Jump to content

[PART, 1.0.2] Anatid Robotics / MuMech - MechJeb - Autopilot - Historical thread


r4m0n

Recommended Posts

DerekL1963 : .22 moved the landing pad, so now it won't land on it. But I'll fix that so you can crash again ^^

Pigbear : I changed the coordinate on my local version but It's not tested or submitted yet. I'am busy with a hardware failure on a computer.

Link to comment
Share on other sites

Do you have to research mechjeb in order to use in career mode? I can't find it. I've already installed the latest dev version.

It appears in a tier 9 'special' node, you'll have to edit "TechRequired" in part.cfg to have it appear lower down. Protip: Check the part.cfg for stock part in the node you want MJ to appear in, as capitalization matters and it's inconsistent across the nodes.

Link to comment
Share on other sites

Been using 2.0.9 both versions 84 and 72 (e.g. the release version). Both appear to work with the 0.22 update. I have a few observations:

1. version 84 appears to have some significant flaws. I found that the Landing Guidance is distinctly unstable. It tends to believe that the re-entry conic has gone hyperbolic and attempts to make corrections based on that assumption. I did notice one case where the delta V should have gone to zero but instead appeared to change to approximately 2^24 m/s. This behavior could happen if an unsigned 24 bit integer underflowed. The most common implementations of 32 bit floating point numbers have a 24 bit mantissa, but I have never heard of an unsigned floating point number.

2. version 72 appears to be stable, however, the SAS tends to over control, which leads to "pilot induced oscillations." The same behavior appears with version 84, which implies that the change is in KSP 0.22. I found that if I changed the Kp parameter in the Attitude Adjustment panel from 10000 to between 1000 and 2000 the pitch oscillations, when using the Smart A.S.S., were significantly reduced. I did this modification while flying a relative small manned spacecraft (4.1 tons) and have not had a chance to verify that the guidance of the lifter has not been adversely affected.

3. I have noticed a lot of discussion about how to get the MechJeb enabled parts to work in the career mode with KSP 0.22. I have found that you can add MechJeb to any of the stock parts by copying the part's folder from the Squad directory tree to the MechJeb tree and editing the part.cfg file. Two changes are required

a. add

MODULE

{

name = MechJebCore

RESOURCE

{

name = ElectricCharge

rate = 0.005

}

}

to the end of the part description, and

b. change the "name = " line to have a unique name.

Failing to do step b hopelessly confuses the game engine because it tracks the science tree in your persistent storage with only the "name = " value. Multiple entries in the science tree make it impossible to unlock the second entry. As far as I can tell the "name = " value is only used to identify the part. The VAB and ship models do not have a problem with duplicate values in the "name = " field because they append a hash code to the end of the value.

skips

Link to comment
Share on other sites

Suggestion: Make it partless so that you can access it in EVA (A Kerbal in a spacesuit with Ascent Guidance, what fun!)

A Kerbal one can use the docking autopilot on to get back to the ship when he goes dutchman on an EVA.

Link to comment
Share on other sites

Been using 2.0.9 both versions 84 and 72 (e.g. the release version). Both appear to work with the 0.22 update. I have a few observations:

1. version 84 appears to have some significant flaws. I found that the Landing Guidance is distinctly unstable.

I haven't had a problem with it, except for it being a bit too accurate.

10375193484_50a6e4b7ca.jpg

These recent builds do have serious issues if used in .21, IIRC since the automatic adjusting ascent path was added. Doesn't work right even with that turned off.

Link to comment
Share on other sites

I've been missing MechJeb as I play though career mode, so I decided to add some less sophisticated versions earlier in the tree:

MechJeb Alpha:

This is the most basic version. Available when you research Adv Flight Controls (Tier 4). It's mostly there to provide info, along with a few tools.

  • Throttle control (limit to terminal velocity, prevent overheat, etc)
  • Maneuver node editor
  • Warp helper
  • All info windows

MechJeb Beta:

The intermediate model. Available when you research Unmanned Tech (Tier 6). I tried to select modules that allow MechJeb to control simple, immediate tasks without allowing it to plan a whole trip. All of the Alpha stuff, plus:

  • Ascent autopilot
  • Landing guidance & predictions (but not autopilot)
  • Translatron
  • Maneuver node auto-executor
  • Smart A.S.S.

And then the full MechJeb remains in the Automation category (Tier 8)

It's just a couple of extra .cfg files. Nothing fancy, I just though it might tide people over until stuff like this is added to the mod. Can/should I share the files here?

Edited by kaldak
Link to comment
Share on other sites

1. version 84 appears to have some significant flaws. I found that the Landing Guidance is distinctly unstable. It tends to believe that the re-entry conic has gone hyperbolic and attempts to make corrections based on that assumption. I did notice one case where the delta V should have gone to zero but instead appeared to change to approximately 2^24 m/s. This behavior could happen if an unsigned 24 bit integer underflowed. The most common implementations of 32 bit floating point numbers have a 24 bit mantissa, but I have never heard of an unsigned floating point number.

Can you some information on the lander and where you were landing ? TWR would be useful, ship file even better.

I won't look into it for at least 2 more days since I can't play now ...

Link to comment
Share on other sites

I've been missing MechJeb as I play though career mode, so I decided to add some less sophisticated versions earlier in the tree:

MechJeb Alpha:

This is the most basic version. Available when you research Adv Flight Controls (Tier 4). It's mostly there to provide info, along with a few tools.

  • Throttle control (limit to terminal velocity, prevent overheat, etc)
  • Maneuver node editor
  • Warp helper
  • All info windows

MechJeb Beta:

The intermediate model. Available when you research Unmanned Tech (Tier 6). I tried to select modules that allow MechJeb to control simple, immediate tasks without allowing it to plan a whole trip. All of the Alpha stuff, plus:

  • Ascent autopilot
  • Landing guidance & predictions (but not autopilot)
  • Translatron
  • Maneuver node auto-executor
  • Smart A.S.S.

And then the full MechJeb remains in the Automation category (Tier 8)

It's just a couple of extra .cfg files. Nothing fancy, I just though it might tide people over until stuff like this is added to the mod. Can/should I share the files here?

Hey, how did you REMOVE modules? I'd -kill- to be able to cut out some stuff I've literally never used... and try my hand at the 'limited use' mechjeb units.

Link to comment
Share on other sites

Hey, how did you REMOVE modules? I'd -kill- to be able to cut out some stuff I've literally never used... and try my hand at the 'limited use' mechjeb units.

I'm gonna go on a limb and say that he blacklisted some of the modules for the limited capability mechjebs.

http://wiki.mechjeb.com/index.php?title=Manual/Blacklisting_modules

Link to comment
Share on other sites

Can you some information on the lander and where you were landing ? TWR would be useful, ship file even better.

I won't look into it for at least 2 more days since I can't play now ...

Hello sarbian.

I am having problems with the MJ from this post and the dev version (84). It seems, at least for me, that it is still burning way too much rcs as compared to the version from the other thread that we were using. The version MechJeb2-Multipatch.zip is working fine for me so far in 0.22 ...

Do you know if the modifications that were in the 'multipatch' version have all been brought over? Or, are some of them still being worked on.

many thanks for any info and help....

great stuff...

Link to comment
Share on other sites

Can you some information on the lander and where you were landing ? TWR would be useful, ship file even better.

I won't look into it for at least 2 more days since I can't play now ...

I made up a clean version of KSP 0.22 and built a simple launcher in the career mode. Launching it gives examples of the "bad" landing predictions during both the ascent and descent phases. In addition I noticed that the predicted G forces were completely erroneous when compared to the flight log (F3). OTOH, the ascent and landing guidance modules appear to be doing reasonable things. I did noticed that on descent the autolanding was not keeping the craft pointed in the retrograde direction. to get a clean landing, I had to abort the autolanding and let the parachute straighten out the spacecraft.

