToEVAOnly = True } } ACTIONS { DeployAction { actionGroup = None } CutAction { actionGroup = None } } }}PART{ part = fuelTank_4288517910 partName = Part pos = -0.3301576,13.29404,-0.004781146 rot = 0,0,0,1 attRot = 0,0,0,1 mir = 1,1,1 istg = 0 dstg = 0 sidx = -1 sqor = -1 attm = 0 link = liquidEngine3_4288517878 link = GooExperiment_4288517792 link = GooExperiment_4288517748 link = landingLeg1_4288517704 link = landingLeg1_4288517610 link = landingLeg1_4288517516 link = landingLeg1_4288517422 link = parachuteRadial_4288517260 link = parachuteRadial_4288517216 attN = top,mk1podmj_4288518044 attN = bottom,liquidEngine3_4288517878 EVENTS { } ACTIONS { }}PART{ part = liquidEngine3_4288517878 partName = Part pos = -0.3301576,12.11092,-0.004781146 rot = 0,0,0,1 attRot = 0,0,0,1 mir = 1,1,1 istg = 1 dstg = 0 sidx = 0 sqor = 1 attm = 0 link = stackDecoupler_4288517328 attN = top,fuelTank_4288517910 attN = bottom,stackDecoupler_4288517328 EVENTS { } ACTIONS { } MODULE { name = ModuleEngines isEnabled = True EngineIgnited = False engineShutdown = False currentThrottle = 0 flameout = False staged = False EVENTS { Activate { active = True guiActive = True guiIcon = Activate Engine guiName = Activate Engine category = Activate Engine guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } Shutdown { active = False guiActive = True guiIcon = Shutdown Engine guiName = Shutdown Engine category = Shutdown Engine guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } } ACTIONS { OnAction { actionGroup = None } ShutdownAction { actionGroup = None } ActivateAction { actionGroup = None } } } MODULE { name = ModuleGimbal isEnabled = True gimbalLock = False EVENTS { LockGimbal { active = True guiActive = True guiIcon = Lock Gimbal guiName = Lock Gimbal category = Lock Gimbal guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } FreeGimbal { active = False guiActive = True guiIcon = Free Gimbal guiName = Free Gimbal category = Free Gimbal guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } } ACTIONS { ToggleAction { actionGroup = None } } } MODULE { name = ModuleAnimateHeat isEnabled = True EVENTS { } ACTIONS { } } MODULE { name = ModuleJettison isEnabled = True EVENTS { Jettison { active = False guiActive = True guiIcon = Jettison guiName = Jettison category = Jettison guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } } ACTIONS { JettisonAction { actionGroup = None } } }}PART{ part = GooExperiment_4288517792 partName = Part pos = -0.7379735,12.87522,-0.2402336 rot = 0,-0.5000001,0,-0.8660254 attRot = 0,0,0,1 mir = 1,1,1 istg = 0 dstg = 0 sidx = -1 sqor = -1 attm = 1 sym = GooExperiment_4288517748 srfN = srfAttach,fuelTank_4288517910 EVENTS { } ACTIONS { } MODULE { name = ModuleAnimateGeneric isEnabled = True status = Locked animSwitch = True animTime = 0 animSpeed = 1 EVENTS { Toggle { active = True guiActive = False guiIcon = Toggle guiName = Deploy category = Toggle guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } } ACTIONS { ToggleAction { actionGroup = None } } } MODULE { name = ModuleScienceExperiment isEnabled = True Deployed = False EVENTS { DeployExperiment { active = True guiActive = True guiIcon = Deploy guiName = Deploy category = Deploy guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } ReviewDataEvent { active = True guiActive = True guiIcon = Review Data guiName = Review Data category = Review Data guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } ResetExperiment { active = True guiActive = True guiIcon = Reset guiName = Reset category = Reset guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } ResetExperimentExternal { active = True guiActive = False guiIcon = Reset guiName = Reset category = Reset guiActiveUnfocused = True unfocusedRange = 2 externalToEVAOnly = True } } ACTIONS { DeployAction { actionGroup = Custom01 } ResetAction { actionGroup = None } } }}PART{ part = GooExperiment_4288517748 partName = Part pos = 0.07765827,12.87522,0.2306713 rot = 0,-0.8660253,0,0.5000002 attRot = 0,0,0,1 mir = 1,1,1 istg = 0 dstg = 0 sidx = -1 sqor = -1 attm = 1 sym = GooExperiment_4288517792 srfN = srfAttach,fuelTank_4288517910 EVENTS { } ACTIONS { } MODULE { name = ModuleAnimateGeneric isEnabled = True status = Locked animSwitch = True animTime = 0 animSpeed = 1 EVENTS { Toggle { active = True guiActive = False guiIcon = Toggle guiName = Deploy category = Toggle guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } } ACTIONS { ToggleAction { actionGroup = None } } } MODULE { name = ModuleScienceExperiment isEnabled = True Deployed = False EVENTS { DeployExperiment { active = True guiActive = True guiIcon = Deploy guiName = Deploy category = Deploy guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } ReviewDataEvent { active = True guiActive = True guiIcon = Review Data guiName = Review Data category = Review Data guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } ResetExperiment { active = True guiActive = True guiIcon = Reset guiName = Reset category = Reset guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } ResetExperimentExternal { active = True guiActive = False guiIcon = Reset guiName = Reset category = Reset guiActiveUnfocused = True unfocusedRange = 2 externalToEVAOnly = True } } ACTIONS { DeployAction { actionGroup = Custom01 } ResetAction { actionGroup = None } } }}PART{ part = landingLeg1_4288517704 partName = Part pos = -0.7097329,12.49271,-0.6622248 rot = 0,0.5,0,-0.8660254 attRot = 0,0,0,1 mir = 1,1,1 istg = 0 dstg = 0 sidx = -1 sqor = -1 attm = 1 sym = landingLeg1_4288517610 sym = landingLeg1_4288517516 sym = landingLeg1_4288517422 srfN = srfAttach,fuelTank_4288517910 EVENTS { } ACTIONS { } MODULE { name = ModuleLandingLeg isEnabled = True savedAnimationTime = 0 savedAnimationSpeed = 0 savedLegState = 0 savedLocalPosition = (0, 0, 0) EVENTS { LowerLeg { active = True guiActive = True guiIcon = Lower Legs guiName = Lower Legs category = Lower Legs guiActiveUnfocused = True unfocusedRange = 4 externalToEVAOnly = True } RaiseLeg { active = False guiActive = True guiIcon = Raise Legs guiName = Raise Legs category = Raise Legs guiActiveUnfocused = True unfocusedRange = 4 externalToEVAOnly = True } RepairLeg { active = False guiActive = False guiIcon = Repair Leg guiName = Repair Leg category = Repair Leg guiActiveUnfocused = True unfocusedRange = 4 externalToEVAOnly = True } } ACTIONS { OnAction { actionGroup = Gear } RaiseAction { actionGroup = None } LowerAction { actionGroup = None } } }}PART{ part = landingLeg1_4288517610 partName = Part pos = -0.9876013,12.49271,0.3747941 rot = 0,-0.2588191,0,-0.9659258 attRot = 0,0,0,1 mir = 1,1,1 istg = 0 dstg = 0 sidx = -1 sqor = -1 attm = 1 sym = landingLeg1_4288517704 sym = landingLeg1_4288517516 sym = landingLeg1_4288517422 srfN = srfAttach,fuelTank_4288517910 EVENTS { } ACTIONS { } MODULE { name = ModuleLandingLeg isEnabled = True savedAnimationTime = 0 savedAnimationSpeed = 0 savedLegState = 0 savedLocalPosition = (0, 0, 0) EVENTS { LowerLeg { active = True guiActive = True guiIcon = Lower Legs guiName = Lower Legs category = Lower Legs guiActiveUnfocused = True unfocusedRange = 4 externalToEVAOnly = True } RaiseLeg { active = False guiActive = True guiIcon = Raise Legs guiName = Raise Legs category = Raise Legs guiActiveUnfocused = True unfocusedRange = 4 externalToEVAOnly = True } RepairLeg { active = False guiActive = False guiIcon = Repair Leg guiName = Repair Leg category = Repair Leg guiActiveUnfocused = True unfocusedRange = 4 externalToEVAOnly = True } } ACTIONS { OnAction { actionGroup = Gear } RaiseAction { actionGroup = None } LowerAction { actionGroup = None } } }}PART{ part = landingLeg1_4288517516 partName = Part pos = 0.0494177,12.49271,0.6526625 rot = 0,-0.8660254,0,-0.5 attRot = 0,0,0,1 mir = 1,1,1 istg = 0 dstg = 0 sidx = -1 sqor = -1 attm = 1 sym = landingLeg1_4288517704 sym = landingLeg1_4288517610 sym = landingLeg1_4288517422 srfN = srfAttach,fuelTank_4288517910 EVENTS { } ACTIONS { } MODULE { name = ModuleLandingLeg isEnabled = True savedAnimationTime = 0 savedAnimationSpeed = 0 savedLegState = 0 savedLocalPosition = (0, 0, 0) EVENTS { LowerLeg { active = True guiActive = True guiIcon = Lower Legs guiName = Lower Legs category = Lower Legs guiActiveUnfocused = True unfocusedRange = 4 externalToEVAOnly = True } RaiseLeg { active = False guiActive = True guiIcon = Raise Legs guiName = Raise Legs category = Raise Legs guiActiveUnfocused = True unfocusedRange = 4 externalToEVAOnly = True } RepairLeg { active = False guiActive = False guiIcon = Repair Leg guiName = Repair Leg category = Repair Leg guiActiveUnfocused = True unfocusedRange = 4 externalToEVAOnly = True } } ACTIONS { OnAction { actionGroup = Gear } RaiseAction { actionGroup = None } LowerAction { actionGroup = None } } }}PART{ part = landingLeg1_4288517422 partName = Part pos = 0.3272859,12.49271,-0.3843565 rot = 0,-0.9659258,0,0.2588191 attRot = 0,0,0,1 mir = 1,1,1 istg = 0 dstg = 0 sidx = -1 sqor = -1 attm = 1 sym = landingLeg1_4288517704 sym = landingLeg1_4288517610 sym = landingLeg1_4288517516 srfN = srfAttach,fuelTank_4288517910 EVENTS { } ACTIONS { } MODULE { name = ModuleLandingLeg isEnabled = True savedAnimationTime = 0 savedAnimationSpeed = 0 savedLegState = 0 savedLocalPosition = (0, 0, 0) EVENTS { LowerLeg { active = True guiActive = True guiIcon = Lower Legs guiName = Lower Legs category = Lower Legs guiActiveUnfocused = True unfocusedRange = 4 externalToEVAOnly = True } RaiseLeg { active = False guiActive = True guiIcon = Raise Legs guiName = Raise Legs category = Raise Legs guiActiveUnfocused = True unfocusedRange = 4 externalToEVAOnly = True } RepairLeg { active = False guiActive = False guiIcon = Repair Leg guiName = Repair Leg category = Repair Leg guiActiveUnfocused = True unfocusedRange = 4 externalToEVAOnly = True } } ACTIONS { OnAction { actionGroup = Gear } RaiseAction { actionGroup = None } LowerAction { actionGroup = None } } }}PART{ part = stackDecoupler_4288517328 partName = Part pos = -0.3301576,11.57306,-0.004781146 rot = 0,0,0,1 attRot = 0,0,0,1 mir = 1,1,1 istg = 1 dstg = 1 sidx = 1 sqor = 1 attm = 0 link = fuelTank_4288517292 attN = bottom,fuelTank_4288517292 attN = top,liquidEngine3_4288517878 EVENTS { } ACTIONS { } MODULE { name = ModuleDecouple isEnabled = True isDecoupled = False EVENTS { Decouple { active = True guiActive = True guiIcon = Decouple guiName = Decouple category = Decouple guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } } ACTIONS { DecoupleAction { actionGroup = None } } }}PART{ part = fuelTank_4288517292 partName = Part pos = -0.3301576,10.47437,-0.004781146 rot = 0,0,0,1 attRot = 0,0,0,1 mir = 1,1,1 istg = 2 dstg = 2 sidx = -1 sqor = -1 attm = 0 link = fuelTank_4288517172 attN = top,stackDecoupler_4288517328 attN = bottom,fuelTank_4288517172 EVENTS { } ACTIONS { }}PART{ part = parachuteRadial_4288517260 partName = Part pos = -0.8663487,13.89214,-0.3143511 rot = 0,-0.5000001,0,-0.8660254 attRot = 0,0,0,1 mir = 1,1,1 istg = 0 dstg = 0 sidx = 2 sqor = 0 attm = 1 sym = parachuteRadial_4288517216 srfN = srfAttach,fuelTank_4288517910 EVENTS { } ACTIONS { } MODULE { name = ModuleParachute isEnabled = True persistentState = STOWED staged = False EVENTS { Deploy { active = True guiActive = True guiIcon = Deploy Chute guiName = Deploy Chute category = Deploy Chute guiActiveUnfocused = True unfocusedRange = 4 externalToEVAOnly = True } CutParachute { active = False guiActive = True guiIcon = Cut Parachute guiName = Cut Parachute category = Cut Parachute guiActiveUnfocused = True unfocusedRange = 4 externalToEVAOnly = True } Repack { active = False guiActive = False guiIcon = Repack Chute guiName = Repack Chute category = Repack Chute guiActiveUnfocused = True unfocusedRange = 4 externalToEVAOnly = True } } ACTIONS { DeployAction { actionGroup = None } CutAction { actionGroup = None } } }}PART{ part = parachuteRadial_4288517216 partName = Part pos = 0.2060335,13.89214,0.3047887 rot = 0,-0.8660253,0,0.5000002 attRot = 0,0,0,1 mir = 1,1,1 istg = 0 dstg = 0 sidx = 3 sqor = 0 attm = 1 sym = parachuteRadial_4288517260 srfN = srfAttach,fuelTank_4288517910 EVENTS { } ACTIONS { } MODULE { name = ModuleParachute isEnabled = True persistentState = STOWED staged = False EVENTS { Deploy { active = True guiActive = True guiIcon = Deploy Chute guiName = Deploy Chute category = Deploy Chute guiActiveUnfocused = True unfocusedRange = 4 externalToEVAOnly = True } CutParachute { active = False guiActive = True guiIcon = Cut Parachute guiName = Cut Parachute category = Cut Parachute guiActiveUnfocused = True unfocusedRange = 4 externalToEVAOnly = True } Repack { active = False guiActive = False guiIcon = Repack Chute guiName = Repack Chute category = Repack Chute guiActiveUnfocused = True unfocusedRange = 4 externalToEVAOnly = True } } ACTIONS { DeployAction { actionGroup = None } CutAction { actionGroup = None } } }}PART{ part = fuelTank_4288517172 partName = Part pos = -0.3301576,8.596183,-0.004781146 rot = 0,0,0,1 attRot = 0,0,0,1 mir = 1,1,1 istg = 2 dstg = 2 sidx = -1 sqor = -1 attm = 0 link = fuelTank_4288517140 attN = top,fuelTank_4288517292 attN = bottom,fuelTank_4288517140 EVENTS { } ACTIONS { }}PART{ part = fuelTank_4288517140 partName = Part pos = -0.3301576,6.717993,-0.004781146 rot = 0,0,0,1 attRot = 0,0,0,1 mir = 1,1,1 istg = 2 dstg = 2 sidx = -1 sqor = -1 attm = 0 link = liquidEngine_4288517108 attN = top,fuelTank_4288517172 attN = bottom,liquidEngine_4288517108 EVENTS { } ACTIONS { }}PART{ part = liquidEngine_4288517108 partName = Part pos = -0.3301576,4.903666,-0.004781146 rot = 0,0,0,1 attRot = 0,0,0,1 mir = 1,1,1 istg = 2 dstg = 2 sidx = 1 sqor = 2 attm = 0 attN = top,fuelTank_4288517140 EVENTS { } ACTIONS { } MODULE { name = ModuleEngines isEnabled = True EngineIgnited = False engineShutdown = False currentThrottle = 0 flameout = False staged = False EVENTS { Activate { active = True guiActive = True guiIcon = Activate Engine guiName = Activate Engine category = Activate Engine guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } Shutdown { active = False guiActive = True guiIcon = Shutdown Engine guiName = Shutdown Engine category = Shutdown Engine guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } } ACTIONS { OnAction { actionGroup = None } ShutdownAction { actionGroup = None } ActivateAction { actionGroup = None } } } MODULE { name = ModuleJettison isEnabled = True EVENTS { Jettison { active = False guiActive = True guiIcon = Jettison guiName = Jettison category = Jettison guiActiveUnfocused = False unfocusedRange = 2 externalToEVAOnly = True } } ACTIONS { JettisonAction { actionGroup = None } } } MODULE { name = ModuleAnimateHeat isEnabled = True EVENTS { } ACTIONS { } } MODULE { name = ModuleAlternator isEnabled = True EVENTS { } ACTIONS { } }} Edited October 22, 2013 by skips Fix code tags Link to comment Share on other sites More sharing options...
sarbian Posted October 22, 2013 Share Posted October 22, 2013 Thanks, It bugs nicely here too I'll look into it. ps : next time use pastebin.com to paste the ship ^^ Link to comment Share on other sites More sharing options...
