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KSP RSS Problem


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Hello, this is my very first post on the forums so please be gentle! First of all I love KSP and rocket games, I love to add mods into this game. But to get to the point im focusing on one mod pack and one mod. First the mod pack is Realism Overhaul (Awesome Mod Pack) the mod is Real Solar System (Outstanding mod). Now I have had an insanely sad bug where I got onto the launchpad but smoke is already coming out of the launch pad, the next bug is when I press space to ignite the first stage nothing happens (Booo). Im wondering if anyone has a solution to this bug but right now im just working on the stock solar system and using KW Rocketry and Procedural Parts to recreate soviet space crafts. Anyways I am hoping somebody knows to remedy to this bump in the night. Best Regards -DunaLandings :D

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You might get more eyes if you post your issue with some more data at this thread:

http://forum.kerbalspaceprogram.com/threads/99966-1-0-4-Realism-Overhaul-v10-4-1-2015-264/page282

I personally work on configs for a number of mods for RSS/RO, and I'm not sure of anybody who has looked over KW Rocketry in a while for compatibility. The smoke coming out of the launch pad generally means that the engine FX were not properly configured. I know this because I've seen the same issue on some engines I was in the process of configuring :P

If the engines also didn't light, that would further lead me to believe that the KW parts you were working with are not currently configured for RSS/RO.

Did you use CKAN in installing the mods to build up your RSS/RO install? If not, it is definitely worth a look as many modders have fed CKAN useful information, so the program already knows which other mods are necessary and recommended to work with other mods well.

https://github.com/KSP-CKAN/CKAN/releases

I would humbly recommend SXT, Ven's stock revamp, and FASA as mods with a high level of RSS/RO compatibility. With our next release Tantares will also be highly RSS?RO compatible (thanks Niemand303!) which is a stock-looking mod with a lot of soviet parts. Some mods, like FASA also come with pre-built craft, which I put in to hopefully help interested new players of RSS/RO get acquainted with our style of rockets and fuels and such without having to build one from scratch.

I certainly hope you find your way to help, and that my above comments are helpful in and of themselves. Best of luck!

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  • 1 month later...
On 10/29/2015 at 6:07 AM, stratochief66 said:

You might get more eyes if you post your issue with some more data at this thread:

http://forum.kerbalspaceprogram.com/threads/99966-1-0-4-Realism-Overhaul-v10-4-1-2015-264/page282

I personally work on configs for a number of mods for RSS/RO, and I'm not sure of anybody who has looked over KW Rocketry in a while for compatibility. The smoke coming out of the launch pad generally means that the engine FX were not properly configured. I know this because I've seen the same issue on some engines I was in the process of configuring :P

If the engines also didn't light, that would further lead me to believe that the KW parts you were working with are not currently configured for RSS/RO.

Did you use CKAN in installing the mods to build up your RSS/RO install? If not, it is definitely worth a look as many modders have fed CKAN useful information, so the program already knows which other mods are necessary and recommended to work with other mods well.

https://github.com/KSP-CKAN/CKAN/releases

I would humbly recommend SXT, Ven's stock revamp, and FASA as mods with a high level of RSS/RO compatibility. With our next release Tantares will also be highly RSS?RO compatible (thanks Niemand303!) which is a stock-looking mod with a lot of soviet parts. Some mods, like FASA also come with pre-built craft, which I put in to hopefully help interested new players of RSS/RO get acquainted with our style of rockets and fuels and such without having to build one from scratch.

I certainly hope you find your way to help, and that my above comments are helpful in and of themselves. Best of luck!

Is there a list in which I can find mods which are 100% or atleast 80% compatible with RSS/RO but should not have problems like completely non ro or might cause RSS to fail or might cause texture glitch and so on...

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