Scenario:

ascent path modified to 50%

orbit altitude modified to 80 km

use Ascent Guidance to launch

enable watching landing prediction in Landing Guidance

predicted G force

at approximately 16 km get Hyperbolic with large eccentricity

eventually landing prediction gives orbit after aerobraking

usually payload arrives on orbit with approximately 100 m/s delta V left

use Landing Guidance to attempt autolanding either to KSC or anyplace

eventually predicted orbit goes hyperbolic and remains that throughout most of the reentry

Ship Craft file


ship = Untitled Space Craft
version = 0.22.0
description =
type = VAB
PART
{
part = mk1podmj_4288518044
partName = Part
pos = -0.3301576,14.66477,-0.004781146
rot = 0,0,0,1
attRot = 0,0,0,1
mir = 1,1,1
istg = 0
dstg = 0
sidx = 0
sqor = 0
attm = 0
link = parachuteSingle_4288517958
link = fuelTank_4288517910
attN = bottom,fuelTank_4288517910
attN = top,parachuteSingle_4288517958
EVENTS
{
}
ACTIONS
{
}
MODULE
{
name = ModuleCommand
isEnabled = True
controlSrcStatusText =
EVENTS
{
MakeReference
{
active = True
guiActive = True
guiIcon = Control From Here
guiName = Control From Here
category = Control From Here
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
RenameVessel
{
active = True
guiActive = True
guiIcon = Rename Vessel
guiName = Rename Vessel
category = Rename Vessel
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
}
ACTIONS
{
}
}
MODULE
{
name = ModuleSAS
isEnabled = True
EVENTS
{
}
ACTIONS
{
}
}
MODULE
{
name = ModuleReactionWheel
isEnabled = True
stateString = Active
WheelState = Active
EVENTS
{
OnToggle
{
active = True
guiActive = True
guiIcon = Toggle Torque
guiName = Toggle Torque
category = Toggle Torque
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
}
ACTIONS
{
Activate
{
actionGroup = None
}
Deactivate
{
actionGroup = None
}
Toggle
{
actionGroup = None
}
}
}
MODULE
{
name = ModuleScienceExperiment
isEnabled = True
Deployed = False
EVENTS
{
DeployExperiment
{
active = True
guiActive = True
guiIcon = Deploy
guiName = Deploy
category = Deploy
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
ReviewDataEvent
{
active = True
guiActive = True
guiIcon = Review Data
guiName = Review Data
category = Review Data
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
ResetExperiment
{
active = True
guiActive = True
guiIcon = Reset
guiName = Reset
category = Reset
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
ResetExperimentExternal
{
active = True
guiActive = False
guiIcon = Reset
guiName = Reset
category = Reset
guiActiveUnfocused = True
unfocusedRange = 2
externalToEVAOnly = True
}
}
ACTIONS
{
DeployAction
{
actionGroup = Custom01
}
ResetAction
{
actionGroup = None
}
}
}
MODULE
{
name = ModuleScienceContainer
isEnabled = True
EVENTS
{
StoreDataExternalEvent
{
active = True
guiActive = False
guiIcon =
guiName = Store Experiments
category =
guiActiveUnfocused = True
unfocusedRange = 1.3
externalToEVAOnly = True
}
ReviewDataEvent
{
active = False
guiActive = True
guiIcon = Review Data
guiName = Review Stored Data (0)
category = Review Data
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
}
ACTIONS
{
}
}
MODULE
{
name = MechJebCore
isEnabled = True
EVENTS
{
}
ACTIONS
{
}
MechJebLocalSettings
{
MechJebModuleJoke
{
}
MechJebModuleMenu
{
}
MechJebModuleRendezvousAutopilotWindow
{
}
MechJebModuleRendezvousGuidance
{
}
MechJebModuleRoverController
{
heading
{
val = 0
_text = 0
}
speed
{
val = 10
_text = 10
}
}
MechJebModuleRCSBalancerWindow
{
}
MechJebModuleCustomInfoWindow
{
}
MechJebModuleRendezvousAutopilot
{
}
MechJebModuleCustomInfoWindow
{
}
MechJebModuleRoverWindow
{
}
MechJebModuleTargetController
{
}
MechJebModuleWarpHelper
{
}
MechJebModuleTranslatron
{
trans_spd = 0
}
MechJebModuleThrustWindow
{
}
MechJebModuleStageStats
{
}
MechJebModuleSmartASS
{
mode = ORBITAL
target = OFF
advReference = INERTIAL
advDirection = FORWARD
forceRol = False
srfHdg
{
val = 90
_text = 90
}
srfPit
{
val = 90
_text = 90
}
srfRol
{
val = 0
_text = 0
}
rol
{
val = 0
_text = 0
}
}
MechJebModuleSettings
{
}
MechJebModuleSpaceplaneGuidance
{
}
MechJebModuleSpaceplaneAutopilot
{
}
MechJebModuleCustomWindowEditor
{
}
MechJebModuleCustomInfoWindow
{
}
MechJebModuleDockingGuidance
{
}
MechJebModuleDockingAutopilot
{
forceRol = False
rol
{
val = 0
_text = 0
}
}
MechJebModuleAscentGuidance
{
}
MechJebModuleAscentAutopilot
{
}
MechJebModuleAttitudeAdjustment
{
}
MechJebModuleAscentPathEditor
{
}
MechJebModuleCustomInfoWindow
{
}
MechJebModuleManeuverPlanner
{
}
MechJebModuleLandingPredictions
{
}
MechJebModuleNodeExecutor
{
}
MechJebModuleNodeEditor
{
}
MechJebModuleInfoItems
{
}
MechJebModuleJokeObscurePanel
{
}
MechJebModuleLandingGuidance
{
}
MechJebModuleLandingAutopilot
{
deployGears = True
deployChutes = True
touchdownSpeed
{
val = 0.5
_text = 0.5
}
limitGearsStage
{
val = 0
_text = 0
}
limitChutesStage
{
val = 0
_text = 0
}
}
MechJebModuleWarpController
{
}
MechJebModuleThrustController
{
limitThrottle = False
maxThrottle
{
val = 1
_text = 100
}
}
MechJebModuleRCSController
{
}
MechJebModuleRCSBalancer
{
}
MechJebModuleAttitudeController
{
Tf = 0.3
}
MechJebModuleStagingController
{
}
MechJebModuleFlightRecorder
{
markUT = 0
deltaVExpended = 0
dragLosses = 0
gravityLosses = 0
steeringLosses = 0
markLatitude = 0
markLongitude = 0
markAltitude = 0
markBodyIndex = 1
maxDragGees = 0
}
}
}
MODULE
{
name = ModuleTripLogger
isEnabled = False
EVENTS
{
}
ACTIONS
{
}
Surfaced
{
}
Flew
{
}
FlewBy
{
}
Orbited
{
}
SubOrbited
{
}
}
}
PART
{
part = parachuteSingle_4288517958
partName = Part
pos = -0.3301576,15.32223,-0.004781146
rot = 0,0,0,1
attRot = 0,0,0,1
mir = 1,1,1
istg = 0
dstg = 0
sidx = 1
sqor = 0
attm = 0
attN = bottom,mk1podmj_4288518044
EVENTS
{
}
ACTIONS
{
}
MODULE
{
name = ModuleParachute
isEnabled = True
persistentState = STOWED
staged = False
EVENTS
{
Deploy
{
active = True
guiActive = True
guiIcon = Deploy Chute
guiName = Deploy Chute
category = Deploy Chute
guiActiveUnfocused = True
unfocusedRange = 4
externalToEVAOnly = True
}
CutParachute
{
active = False
guiActive = True
guiIcon = Cut Parachute
guiName = Cut Parachute
category = Cut Parachute
guiActiveUnfocused = True
unfocusedRange = 4
externalToEVAOnly = True
}
Repack
{
active = False
guiActive = False
guiIcon = Repack Chute
guiName = Repack Chute
category = Repack Chute
guiActiveUnfocused = True
unfocusedRange = 4
externalToEVAOnly = True
}
}
ACTIONS
{
DeployAction
{
actionGroup = None
}
CutAction
{
actionGroup = None
}
}
}
}
PART
{
part = fuelTank_4288517910
partName = Part
pos = -0.3301576,13.29404,-0.004781146
rot = 0,0,0,1
attRot = 0,0,0,1
mir = 1,1,1
istg = 0
dstg = 0
sidx = -1
sqor = -1
attm = 0
link = liquidEngine3_4288517878
link = GooExperiment_4288517792
link = GooExperiment_4288517748
link = landingLeg1_4288517704
link = landingLeg1_4288517610
link = landingLeg1_4288517516
link = landingLeg1_4288517422
link = parachuteRadial_4288517260
link = parachuteRadial_4288517216
attN = top,mk1podmj_4288518044
attN = bottom,liquidEngine3_4288517878
EVENTS
{
}
ACTIONS
{
}
}
PART
{