B787_300 Posted October 22, 2013 Share Posted October 22, 2013 Oh dear lord please use Code tags thats what they are for.ship = Untitled Space Craftversion = 0.22.0description = type = VABPART{part = mk1podmj_4288518044partName = Partpos = -0.3301576,14.66477,-0.004781146rot = 0,0,0,1attRot = 0,0,0,1mir = 1,1,1istg = 0dstg = 0sidx = 0sqor = 0attm = 0link = parachuteSingle_4288517958link = fuelTank_4288517910attN = bottom,fuelTank_4288517910attN = top,parachuteSingle_4288517958EVENTS{}ACTIONS{}MODULE{name = ModuleCommandisEnabled = TruecontrolSrcStatusText = EVENTS{MakeReference{active = TrueguiActive = TrueguiIcon = Control From HereguiName = Control From Herecategory = Control From HereguiActiveUnfocused = FalseunfocusedRange = 2externalToEVAOnly = True}RenameVessel{active = TrueguiActive = TrueguiIcon = Rename VesselguiName = Rename Vesselcategory = Rename VesselguiActiveUnfocused = FalseunfocusedRange = 2externalToEVAOnly = True}}ACTIONS{}}MODULE{name = ModuleSASisEnabled = TrueEVENTS{}ACTIONS{}}MODULE{name = ModuleReactionWheelisEnabled = TruestateString = ActiveWheelState = ActiveEVENTS{OnToggle{active = TrueguiActive = TrueguiIcon = Toggle TorqueguiName = Toggle Torquecategory = Toggle TorqueguiActiveUnfocused = FalseunfocusedRange = 2externalToEVAOnly = True}}ACTIONS{Activate{actionGroup = None}Deactivate{actionGroup = None}Toggle{actionGroup = None}}}MODULE{name = ModuleScienceExperimentisEnabled = TrueDeployed = FalseEVENTS{DeployExperiment{active = TrueguiActive = TrueguiIcon = DeployguiName = Deploycategory = DeployguiActiveUnfocused = FalseunfocusedRange = 2externalToEVAOnly = True}ReviewDataEvent{active = TrueguiActive = TrueguiIcon = Review DataguiName = Review Datacategory = Review DataguiActiveUnfocused = FalseunfocusedRange = 2externalToEVAOnly = True}ResetExperiment{active = TrueguiActive = TrueguiIcon = ResetguiName = Resetcategory = ResetguiActiveUnfocused = FalseunfocusedRange = 2externalToEVAOnly = True}ResetExperimentExternal{active = TrueguiActive = FalseguiIcon = ResetguiName = Resetcategory = ResetguiActiveUnfocused = TrueunfocusedRange = 2externalToEVAOnly = True}}ACTIONS{DeployAction{actionGroup = Custom01}ResetAction{actionGroup = None}}}MODULE{name = ModuleScienceContainerisEnabled = TrueEVENTS{StoreDataExternalEvent{active = TrueguiActive = FalseguiIcon = guiName = Store Experimentscategory = guiActiveUnfocused = TrueunfocusedRange = 1.3externalToEVAOnly = True}ReviewDataEvent{active = FalseguiActive = TrueguiIcon = Review DataguiName = Review Stored Data (0)category = Review DataguiActiveUnfocused = FalseunfocusedRange = 2externalToEVAOnly = True}}ACTIONS{}}MODULE{name = MechJebCoreisEnabled = TrueEVENTS{}ACTIONS{}MechJebLocalSettings{MechJebModuleJoke{}MechJebModuleMenu{}MechJebModuleRendezvousAutopilotWindow{}MechJebModuleRendezvousGuidance{}MechJebModuleRoverController{heading{val = 0_text = 0}speed{val = 10_text = 10}}MechJebModuleRCSBalancerWindow{}MechJebModuleCustomInfoWindow{}MechJebModuleRendezvousAutopilot{}MechJebModuleCustomInfoWindow{}MechJebModuleRoverWindow{}MechJebModuleTargetController{}MechJebModuleWarpHelper{}MechJebModuleTranslatron{trans_spd = 0}MechJebModuleThrustWindow{}MechJebModuleStageStats{}MechJebModuleSmartASS{mode = ORBITALtarget = OFFadvReference = INERTIALadvDirection = FORWARDforceRol = FalsesrfHdg{val = 90_text = 90}srfPit{val = 90_text = 90}srfRol{val = 0_text = 0}rol{val = 0_text = 0}}MechJebModuleSettings{}MechJebModuleSpaceplaneGuidance{}MechJebModuleSpaceplaneAutopilot{}MechJebModuleCustomWindowEditor{}MechJebModuleCustomInfoWindow{}MechJebModuleDockingGuidance{}MechJebModuleDockingAutopilot{forceRol = Falserol{val = 0_text = 0}}MechJebModuleAscentGuidance{}MechJebModuleAscentAutopilot{}MechJebModuleAttitudeAdjustment{}MechJebModuleAscentPathEditor{}MechJebModuleCustomInfoWindow{}MechJebModuleManeuverPlanner{}MechJebModuleLandingPredictions{}MechJebModuleNodeExecutor{}MechJebModuleNodeEditor{}MechJebModuleInfoItems{}MechJebModuleJokeObscurePanel{}MechJebModuleLandingGuidance{}MechJebModuleLandingAutopilot{deployGears = TruedeployChutes = TruetouchdownSpeed{val = 0.5_text = 0.5}limitGearsStage{val = 0_text = 0}limitChutesStage{val = 0_text = 