part = liquidEngine3_4288517878
partName = Part
pos = -0.3301576,12.11092,-0.004781146
rot = 0,0,0,1
attRot = 0,0,0,1
mir = 1,1,1
istg = 1
dstg = 0
sidx = 0
sqor = 1
attm = 0
link = stackDecoupler_4288517328
attN = top,fuelTank_4288517910
attN = bottom,stackDecoupler_4288517328
EVENTS
{
}
ACTIONS
{
}
MODULE
{
name = ModuleEngines
isEnabled = True
EngineIgnited = False
engineShutdown = False
currentThrottle = 0
flameout = False
staged = False
EVENTS
{
Activate
{
active = True
guiActive = True
guiIcon = Activate Engine
guiName = Activate Engine
category = Activate Engine
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
Shutdown
{
active = False
guiActive = True
guiIcon = Shutdown Engine
guiName = Shutdown Engine
category = Shutdown Engine
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
}
ACTIONS
{
OnAction
{
actionGroup = None
}
ShutdownAction
{
actionGroup = None
}
ActivateAction
{
actionGroup = None
}
}
}
MODULE
{
name = ModuleGimbal
isEnabled = True
gimbalLock = False
EVENTS
{
LockGimbal
{
active = True
guiActive = True
guiIcon = Lock Gimbal
guiName = Lock Gimbal
category = Lock Gimbal
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
FreeGimbal
{
active = False
guiActive = True
guiIcon = Free Gimbal
guiName = Free Gimbal
category = Free Gimbal
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
}
ACTIONS
{
ToggleAction
{
actionGroup = None
}
}
}
MODULE
{
name = ModuleAnimateHeat
isEnabled = True
EVENTS
{
}
ACTIONS
{
}
}
MODULE
{
name = ModuleJettison
isEnabled = True
EVENTS
{
Jettison
{
active = False
guiActive = True
guiIcon = Jettison
guiName = Jettison
category = Jettison
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
}
ACTIONS
{
JettisonAction
{
actionGroup = None
}
}
}
}
PART
{
part = GooExperiment_4288517792
partName = Part
pos = -0.7379735,12.87522,-0.2402336
rot = 0,-0.5000001,0,-0.8660254
attRot = 0,0,0,1
mir = 1,1,1
istg = 0
dstg = 0
sidx = -1
sqor = -1
attm = 1
sym = GooExperiment_4288517748
srfN = srfAttach,fuelTank_4288517910
EVENTS
{
}
ACTIONS
{
}
MODULE
{
name = ModuleAnimateGeneric
isEnabled = True
status = Locked
animSwitch = True
animTime = 0
animSpeed = 1
EVENTS
{
Toggle
{
active = True
guiActive = False
guiIcon = Toggle
guiName = Deploy
category = Toggle
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
}
ACTIONS
{
ToggleAction
{
actionGroup = None
}
}
}
MODULE
{
name = ModuleScienceExperiment
isEnabled = True
Deployed = False
EVENTS
{
DeployExperiment
{
active = True
guiActive = True
guiIcon = Deploy
guiName = Deploy
category = Deploy
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
ReviewDataEvent
{
active = True
guiActive = True
guiIcon = Review Data
guiName = Review Data
category = Review Data
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
ResetExperiment
{
active = True
guiActive = True
guiIcon = Reset
guiName = Reset
category = Reset
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
ResetExperimentExternal
{
active = True
guiActive = False
guiIcon = Reset
guiName = Reset
category = Reset
guiActiveUnfocused = True
unfocusedRange = 2
externalToEVAOnly = True
}
}
ACTIONS
{
DeployAction
{
actionGroup = Custom01
}
ResetAction
{
actionGroup = None
}
}
}
}
PART
{
part = GooExperiment_4288517748
partName = Part
pos = 0.07765827,12.87522,0.2306713
rot = 0,-0.8660253,0,0.5000002
attRot = 0,0,0,1
mir = 1,1,1
istg = 0
dstg = 0
sidx = -1
sqor = -1
attm = 1
sym = GooExperiment_4288517792
srfN = srfAttach,fuelTank_4288517910
EVENTS
{
}
ACTIONS
{
}
MODULE
{
name = ModuleAnimateGeneric
isEnabled = True
status = Locked
animSwitch = True
animTime = 0
animSpeed = 1
EVENTS
{
Toggle
{
active = True
guiActive = False
guiIcon = Toggle
guiName = Deploy
category = Toggle
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
}
ACTIONS
{
ToggleAction
{
actionGroup = None
}
}
}
MODULE
{
name = ModuleScienceExperiment
isEnabled = True
Deployed = False
EVENTS
{
DeployExperiment
{
active = True
guiActive = True
guiIcon = Deploy
guiName = Deploy
category = Deploy
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
ReviewDataEvent
{
active = True
guiActive = True
guiIcon = Review Data
guiName = Review Data
category = Review Data
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
ResetExperiment
{
active = True
guiActive = True
guiIcon = Reset
guiName = Reset
category = Reset
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
ResetExperimentExternal
{
active = True
guiActive = False
guiIcon = Reset
guiName = Reset
category = Reset
guiActiveUnfocused = True
unfocusedRange = 2
externalToEVAOnly = True
}
}
ACTIONS
{
DeployAction
{
actionGroup = Custom01
}
ResetAction
{
actionGroup = None
}
}
}
}
PART
{
part = landingLeg1_4288517704
partName = Part
pos = -0.7097329,12.49271,-0.6622248
rot = 0,0.5,0,-0.8660254
attRot = 0,0,0,1
mir = 1,1,1
istg = 0
dstg = 0
sidx = -1
sqor = -1
attm = 1
sym = landingLeg1_4288517610
sym = landingLeg1_4288517516
sym = landingLeg1_4288517422
srfN = srfAttach,fuelTank_4288517910
EVENTS
{
}
ACTIONS
{
}
MODULE
{
name = ModuleLandingLeg
isEnabled = True
savedAnimationTime = 0
savedAnimationSpeed = 0
savedLegState = 0
savedLocalPosition = (0, 0, 0)
EVENTS
{
LowerLeg
{
active = True
guiActive = True
guiIcon = Lower Legs
guiName = Lower Legs
category = Lower Legs
guiActiveUnfocused = True
unfocusedRange = 4
externalToEVAOnly = True
}
RaiseLeg
{
active = False
guiActive = True
guiIcon = Raise Legs
guiName = Raise Legs
category = Raise Legs
guiActiveUnfocused = True
unfocusedRange = 4
externalToEVAOnly = True
}
RepairLeg
{
active = False
guiActive = False
guiIcon = Repair Leg
guiName = Repair Leg
category = Repair Leg
guiActiveUnfocused = True
unfocusedRange = 4
externalToEVAOnly = True
}
}
ACTIONS
{
OnAction
{
actionGroup = Gear
}
RaiseAction
{
actionGroup = None
}
LowerAction
{
actionGroup = None
}
}
}
}
PART
{
part = landingLeg1_4288517610
partName = Part
pos = -0.9876013,12.49271,0.3747941
rot = 0,-0.2588191,0,-0.9659258
attRot = 0,0,0,1
mir = 1,1,1
istg = 0
dstg = 0
sidx = -1
sqor = -1
attm = 1
sym = landingLeg1_4288517704
sym = landingLeg1_4288517516
sym = landingLeg1_4288517422
srfN = srfAttach,fuelTank_4288517910
EVENTS
{
}
ACTIONS
{
}
MODULE
{
name = ModuleLandingLeg
isEnabled = True
savedAnimationTime = 0
savedAnimationSpeed = 0
savedLegState = 0
savedLocalPosition = (0, 0, 0)
EVENTS
{
LowerLeg
{
active = True
guiActive = True
guiIcon = Lower Legs
guiName = Lower Legs
category = Lower Legs
guiActiveUnfocused = True
unfocusedRange = 4
externalToEVAOnly = True
}
RaiseLeg
{
active = False
guiActive = True
guiIcon = Raise Legs
guiName = Raise Legs
category = Raise Legs
guiActiveUnfocused = True
unfocusedRange = 4
externalToEVAOnly = True
}
RepairLeg
{
active = False
guiActive = False
guiIcon = Repair Leg
guiName = Repair Leg
category = Repair Leg
guiActiveUnfocused = True
unfocusedRange = 4
externalToEVAOnly = True
}
}
ACTIONS
{
OnAction
{
actionGroup = Gear
}
RaiseAction
{
actionGroup = None
}
LowerAction
{
actionGroup = None
}
}
}
}
PART
{
part = landingLeg1_4288517516
partName = Part
pos = 0.0494177,12.49271,0.6526625
rot = 0,-0.8660254,0,-0.5
attRot = 0,0,0,1
mir = 1,1,1
istg = 0
dstg = 0
sidx = -1
sqor = -1
attm = 1
sym = landingLeg1_4288517704
sym = landingLeg1_4288517610
sym = landingLeg1_4288517422
srfN = srfAttach,fuelTank_4288517910
EVENTS
{
}
ACTIONS
{
}
MODULE
{
name = ModuleLandingLeg
isEnabled = True
savedAnimationTime = 0
savedAnimationSpeed = 0
savedLegState = 0
savedLocalPosition = (0, 0, 0)
EVENTS
{
LowerLeg
{
active = True
guiActive = True
guiIcon = Lower Legs
guiName = Lower Legs
category = Lower Legs
guiActiveUnfocused = True
unfocusedRange = 4
externalToEVAOnly = True
}
RaiseLeg
{
active = False
guiActive = True
guiIcon = Raise Legs
guiName = Raise Legs
category = Raise Legs
guiActiveUnfocused = True
unfocusedRange = 4
externalToEVAOnly = True
}
RepairLeg
{
active = False
guiActive = False
guiIcon = Repair Leg
guiName = Repair Leg
category = Repair Leg
guiActiveUnfocused = True
unfocusedRange = 4
externalToEVAOnly = True
}
}
ACTIONS
{
OnAction
{
actionGroup = Gear
}
RaiseAction
{
actionGroup = None
}
LowerAction
{
actionGroup = None
}
}
}
}
PART
{
part = landingLeg1_4288517422
partName = Part
pos = 0.3272859,12.49271,-0.3843565
rot = 0,-0.9659258,0,0.2588191
attRot = 0,0,0,1
mir = 1,1,1
istg = 0
dstg = 0
sidx = -1
sqor = -1
attm = 1
sym = landingLeg1_4288517704
sym = landingLeg1_4288517610
sym = landingLeg1_4288517516
srfN = srfAttach,fuelTank_4288517910
EVENTS
{
}
ACTIONS
{
}
MODULE
{
name = ModuleLandingLeg
isEnabled = True
savedAnimationTime = 0
savedAnimationSpeed = 0
savedLegState = 0
savedLocalPosition = (0, 0, 0)
EVENTS
{
LowerLeg
{
active = True
guiActive = True
guiIcon = Lower Legs
guiName = Lower Legs
category = Lower Legs
guiActiveUnfocused = True
unfocusedRange = 4
externalToEVAOnly = True
}
RaiseLeg
{
active = False
guiActive = True
guiIcon = Raise Legs
guiName = Raise Legs
category = Raise Legs
guiActiveUnfocused = True
unfocusedRange = 4
externalToEVAOnly = True
}
RepairLeg
{
active = False
guiActive = False
guiIcon = Repair Leg
guiName = Repair Leg
category = Repair Leg
guiActiveUnfocused = True
unfocusedRange = 4
externalToEVAOnly = True
}
}
ACTIONS
{
OnAction
{
actionGroup = Gear
}
RaiseAction
{
actionGroup = None
}
LowerAction
{
actionGroup = None
}
}
}
}
PART
{
part = stackDecoupler_4288517328
partName = Part
pos = -0.3301576,11.57306,-0.004781146
rot = 0,0,0,1
attRot = 0,0,0,1
mir = 1,1,1
istg = 1
dstg = 1
sidx = 1
sqor = 1
attm = 0
link = fuelTank_4288517292
attN = bottom,fuelTank_4288517292
attN = top,liquidEngine3_4288517878
EVENTS
{
}
ACTIONS
{
}
MODULE
{
name = ModuleDecouple
isEnabled = True
isDecoupled = False
EVENTS
{
Decouple
{
active = True
guiActive = True
guiIcon = Decouple
guiName = Decouple
category = Decouple
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
}
ACTIONS
{
DecoupleAction
{
actionGroup = None
}
}
}
}
PART
{
part = fuelTank_4288517292
partName = Part
pos = -0.3301576,10.47437,-0.004781146
rot = 0,0,0,1
attRot = 0,0,0,1
mir = 1,1,1
istg = 2
dstg = 2
sidx = -1
sqor = -1
attm = 0
link = fuelTank_4288517172
attN = top,stackDecoupler_4288517328
attN = bottom,fuelTank_4288517172
EVENTS
{
}
ACTIONS
{
}
}
PART
{
part = parachuteRadial_4288517260
partName = Part
pos = -0.8663487,13.89214,-0.3143511
rot = 0,-0.5000001,0,-0.8660254
attRot = 0,0,0,1
mir = 1,1,1
istg = 0
dstg = 0
sidx = 2
sqor = 0
attm = 1
sym = parachuteRadial_4288517216
srfN = srfAttach,fuelTank_4288517910
EVENTS
{
}
ACTIONS
{
}
MODULE
{
name = ModuleParachute
isEnabled = True
persistentState = STOWED
staged = False
EVENTS
{
Deploy
{
active = True
guiActive = True
guiIcon = Deploy Chute
guiName = Deploy Chute
category = Deploy Chute
guiActiveUnfocused = True
unfocusedRange = 4
externalToEVAOnly = True
}
CutParachute
{
active = False
guiActive = True
guiIcon = Cut Parachute
guiName = Cut Parachute
category = Cut Parachute
guiActiveUnfocused = True
unfocusedRange = 4
externalToEVAOnly = True
}
Repack
{
active = False
guiActive = False
guiIcon = Repack Chute
guiName = Repack Chute
category = Repack Chute
guiActiveUnfocused = True
unfocusedRange = 4
externalToEVAOnly = True
}
}
ACTIONS
{
DeployAction
{
actionGroup = None
}
CutAction
{
actionGroup = None
}
}
}
}
PART
{
part = parachuteRadial_4288517216
partName = Part
pos = 0.2060335,13.89214,0.3047887
rot = 0,-0.8660253,0,0.5000002
attRot = 0,0,0,1
mir = 1,1,1
istg = 0
dstg = 0
sidx = 3
sqor = 0
attm = 1
sym = parachuteRadial_4288517260
srfN = srfAttach,fuelTank_4288517910
EVENTS
{
}
ACTIONS
{
}
MODULE
{
name = ModuleParachute
isEnabled = True
persistentState = STOWED
staged = False
EVENTS
{
Deploy
{
active = True
guiActive = True
guiIcon = Deploy Chute
guiName = Deploy Chute
category = Deploy Chute
guiActiveUnfocused = True
unfocusedRange = 4
externalToEVAOnly = True
}
CutParachute
{
active = False
guiActive = True
guiIcon = Cut Parachute
guiName = Cut Parachute
category = Cut Parachute
guiActiveUnfocused = True
unfocusedRange = 4
externalToEVAOnly = True
}
Repack
{
active = False
guiActive = False
guiIcon = Repack Chute
guiName = Repack Chute
category = Repack Chute
guiActiveUnfocused = True
unfocusedRange = 4
externalToEVAOnly = True
}
}
ACTIONS
{
DeployAction
{
actionGroup = None
}
CutAction
{
actionGroup = None
}
}
}
}
PART
{
part = fuelTank_4288517172
partName = Part
pos = -0.3301576,8.596183,-0.004781146
rot = 0,0,0,1
attRot = 0,0,0,1
mir = 1,1,1
istg = 2
dstg = 2
sidx = -1
sqor = -1
attm = 0
link = fuelTank_4288517140
attN = top,fuelTank_4288517292
attN = bottom,fuelTank_4288517140
EVENTS
{
}
ACTIONS
{
}
}
PART
{
part = fuelTank_4288517140
partName = Part
pos = -0.3301576,6.717993,-0.004781146
rot = 0,0,0,1
attRot = 0,0,0,1
mir = 1,1,1
istg = 2
dstg = 2
sidx = -1
sqor = -1
attm = 0
link = liquidEngine_4288517108
attN = top,fuelTank_4288517172
attN = bottom,liquidEngine_4288517108
EVENTS
{
}
ACTIONS
{
}
}
PART
{
part = liquidEngine_4288517108
partName = Part
pos = -0.3301576,4.903666,-0.004781146
rot = 0,0,0,1
attRot = 0,0,0,1
mir = 1,1,1
istg = 2
dstg = 2
sidx = 1
sqor = 2
attm = 0
attN = top,fuelTank_4288517140
EVENTS
{
}
ACTIONS
{
}
MODULE
{
name = ModuleEngines
isEnabled = True
EngineIgnited = False
engineShutdown = False
currentThrottle = 0
flameout = False
staged = False
EVENTS
{
Activate
{
active = True
guiActive = True
guiIcon = Activate Engine
guiName = Activate Engine
category = Activate Engine
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
Shutdown
{
active = False
guiActive = True
guiIcon = Shutdown Engine
guiName = Shutdown Engine
category = Shutdown Engine
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
}
ACTIONS
{
OnAction
{
actionGroup = None
}
ShutdownAction
{
actionGroup = None
}
ActivateAction
{
actionGroup = None
}
}
}
MODULE
{
name = ModuleJettison
isEnabled = True
EVENTS
{
Jettison
{
active = False
guiActive = True
guiIcon = Jettison
guiName = Jettison
category = Jettison
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
}
ACTIONS
{
JettisonAction
{
actionGroup = None
}
}
}
MODULE
{
name = ModuleAnimateHeat
isEnabled = True
EVENTS
{
}
ACTIONS
{
}
}
MODULE
{
name = ModuleAlternator
isEnabled = True
EVENTS
{
}
ACTIONS
{
}
}
}