0}}MechJebModuleWarpController{}MechJebModuleThrustController{limitThrottle = FalsemaxThrottle{val = 1_text = 100}}MechJebModuleRCSController{}MechJebModuleRCSBalancer{}MechJebModuleAttitudeController{Tf = 0.3}MechJebModuleStagingController{}MechJebModuleFlightRecorder{markUT = 0deltaVExpended = 0dragLosses = 0gravityLosses = 0steeringLosses = 0markLatitude = 0markLongitude = 0markAltitude = 0markBodyIndex = 1maxDragGees = 0}}}MODULE{name = ModuleTripLoggerisEnabled = FalseEVENTS{}ACTIONS{}Surfaced{}Flew{}FlewBy{}Orbited{}SubOrbited{}}}PART{part = parachuteSingle_4288517958partName = Partpos = -0.3301576,15.32223,-0.004781146rot = 0,0,0,1attRot = 0,0,0,1mir = 1,1,1istg = 0dstg = 0sidx = 1sqor = 0attm = 0attN = bottom,mk1podmj_4288518044EVENTS{}ACTIONS{}MODULE{name = ModuleParachuteisEnabled = TruepersistentState = STOWEDstaged = FalseEVENTS{Deploy{active = TrueguiActive = TrueguiIcon = Deploy ChuteguiName = Deploy Chutecategory = Deploy ChuteguiActiveUnfocused = TrueunfocusedRange = 4externalToEVAOnly = True}CutParachute{active = FalseguiActive = TrueguiIcon = Cut ParachuteguiName = Cut Parachutecategory = Cut ParachuteguiActiveUnfocused = TrueunfocusedRange = 4externalToEVAOnly = True}Repack{active = FalseguiActive = FalseguiIcon = Repack ChuteguiName = Repack Chutecategory = Repack ChuteguiActiveUnfocused = TrueunfocusedRange = 4externalToEVAOnly = True}}ACTIONS{DeployAction{actionGroup = None}CutAction{actionGroup = None}}}}PART{part = fuelTank_4288517910partName = Partpos = -0.3301576,13.29404,-0.004781146rot = 0,0,0,1attRot = 0,0,0,1mir = 1,1,1istg = 0dstg = 0sidx = -1sqor = -1attm = 0link = liquidEngine3_4288517878link = GooExperiment_4288517792link = GooExperiment_4288517748link = landingLeg1_4288517704link = landingLeg1_4288517610link = landingLeg1_4288517516link = landingLeg1_4288517422link = parachuteRadial_4288517260link = parachuteRadial_4288517216attN = top,mk1podmj_4288518044attN = bottom,liquidEngine3_4288517878EVENTS{}ACTIONS{}}PART{part = liquidEngine3_4288517878partName = Partpos = -0.3301576,12.11092,-0.004781146rot = 0,0,0,1attRot = 0,0,0,1mir = 1,1,1istg = 1dstg = 0sidx = 0sqor = 1attm = 0link = stackDecoupler_4288517328attN = top,fuelTank_4288517910attN = bottom,stackDecoupler_4288517328EVENTS{}ACTIONS{}MODULE{name = ModuleEnginesisEnabled = TrueEngineIgnited = FalseengineShutdown = FalsecurrentThrottle = 0flameout = Falsestaged = FalseEVENTS{Activate{active = TrueguiActive = TrueguiIcon = Activate EngineguiName = Activate Enginecategory = Activate EngineguiActiveUnfocused = FalseunfocusedRange = 2externalToEVAOnly = True}Shutdown{active = FalseguiActive = TrueguiIcon = Shutdown EngineguiName = Shutdown Enginecategory = Shutdown EngineguiActiveUnfocused = FalseunfocusedRange = 2externalToEVAOnly = True}}ACTIONS{OnAction{actionGroup = None}ShutdownAction{actionGroup = None}ActivateAction{actionGroup = None}}}MODULE{name = ModuleGimbalisEnabled = TruegimbalLock = FalseEVENTS{LockGimbal{active = TrueguiActive = TrueguiIcon = Lock GimbalguiName = Lock Gimbalcategory = Lock GimbalguiActiveUnfocused = FalseunfocusedRange = 2externalToEVAOnly = True}FreeGimbal{active = FalseguiActive = TrueguiIcon = Free GimbalguiName = Free Gimbalcategory = Free GimbalguiActiveUnfocused = FalseunfocusedRange = 2externalToEVAOnly = True}}ACTIONS{ToggleAction{actionGroup = None}}}MODULE{name = ModuleAnimateHeatisEnabled = TrueEVENTS{}ACTIONS{}}MODULE{name = ModuleJettisonisEnabled = TrueEVENTS{Jettison{active = FalseguiActive = TrueguiIcon = JettisonguiName = Jettisoncategory = JettisonguiActiveUnfocused = FalseunfocusedRange = 2externalToEVAOnly = True}}ACTIONS{JettisonAction{actionGroup = None}}}}PART{part = GooExperiment_4288517792partName = Partpos = -0.7379735,12.87522,-0.2402336rot = 0,-0.5000001,0,-0.8660254attRot = 0,0,0,1mir = 1,1,1istg = 0dstg = 0sidx = -1sqor = -1attm = 1sym = GooExperiment_4288517748srfN = srfAttach,fuelTank_4288517910EVENTS{}ACTIONS{}MODULE{name = ModuleAnimateGenericisEnabled = Truestatus = LockedanimSwitch = TrueanimTime = 0animSpeed = 1EVENTS{Toggle{active = TrueguiActive = FalseguiIcon = ToggleguiName = Deploycategory = ToggleguiActiveUnfocused = FalseunfocusedRange = 2externalToEVAOnly = True}}ACTIONS{ToggleAction{actionGroup = None}}}MODULE{name = ModuleScienceExperimentisEnabled = TrueDeployed = FalseEVENTS{DeployExperiment{active = TrueguiActive = TrueguiIcon = DeployguiName = Deploycategory = DeployguiActiveUnfocused = FalseunfocusedRange = 2externalToEVAOnly = True}ReviewDataEvent{active = TrueguiActive = TrueguiIcon = Review DataguiName = Review Datacategory = Review DataguiActiveUnfocused = FalseunfocusedRange = 2externalToEVAOnly = True}ResetExperiment{active = TrueguiActive = TrueguiIcon = ResetguiName = Resetcategory = ResetguiActiveUnfocused = FalseunfocusedRange = 2externalToEVAOnly = True}ResetExperimentExternal{active = TrueguiActive = FalseguiIcon = ResetguiName = Resetcategory = ResetguiActiveUnfocused = TrueunfocusedRange = 2externalToEVAOnly = True}}ACTIONS{DeployAction{actionGroup = Custom01}ResetAction{actionGroup = None}}}}PART{part = GooExperiment_4288517748partName = Partpos = 0.07765827,12.87522,0.2306713rot = 0,-0.8660253,0,0.5000002attRot = 0,0,0,1mir = 1,1,1istg = 0dstg = 0sidx = -1sqor = -1attm = 1sym = GooExperiment_4288517792srfN = srfAttach,fuelTank_4288517910EVENTS{}ACTIONS{}MODULE{name = ModuleAnimateGenericisEnabled = Truestatus = LockedanimSwitch = TrueanimTime = 0animSpeed = 1EVENTS{Toggle{active = TrueguiActive = FalseguiIcon = ToggleguiName = Deploycategory = ToggleguiActiveUnfocused = FalseunfocusedRange = 2externalToEVAOnly = True}}ACTIONS{ToggleAction{actionGroup = None}}}MODULE{name = ModuleScienceExperimentisEnabled = TrueDeployed = FalseEVENTS{DeployExperiment{active = TrueguiActive = TrueguiIcon = DeployguiName = Deploycategory = DeployguiActiveUnfocused = FalseunfocusedRange = 2externalToEVAOnly = True}ReviewDataEvent{active = TrueguiActive = TrueguiIcon = Review DataguiName = Review Datacategory = Review DataguiActiveUnfocused = FalseunfocusedRange = 2externalToEVAOnly = True}ResetExperiment{active = TrueguiActive = TrueguiIcon = ResetguiName = Resetcategory = ResetguiActiveUnfocused = FalseunfocusedRange = 2externalToEVAOnly = True}ResetExperimentExternal{active = TrueguiActive = FalseguiIcon = ResetguiName = Resetcategory = ResetguiActiveUnfocused = TrueunfocusedRange = 2externalToEVAOnly = True}}ACTIONS{DeployAction{actionGroup = Custom01}ResetAction{actionGroup = None}}}}PART{part = landingLeg1_4288517704partName = Partpos = -0.7097329,12.49271,-0.6622248rot = 0,0.5,0,-0.8660254attRot = 0,0,0,1mir = 1,1,1istg = 0dstg = 0sidx = -1sqor = -1attm = 1sym = landingLeg1_4288517610sym = landingLeg1_4288517516sym = landingLeg1_4288517422srfN = srfAttach,fuelTank_4288517910EVENTS{}ACTIONS{}MODULE{name = ModuleLandingLegisEnabled = TruesavedAnimationTime = 0savedAnimationSpeed = 0savedLegState = 0savedLocalPosition = (0, 0, 0)EVENTS{LowerLeg{active = TrueguiActive = TrueguiIcon = Lower LegsguiName = Lower Legscategory = Lower LegsguiActiveUnfocused = TrueunfocusedRange = 4externalToEVAOnly = True}RaiseLeg{active = FalseguiActive = TrueguiIcon = Raise LegsguiName = Raise Legscategory = Raise LegsguiActiveUnfocused = TrueunfocusedRange = 4externalToEVAOnly = True}RepairLeg{active = FalseguiActive = FalseguiIcon = Repair LegguiName = Repair Legcategory = Repair LegguiActiveUnfocused = TrueunfocusedRange = 4externalToEVAOnly = True}}ACTIONS{OnAction{actionGroup = Gear}RaiseAction{actionGroup = None}LowerAction{actionGroup = None}}}}PART{part = landingLeg1_4288517610partName = Partpos = -0.9876013,12.49271,0.3747941rot = 0,-0.2588191,0,-0.9659258attRot = 0,0,0,1mir = 1,1,1istg = 0dstg = 0sidx = -1sqor = -1attm = 1sym = landingLeg1_4288517704sym = landingLeg1_4288517516sym = landingLeg1_4288517422srfN = srfAttach,fuelTank_4288517910EVENTS{}ACTIONS{}MODULE{name = ModuleLandingLegisEnabled = TruesavedAnimationTime = 0savedAnimationSpeed = 0savedLegState = 0savedLocalPosition = (0, 0, 0)EVENTS{LowerLeg{active = TrueguiActive = TrueguiIcon = Lower LegsguiName = Lower Legscategory = Lower LegsguiActiveUnfocused = TrueunfocusedRange = 4externalToEVAOnly = True}RaiseLeg{active = FalseguiActive = TrueguiIcon = Raise LegsguiName = Raise Legscategory = Raise LegsguiActiveUnfocused = TrueunfocusedRange = 4externalToEVAOnly = True}RepairLeg{active = FalseguiActive = FalseguiIcon = Repair