Edited by skips
Fix code tags
Link to comment
Share on other sites

Oh dear lord please use Code tags thats what they are for.

ship = Untitled Space Craft
version = 0.22.0
description =
type = VAB
PART
{
part = mk1podmj_4288518044
partName = Part
pos = -0.3301576,14.66477,-0.004781146
rot = 0,0,0,1
attRot = 0,0,0,1
mir = 1,1,1
istg = 0
dstg = 0
sidx = 0
sqor = 0
attm = 0
link = parachuteSingle_4288517958
link = fuelTank_4288517910
attN = bottom,fuelTank_4288517910
attN = top,parachuteSingle_4288517958
EVENTS
{
}
ACTIONS
{
}
MODULE
{
name = ModuleCommand
isEnabled = True
controlSrcStatusText =
EVENTS
{
MakeReference
{
active = True
guiActive = True
guiIcon = Control From Here
guiName = Control From Here
category = Control From Here
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
RenameVessel
{
active = True
guiActive = True
guiIcon = Rename Vessel
guiName = Rename Vessel
category = Rename Vessel
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
}
ACTIONS
{
}
}
MODULE
{
name = ModuleSAS
isEnabled = True
EVENTS
{
}
ACTIONS
{
}
}
MODULE
{
name = ModuleReactionWheel
isEnabled = True
stateString = Active
WheelState = Active
EVENTS
{
OnToggle
{
active = True
guiActive = True
guiIcon = Toggle Torque
guiName = Toggle Torque
category = Toggle Torque
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
}
ACTIONS
{
Activate
{
actionGroup = None
}
Deactivate
{
actionGroup = None
}
Toggle
{
actionGroup = None
}
}
}
MODULE
{
name = ModuleScienceExperiment
isEnabled = True
Deployed = False
EVENTS
{
DeployExperiment
{
active = True
guiActive = True
guiIcon = Deploy
guiName = Deploy
category = Deploy
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
ReviewDataEvent
{
active = True
guiActive = True
guiIcon = Review Data
guiName = Review Data
category = Review Data
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
ResetExperiment
{
active = True
guiActive = True
guiIcon = Reset
guiName = Reset
category = Reset
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
ResetExperimentExternal
{
active = True
guiActive = False
guiIcon = Reset
guiName = Reset
category = Reset
guiActiveUnfocused = True
unfocusedRange = 2
externalToEVAOnly = True
}
}
ACTIONS
{
DeployAction
{
actionGroup = Custom01
}
ResetAction
{
actionGroup = None
}
}
}
MODULE
{
name = ModuleScienceContainer
isEnabled = True
EVENTS
{
StoreDataExternalEvent
{
active = True
guiActive = False
guiIcon =
guiName = Store Experiments
category =
guiActiveUnfocused = True
unfocusedRange = 1.3
externalToEVAOnly = True
}
ReviewDataEvent
{
active = False
guiActive = True
guiIcon = Review Data
guiName = Review Stored Data (0)
category = Review Data
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
}
ACTIONS
{
}
}
MODULE
{
name = MechJebCore
isEnabled = True
EVENTS
{
}
ACTIONS
{
}
MechJebLocalSettings
{
MechJebModuleJoke
{
}
MechJebModuleMenu
{
}
MechJebModuleRendezvousAutopilotWindow
{
}
MechJebModuleRendezvousGuidance
{
}
MechJebModuleRoverController
{
heading
{
val = 0
_text = 0
}
speed
{
val = 10
_text = 10
}
}
MechJebModuleRCSBalancerWindow
{
}
MechJebModuleCustomInfoWindow
{
}
MechJebModuleRendezvousAutopilot
{
}
MechJebModuleCustomInfoWindow
{
}
MechJebModuleRoverWindow
{
}
MechJebModuleTargetController
{
}
MechJebModuleWarpHelper
{
}
MechJebModuleTranslatron
{
trans_spd = 0
}
MechJebModuleThrustWindow
{
}
MechJebModuleStageStats
{
}
MechJebModuleSmartASS
{
mode = ORBITAL
target = OFF
advReference = INERTIAL
advDirection = FORWARD
forceRol = False
srfHdg
{
val = 90
_text = 90
}
srfPit
{
val = 90
_text = 90
}
srfRol
{
val = 0
_text = 0
}
rol
{
val = 0
_text = 0
}
}
MechJebModuleSettings
{
}
MechJebModuleSpaceplaneGuidance
{
}
MechJebModuleSpaceplaneAutopilot
{
}
MechJebModuleCustomWindowEditor
{
}
MechJebModuleCustomInfoWindow
{
}
MechJebModuleDockingGuidance
{
}
MechJebModuleDockingAutopilot
{
forceRol = False
rol
{
val = 0
_text = 0
}
}
MechJebModuleAscentGuidance
{
}
MechJebModuleAscentAutopilot
{
}
MechJebModuleAttitudeAdjustment
{
}
MechJebModuleAscentPathEditor
{
}
MechJebModuleCustomInfoWindow
{
}
MechJebModuleManeuverPlanner
{
}
MechJebModuleLandingPredictions
{
}
MechJebModuleNodeExecutor
{
}
MechJebModuleNodeEditor
{
}
MechJebModuleInfoItems
{
}
MechJebModuleJokeObscurePanel
{
}
MechJebModuleLandingGuidance
{
}
MechJebModuleLandingAutopilot
{
deployGears = True
deployChutes = True
touchdownSpeed
{
val = 0.5
_text = 0.5
}
limitGearsStage
{
val = 0
_text = 0
}
limitChutesStage
{
val = 0
_text = 0
}
}
MechJebModuleWarpController
{
}
MechJebModuleThrustController
{
limitThrottle = False
maxThrottle
{
val = 1
_text = 100
}
}
MechJebModuleRCSController
{
}
MechJebModuleRCSBalancer
{
}
MechJebModuleAttitudeController
{
Tf = 0.3
}
MechJebModuleStagingController
{
}
MechJebModuleFlightRecorder
{
markUT = 0
deltaVExpended = 0
dragLosses = 0
gravityLosses = 0
steeringLosses = 0
markLatitude = 0
markLongitude = 0
markAltitude = 0
markBodyIndex = 1
maxDragGees = 0
}
}
}
MODULE
{
name = ModuleTripLogger
isEnabled = False
EVENTS
{
}
ACTIONS
{
}
Surfaced
{
}
Flew
{
}
FlewBy
{
}
Orbited
{
}
SubOrbited
{
}
}
}
PART
{
part = parachuteSingle_4288517958
partName = Part
pos = -0.3301576,15.32223,-0.004781146
rot = 0,0,0,1
attRot = 0,0,0,1
mir = 1,1,1
istg = 0
dstg = 0
sidx = 1
sqor = 0
attm = 0
attN = bottom,mk1podmj_4288518044
EVENTS
{
}
ACTIONS
{
}
MODULE
{
name = ModuleParachute
isEnabled = True
persistentState = STOWED
staged = False
EVENTS
{
Deploy
{
active = True
guiActive = True
guiIcon = Deploy Chute
guiName = Deploy Chute
category = Deploy Chute
guiActiveUnfocused = True
unfocusedRange = 4
externalToEVAOnly = True
}
CutParachute
{
active = False
guiActive = True
guiIcon = Cut Parachute
guiName = Cut Parachute
category = Cut Parachute
guiActiveUnfocused = True
unfocusedRange = 4
externalToEVAOnly = True
}
Repack
{
active = False
guiActive = False
guiIcon = Repack Chute
guiName = Repack Chute
category = Repack Chute
guiActiveUnfocused = True
unfocusedRange = 4
externalToEVAOnly = True
}
}
ACTIONS
{
DeployAction
{
actionGroup = None
}
CutAction
{
actionGroup = None
}
}
}
}
PART
{
part = fuelTank_4288517910
partName = Part
pos = -0.3301576,13.29404,-0.004781146
rot = 0,0,0,1
attRot = 0,0,0,1
mir = 1,1,1
istg = 0
dstg = 0
sidx = -1
sqor = -1
attm = 0
link = liquidEngine3_4288517878
link = GooExperiment_4288517792
link = GooExperiment_4288517748
link = landingLeg1_4288517704
link = landingLeg1_4288517610
link = landingLeg1_4288517516
link = landingLeg1_4288517422
link = parachuteRadial_4288517260
link = parachuteRadial_4288517216
attN = top,mk1podmj_4288518044
attN = bottom,liquidEngine3_4288517878
EVENTS
{
}
ACTIONS
{
}
}
PART
{
part = liquidEngine3_4288517878
partName = Part
pos = -0.3301576,12.11092,-0.004781146
rot = 0,0,0,1
attRot = 0,0,0,1
mir = 1,1,1
istg = 1
dstg = 0
sidx = 0
sqor = 1
attm = 0
link = stackDecoupler_4288517328
attN = top,fuelTank_4288517910
attN = bottom,stackDecoupler_4288517328
EVENTS
{
}
ACTIONS
{
}
MODULE
{
name = ModuleEngines
isEnabled = True
EngineIgnited = False
engineShutdown = False
currentThrottle = 0
flameout = False
staged = False
EVENTS
{
Activate
{
active = True
guiActive = True
guiIcon = Activate Engine
guiName = Activate Engine
category = Activate Engine
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
Shutdown
{
active = False
guiActive = True
guiIcon = Shutdown Engine
guiName = Shutdown Engine
category = Shutdown Engine
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
}
ACTIONS
{
OnAction
{
actionGroup = None
}
ShutdownAction
{
actionGroup = None
}
ActivateAction
{
actionGroup = None
}
}
}
MODULE
{
name = ModuleGimbal
isEnabled = True
gimbalLock = False
EVENTS
{
LockGimbal
{
active = True
guiActive = True
guiIcon = Lock Gimbal
guiName = Lock Gimbal
category = Lock Gimbal
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
FreeGimbal
{
active = False
guiActive = True
guiIcon = Free Gimbal
guiName = Free Gimbal
category = Free Gimbal
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
}
ACTIONS
{
ToggleAction
{
actionGroup = None
}
}
}
MODULE
{
name = ModuleAnimateHeat
isEnabled = True
EVENTS
{
}
ACTIONS
{
}
}
MODULE
{
name = ModuleJettison
isEnabled = True
EVENTS
{
Jettison
{
active = False
guiActive = True
guiIcon = Jettison
guiName = Jettison
category = Jettison
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
}
ACTIONS
{
JettisonAction
{
actionGroup = None
}
}
}
}
PART
{
part = GooExperiment_4288517792
partName = Part
pos = -0.7379735,12.87522,-0.2402336
rot = 0,-0.5000001,0,-0.8660254
attRot = 0,0,0,1
mir = 1,1,1
istg = 0
dstg = 0
sidx = -1
sqor = -1
attm = 1
sym = GooExperiment_4288517748
srfN = srfAttach,fuelTank_4288517910
EVENTS
{
}
ACTIONS
{
}
MODULE
{
name = ModuleAnimateGeneric
isEnabled = True
status = Locked
animSwitch = True
animTime = 0
animSpeed = 1
EVENTS
{
Toggle
{
active = True
guiActive = False
guiIcon = Toggle
guiName = Deploy
category = Toggle
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
}
ACTIONS
{
ToggleAction
{
actionGroup = None
}
}
}
MODULE
{
name = ModuleScienceExperiment
isEnabled = True
Deployed = False
EVENTS
{
DeployExperiment
{
active = True
guiActive = True
guiIcon = Deploy
guiName = Deploy
category = Deploy
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
ReviewDataEvent
{
active = True
guiActive = True
guiIcon = Review Data
guiName = Review Data
category = Review Data
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
ResetExperiment
{
active = True
guiActive = True
guiIcon = Reset
guiName = Reset
category = Reset
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
ResetExperimentExternal
{
active = True
guiActive = False
guiIcon = Reset
guiName = Reset
category = Reset
guiActiveUnfocused = True
unfocusedRange = 2
externalToEVAOnly = True
}
}
ACTIONS
{
DeployAction
{
actionGroup = Custom01
}
ResetAction
{
actionGroup = None
}
}
}
}
PART
{
part = GooExperiment_4288517748
partName = Part
pos = 0.07765827,12.87522,0.2306713
rot = 0,-0.8660253,0,0.5000002
attRot = 0,0,0,1
mir = 1,1,1
istg = 0
dstg = 0
sidx = -1
sqor = -1
attm = 1
sym = GooExperiment_4288517792
srfN = srfAttach,fuelTank_4288517910
EVENTS
{
}
ACTIONS
{
}
MODULE
{
name = ModuleAnimateGeneric
isEnabled = True
status = Locked
animSwitch = True
animTime = 0
animSpeed = 1
EVENTS
{
Toggle
{
active = True
guiActive = False
guiIcon = Toggle
guiName = Deploy
category = Toggle
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
}
ACTIONS
{
ToggleAction
{
actionGroup = None
}
}
}
MODULE
{
name = ModuleScienceExperiment
isEnabled = True
Deployed = False
EVENTS
{
DeployExperiment
{
active = True
guiActive = True
guiIcon = Deploy
guiName = Deploy
category = Deploy