LegguiName = Repair Legcategory = Repair LegguiActiveUnfocused = TrueunfocusedRange = 4externalToEVAOnly = True}}ACTIONS{OnAction{actionGroup = Gear}RaiseAction{actionGroup = None}LowerAction{actionGroup = None}}}}PART{part = landingLeg1_4288517516partName = Partpos = 0.0494177,12.49271,0.6526625rot = 0,-0.8660254,0,-0.5attRot = 0,0,0,1mir = 1,1,1istg = 0dstg = 0sidx = -1sqor = -1attm = 1sym = landingLeg1_4288517704sym = landingLeg1_4288517610sym = landingLeg1_4288517422srfN = srfAttach,fuelTank_4288517910EVENTS{}ACTIONS{}MODULE{name = ModuleLandingLegisEnabled = TruesavedAnimationTime = 0savedAnimationSpeed = 0savedLegState = 0savedLocalPosition = (0, 0, 0)EVENTS{LowerLeg{active = TrueguiActive = TrueguiIcon = Lower LegsguiName = Lower Legscategory = Lower LegsguiActiveUnfocused = TrueunfocusedRange = 4externalToEVAOnly = True}RaiseLeg{active = FalseguiActive = TrueguiIcon = Raise LegsguiName = Raise Legscategory = Raise LegsguiActiveUnfocused = TrueunfocusedRange = 4externalToEVAOnly = True}RepairLeg{active = FalseguiActive = FalseguiIcon = Repair LegguiName = Repair Legcategory = Repair LegguiActiveUnfocused = TrueunfocusedRange = 4externalToEVAOnly = True}}ACTIONS{OnAction{actionGroup = Gear}RaiseAction{actionGroup = None}LowerAction{actionGroup = None}}}}PART{part = landingLeg1_4288517422partName = Partpos = 0.3272859,12.49271,-0.3843565rot = 0,-0.9659258,0,0.2588191attRot = 0,0,0,1mir = 1,1,1istg = 0dstg = 0sidx = -1sqor = -1attm = 1sym = landingLeg1_4288517704sym = landingLeg1_4288517610sym = landingLeg1_4288517516srfN = srfAttach,fuelTank_4288517910EVENTS{}ACTIONS{}MODULE{name = ModuleLandingLegisEnabled = TruesavedAnimationTime = 0savedAnimationSpeed = 0savedLegState = 0savedLocalPosition = (0, 0, 0)EVENTS{LowerLeg{active = TrueguiActive = TrueguiIcon = Lower LegsguiName = Lower Legscategory = Lower LegsguiActiveUnfocused = TrueunfocusedRange = 4externalToEVAOnly = True}RaiseLeg{active = FalseguiActive = TrueguiIcon = Raise LegsguiName = Raise Legscategory = Raise LegsguiActiveUnfocused = TrueunfocusedRange = 4externalToEVAOnly = True}RepairLeg{active = FalseguiActive = FalseguiIcon = Repair LegguiName = Repair Legcategory = Repair LegguiActiveUnfocused = TrueunfocusedRange = 4externalToEVAOnly = True}}ACTIONS{OnAction{actionGroup = Gear}RaiseAction{actionGroup = None}LowerAction{actionGroup = None}}}}PART{part = stackDecoupler_4288517328partName = Partpos = -0.3301576,11.57306,-0.004781146rot = 0,0,0,1attRot = 0,0,0,1mir = 1,1,1istg = 1dstg = 1sidx = 1sqor = 1attm = 0link = fuelTank_4288517292attN = bottom,fuelTank_4288517292attN = top,liquidEngine3_4288517878EVENTS{}ACTIONS{}MODULE{name = ModuleDecoupleisEnabled = TrueisDecoupled = FalseEVENTS{Decouple{active = TrueguiActive = TrueguiIcon = DecoupleguiName = Decouplecategory = DecoupleguiActiveUnfocused = FalseunfocusedRange = 2externalToEVAOnly = True}}ACTIONS{DecoupleAction{actionGroup = None}}}}PART{part = fuelTank_4288517292partName = Partpos = -0.3301576,10.47437,-0.004781146rot = 0,0,0,1attRot = 0,0,0,1mir = 1,1,1istg = 2dstg = 2sidx = -1sqor = -1attm = 0link = fuelTank_4288517172attN = top,stackDecoupler_4288517328attN = bottom,fuelTank_4288517172EVENTS{}ACTIONS{}}PART{part = parachuteRadial_4288517260partName = Partpos = -0.8663487,13.89214,-0.3143511rot = 0,-0.5000001,0,-0.8660254attRot = 0,0,0,1mir = 1,1,1istg = 0dstg = 0sidx = 2sqor = 0attm = 1sym = parachuteRadial_4288517216srfN = srfAttach,fuelTank_4288517910EVENTS{}ACTIONS{}MODULE{name = ModuleParachuteisEnabled = TruepersistentState = STOWEDstaged = FalseEVENTS{Deploy{active = TrueguiActive = TrueguiIcon = Deploy ChuteguiName = Deploy Chutecategory = Deploy ChuteguiActiveUnfocused = TrueunfocusedRange = 4externalToEVAOnly = True}CutParachute{active = FalseguiActive = TrueguiIcon = Cut ParachuteguiName = Cut Parachutecategory = Cut ParachuteguiActiveUnfocused = TrueunfocusedRange = 4externalToEVAOnly = True}Repack{active = FalseguiActive = FalseguiIcon = Repack ChuteguiName = Repack Chutecategory = Repack ChuteguiActiveUnfocused = TrueunfocusedRange = 4externalToEVAOnly = True}}ACTIONS{DeployAction{actionGroup = None}CutAction{actionGroup = None}}}}PART{part = parachuteRadial_4288517216partName = Partpos = 0.2060335,13.89214,0.3047887rot = 0,-0.8660253,0,0.5000002attRot = 0,0,0,1mir = 1,1,1istg = 0dstg = 0sidx = 3sqor = 0attm = 1sym = parachuteRadial_4288517260srfN = srfAttach,fuelTank_4288517910EVENTS{}ACTIONS{}MODULE{name = ModuleParachuteisEnabled = TruepersistentState = STOWEDstaged = FalseEVENTS{Deploy{active = TrueguiActive = TrueguiIcon = Deploy ChuteguiName = Deploy Chutecategory = Deploy ChuteguiActiveUnfocused = TrueunfocusedRange = 4externalToEVAOnly = True}CutParachute{active = FalseguiActive = TrueguiIcon = Cut ParachuteguiName = Cut Parachutecategory = Cut ParachuteguiActiveUnfocused = TrueunfocusedRange = 4externalToEVAOnly = True}Repack{active = FalseguiActive = FalseguiIcon = Repack ChuteguiName = Repack Chutecategory = Repack ChuteguiActiveUnfocused = TrueunfocusedRange = 4externalToEVAOnly = True}}ACTIONS{DeployAction{actionGroup = None}CutAction{actionGroup = None}}}}PART{part = fuelTank_4288517172partName = Partpos = -0.3301576,8.596183,-0.004781146rot = 0,0,0,1attRot = 0,0,0,1mir = 1,1,1istg = 2dstg = 2sidx = -1sqor = -1attm = 0link = fuelTank_4288517140attN = top,fuelTank_4288517292attN = bottom,fuelTank_4288517140EVENTS{}ACTIONS{}}PART{part = fuelTank_4288517140partName = Partpos = -0.3301576,6.717993,-0.004781146rot = 0,0,0,1attRot = 0,0,0,1mir = 1,1,1istg = 2dstg = 2sidx = -1sqor = -1attm = 0link = liquidEngine_4288517108attN = top,fuelTank_4288517172attN = bottom,liquidEngine_4288517108EVENTS{}ACTIONS{}}PART{part = liquidEngine_4288517108partName = Partpos = -0.3301576,4.903666,-0.004781146rot = 0,0,0,1attRot = 0,0,0,1mir = 1,1,1istg = 2dstg = 2sidx = 1sqor = 2attm = 0attN = top,fuelTank_4288517140EVENTS{}ACTIONS{}MODULE{name = ModuleEnginesisEnabled = TrueEngineIgnited = FalseengineShutdown = FalsecurrentThrottle = 0flameout = Falsestaged = FalseEVENTS{Activate{active = TrueguiActive = TrueguiIcon = Activate EngineguiName = Activate Enginecategory = Activate EngineguiActiveUnfocused = FalseunfocusedRange = 2externalToEVAOnly = True}Shutdown{active = FalseguiActive = TrueguiIcon = Shutdown EngineguiName = Shutdown Enginecategory = Shutdown EngineguiActiveUnfocused = FalseunfocusedRange = 2externalToEVAOnly = True}}ACTIONS{OnAction{actionGroup = None}ShutdownAction{actionGroup = None}ActivateAction{actionGroup = None}}}MODULE{name = ModuleJettisonisEnabled = TrueEVENTS{Jettison{active = FalseguiActive = TrueguiIcon = JettisonguiName = Jettisoncategory = JettisonguiActiveUnfocused = FalseunfocusedRange = 2externalToEVAOnly = True}}ACTIONS{JettisonAction{actionGroup = None}}}MODULE{name = ModuleAnimateHeatisEnabled = TrueEVENTS{}ACTIONS{}}MODULE{name = ModuleAlternatorisEnabled = TrueEVENTS{}ACTIONS{}}} Link to comment Share on other sites More sharing options...
bence0307 Posted October 22, 2013 Share Posted October 22, 2013 Will there be an update for career mode as well? Link to comment Share on other sites More sharing options...
sumghai Posted October 22, 2013 Share Posted October 22, 2013 Will there be an update for career mode as well?Have you tried the latest dev build? Link to comment Share on other sites More sharing options...
a__gun Posted October 22, 2013 Share Posted October 22, 2013 Will there be an update for career mode as well?There's been one....As many people have now pointed out it is courtious to check the last few pages of a thread before asking questions (or use the search tool).Dev builds are being resularly updated, and career mode has been implemented.You can also get the latest dev builds here. Link to comment Share on other sites More sharing options...
a__gun Posted October 22, 2013 Share Posted October 22, 2013 Have you tried the latest dev build?Damn ninja-ed! Link to comment Share on other sites More sharing options...
artao Posted October 22, 2013 Share Posted October 22, 2013 soooo .. do we download the .zip AND the .dll ? :S Link to comment Share on other sites More sharing options...
sumghai Posted October 22, 2013 Share Posted October 22, 2013 soooo .. do we download the .zip AND the .dll ? :SThe .zip contains a copy of the .dll. Link to comment Share on other sites More sharing options...
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