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
ReviewDataEvent
{
active = True
guiActive = True
guiIcon = Review Data
guiName = Review Data
category = Review Data
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
ResetExperiment
{
active = True
guiActive = True
guiIcon = Reset
guiName = Reset
category = Reset
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
ResetExperimentExternal
{
active = True
guiActive = False
guiIcon = Reset
guiName = Reset
category = Reset
guiActiveUnfocused = True
unfocusedRange = 2
externalToEVAOnly = True
}
}
ACTIONS
{
DeployAction
{
actionGroup = Custom01
}
ResetAction
{
actionGroup = None
}
}
}
}
PART
{
part = landingLeg1_4288517704
partName = Part
pos = -0.7097329,12.49271,-0.6622248
rot = 0,0.5,0,-0.8660254
attRot = 0,0,0,1
mir = 1,1,1
istg = 0
dstg = 0
sidx = -1
sqor = -1
attm = 1
sym = landingLeg1_4288517610
sym = landingLeg1_4288517516
sym = landingLeg1_4288517422
srfN = srfAttach,fuelTank_4288517910
EVENTS
{
}
ACTIONS
{
}
MODULE
{
name = ModuleLandingLeg
isEnabled = True
savedAnimationTime = 0
savedAnimationSpeed = 0
savedLegState = 0
savedLocalPosition = (0, 0, 0)
EVENTS
{
LowerLeg
{
active = True
guiActive = True
guiIcon = Lower Legs
guiName = Lower Legs
category = Lower Legs
guiActiveUnfocused = True
unfocusedRange = 4
externalToEVAOnly = True
}
RaiseLeg
{
active = False
guiActive = True
guiIcon = Raise Legs
guiName = Raise Legs
category = Raise Legs
guiActiveUnfocused = True
unfocusedRange = 4
externalToEVAOnly = True
}
RepairLeg
{
active = False
guiActive = False
guiIcon = Repair Leg
guiName = Repair Leg
category = Repair Leg
guiActiveUnfocused = True
unfocusedRange = 4
externalToEVAOnly = True
}
}
ACTIONS
{
OnAction
{
actionGroup = Gear
}
RaiseAction
{
actionGroup = None
}
LowerAction
{
actionGroup = None
}
}
}
}
PART
{
part = landingLeg1_4288517610
partName = Part
pos = -0.9876013,12.49271,0.3747941
rot = 0,-0.2588191,0,-0.9659258
attRot = 0,0,0,1
mir = 1,1,1
istg = 0
dstg = 0
sidx = -1
sqor = -1
attm = 1
sym = landingLeg1_4288517704
sym = landingLeg1_4288517516
sym = landingLeg1_4288517422
srfN = srfAttach,fuelTank_4288517910
EVENTS
{
}
ACTIONS
{
}
MODULE
{
name = ModuleLandingLeg
isEnabled = True
savedAnimationTime = 0
savedAnimationSpeed = 0
savedLegState = 0
savedLocalPosition = (0, 0, 0)
EVENTS
{
LowerLeg
{
active = True
guiActive = True
guiIcon = Lower Legs
guiName = Lower Legs
category = Lower Legs
guiActiveUnfocused = True
unfocusedRange = 4
externalToEVAOnly = True
}
RaiseLeg
{
active = False
guiActive = True
guiIcon = Raise Legs
guiName = Raise Legs
category = Raise Legs
guiActiveUnfocused = True
unfocusedRange = 4
externalToEVAOnly = True
}
RepairLeg
{
active = False
guiActive = False
guiIcon = Repair Leg
guiName = Repair Leg
category = Repair Leg
guiActiveUnfocused = True
unfocusedRange = 4
externalToEVAOnly = True
}
}
ACTIONS
{
OnAction
{
actionGroup = Gear
}
RaiseAction
{
actionGroup = None
}
LowerAction
{
actionGroup = None
}
}
}
}
PART
{
part = landingLeg1_4288517516
partName = Part
pos = 0.0494177,12.49271,0.6526625
rot = 0,-0.8660254,0,-0.5
attRot = 0,0,0,1
mir = 1,1,1
istg = 0
dstg = 0
sidx = -1
sqor = -1
attm = 1
sym = landingLeg1_4288517704
sym = landingLeg1_4288517610
sym = landingLeg1_4288517422
srfN = srfAttach,fuelTank_4288517910
EVENTS
{
}
ACTIONS
{
}
MODULE
{
name = ModuleLandingLeg
isEnabled = True
savedAnimationTime = 0
savedAnimationSpeed = 0
savedLegState = 0
savedLocalPosition = (0, 0, 0)
EVENTS
{
LowerLeg
{
active = True
guiActive = True
guiIcon = Lower Legs
guiName = Lower Legs
category = Lower Legs
guiActiveUnfocused = True
unfocusedRange = 4
externalToEVAOnly = True
}
RaiseLeg
{
active = False
guiActive = True
guiIcon = Raise Legs
guiName = Raise Legs
category = Raise Legs
guiActiveUnfocused = True
unfocusedRange = 4
externalToEVAOnly = True
}
RepairLeg
{
active = False
guiActive = False
guiIcon = Repair Leg
guiName = Repair Leg
category = Repair Leg
guiActiveUnfocused = True
unfocusedRange = 4
externalToEVAOnly = True
}
}
ACTIONS
{
OnAction
{
actionGroup = Gear
}
RaiseAction
{
actionGroup = None
}
LowerAction
{
actionGroup = None
}
}
}
}
PART
{
part = landingLeg1_4288517422
partName = Part
pos = 0.3272859,12.49271,-0.3843565
rot = 0,-0.9659258,0,0.2588191
attRot = 0,0,0,1
mir = 1,1,1
istg = 0
dstg = 0
sidx = -1
sqor = -1
attm = 1
sym = landingLeg1_4288517704
sym = landingLeg1_4288517610
sym = landingLeg1_4288517516
srfN = srfAttach,fuelTank_4288517910
EVENTS
{
}
ACTIONS
{
}
MODULE
{
name = ModuleLandingLeg
isEnabled = True
savedAnimationTime = 0
savedAnimationSpeed = 0
savedLegState = 0
savedLocalPosition = (0, 0, 0)
EVENTS
{
LowerLeg
{
active = True
guiActive = True
guiIcon = Lower Legs
guiName = Lower Legs
category = Lower Legs
guiActiveUnfocused = True
unfocusedRange = 4
externalToEVAOnly = True
}
RaiseLeg
{
active = False
guiActive = True
guiIcon = Raise Legs
guiName = Raise Legs
category = Raise Legs
guiActiveUnfocused = True
unfocusedRange = 4
externalToEVAOnly = True
}
RepairLeg
{
active = False
guiActive = False
guiIcon = Repair Leg
guiName = Repair Leg
category = Repair Leg
guiActiveUnfocused = True
unfocusedRange = 4
externalToEVAOnly = True
}
}
ACTIONS
{
OnAction
{
actionGroup = Gear
}
RaiseAction
{
actionGroup = None
}
LowerAction
{
actionGroup = None
}
}
}
}
PART
{
part = stackDecoupler_4288517328
partName = Part
pos = -0.3301576,11.57306,-0.004781146
rot = 0,0,0,1
attRot = 0,0,0,1
mir = 1,1,1
istg = 1
dstg = 1
sidx = 1
sqor = 1
attm = 0
link = fuelTank_4288517292
attN = bottom,fuelTank_4288517292
attN = top,liquidEngine3_4288517878
EVENTS
{
}
ACTIONS
{
}
MODULE
{
name = ModuleDecouple
isEnabled = True
isDecoupled = False
EVENTS
{
Decouple
{
active = True
guiActive = True
guiIcon = Decouple
guiName = Decouple
category = Decouple
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
}
ACTIONS
{
DecoupleAction
{
actionGroup = None
}
}
}
}
PART
{
part = fuelTank_4288517292
partName = Part
pos = -0.3301576,10.47437,-0.004781146
rot = 0,0,0,1
attRot = 0,0,0,1
mir = 1,1,1
istg = 2
dstg = 2
sidx = -1
sqor = -1
attm = 0
link = fuelTank_4288517172
attN = top,stackDecoupler_4288517328
attN = bottom,fuelTank_4288517172
EVENTS
{
}
ACTIONS
{
}
}
PART
{
part = parachuteRadial_4288517260
partName = Part
pos = -0.8663487,13.89214,-0.3143511
rot = 0,-0.5000001,0,-0.8660254
attRot = 0,0,0,1
mir = 1,1,1
istg = 0
dstg = 0
sidx = 2
sqor = 0
attm = 1
sym = parachuteRadial_4288517216
srfN = srfAttach,fuelTank_4288517910
EVENTS
{
}
ACTIONS
{
}
MODULE
{
name = ModuleParachute
isEnabled = True
persistentState = STOWED
staged = False
EVENTS
{
Deploy
{
active = True
guiActive = True
guiIcon = Deploy Chute
guiName = Deploy Chute
category = Deploy Chute
guiActiveUnfocused = True
unfocusedRange = 4
externalToEVAOnly = True
}
CutParachute
{
active = False
guiActive = True
guiIcon = Cut Parachute
guiName = Cut Parachute
category = Cut Parachute
guiActiveUnfocused = True
unfocusedRange = 4
externalToEVAOnly = True
}
Repack
{
active = False
guiActive = False
guiIcon = Repack Chute
guiName = Repack Chute
category = Repack Chute
guiActiveUnfocused = True
unfocusedRange = 4
externalToEVAOnly = True
}
}
ACTIONS
{
DeployAction
{
actionGroup = None
}
CutAction
{
actionGroup = None
}
}
}
}
PART
{
part = parachuteRadial_4288517216
partName = Part
pos = 0.2060335,13.89214,0.3047887
rot = 0,-0.8660253,0,0.5000002
attRot = 0,0,0,1
mir = 1,1,1
istg = 0
dstg = 0
sidx = 3
sqor = 0
attm = 1
sym = parachuteRadial_4288517260
srfN = srfAttach,fuelTank_4288517910
EVENTS
{
}
ACTIONS
{
}
MODULE
{
name = ModuleParachute
isEnabled = True
persistentState = STOWED
staged = False
EVENTS
{
Deploy
{
active = True
guiActive = True
guiIcon = Deploy Chute
guiName = Deploy Chute
category = Deploy Chute
guiActiveUnfocused = True
unfocusedRange = 4
externalToEVAOnly = True
}
CutParachute
{
active = False
guiActive = True
guiIcon = Cut Parachute
guiName = Cut Parachute
category = Cut Parachute
guiActiveUnfocused = True
unfocusedRange = 4
externalToEVAOnly = True
}
Repack
{
active = False
guiActive = False
guiIcon = Repack Chute
guiName = Repack Chute
category = Repack Chute
guiActiveUnfocused = True
unfocusedRange = 4
externalToEVAOnly = True
}
}
ACTIONS
{
DeployAction
{
actionGroup = None
}
CutAction
{
actionGroup = None
}
}
}
}
PART
{
part = fuelTank_4288517172
partName = Part
pos = -0.3301576,8.596183,-0.004781146
rot = 0,0,0,1
attRot = 0,0,0,1
mir = 1,1,1
istg = 2
dstg = 2
sidx = -1
sqor = -1
attm = 0
link = fuelTank_4288517140
attN = top,fuelTank_4288517292
attN = bottom,fuelTank_4288517140
EVENTS
{
}
ACTIONS
{
}
}
PART
{
part = fuelTank_4288517140
partName = Part
pos = -0.3301576,6.717993,-0.004781146
rot = 0,0,0,1
attRot = 0,0,0,1
mir = 1,1,1
istg = 2
dstg = 2
sidx = -1
sqor = -1
attm = 0
link = liquidEngine_4288517108
attN = top,fuelTank_4288517172
attN = bottom,liquidEngine_4288517108
EVENTS
{
}
ACTIONS
{
}
}
PART
{
part = liquidEngine_4288517108
partName = Part
pos = -0.3301576,4.903666,-0.004781146
rot = 0,0,0,1
attRot = 0,0,0,1
mir = 1,1,1
istg = 2
dstg = 2
sidx = 1
sqor = 2
attm = 0
attN = top,fuelTank_4288517140
EVENTS
{
}
ACTIONS
{
}
MODULE
{
name = ModuleEngines
isEnabled = True
EngineIgnited = False
engineShutdown = False
currentThrottle = 0
flameout = False
staged = False
EVENTS
{
Activate
{
active = True
guiActive = True
guiIcon = Activate Engine
guiName = Activate Engine
category = Activate Engine
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
Shutdown
{
active = False
guiActive = True
guiIcon = Shutdown Engine
guiName = Shutdown Engine
category = Shutdown Engine
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
}
ACTIONS
{
OnAction
{
actionGroup = None
}
ShutdownAction
{
actionGroup = None
}
ActivateAction
{
actionGroup = None
}
}
}
MODULE
{
name = ModuleJettison
isEnabled = True
EVENTS
{
Jettison
{
active = False
guiActive = True
guiIcon = Jettison
guiName = Jettison
category = Jettison
guiActiveUnfocused = False
unfocusedRange = 2
externalToEVAOnly = True
}
}
ACTIONS
{
JettisonAction
{
actionGroup = None
}
}
}
MODULE
{
name = ModuleAnimateHeat
isEnabled = True
EVENTS
{
}
ACTIONS
{
}
}
MODULE
{
name = ModuleAlternator
isEnabled = True
EVENTS
{
}
ACTIONS
{
}
}
}

Link to comment
Share on other sites

Will there be an update for career mode as well?:)

There's been one....

As many people have now pointed out it is courtious to check the last few pages of a thread before asking questions (or use the search tool).

Dev builds are being resularly updated, and career mode has been implemented.

Link to comment
Share on other sites

Guest
This topic is now closed to further replies.
×
×
  • Create New...