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Orbit Lines Disappear in Map Mode


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In map view, if I zoom out past the Kerbin system, all celestial body orbit lines (gray in color) as well as my craft's orbits (several colors) disappear.

I just filed this bug today: http://bugs.kerbalspaceprogram.com/issues/5911

They marked it as duplicate, which I get, but the original bug is marked 'low' priority. This is 'critical' for me. I can't play the game past Minmus.

Anyways, I was wondering if anybody had seen this before or had any workarounds I might try. To clarify, I just started playing KSP in 1.0.4. This bug is still apparent in 1.0.5. I don't have to do anything to reproduce. It always does this.

Edited by honkbert
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Hopefully KSP 1.1 / Unity5 fixes this for good, the UI is all new.

That'd be why any reports on this aren't considered high at the present time, as all UI work is deferred.

It's also difficult to reproduce as it seems to be hardware/driver specific, but Apple doesn't seem to make OSX drivers available.

honkbert, please let us know if the workarounds that max_42 and smjjames mention work for you.

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:)[quote name='smjjames']I get this bug sometimes when moving the game window around (I play in windowed mode), going to KSC and back usually fixes this.[/QUOTE]

Holy moly! Your fix didn't work but thank you for mentioning "windowed mode"! That set me off trying to experiment. I tried a ton of different timings and combinations, but it turns out the simpler one did the trick: if I turn Fullscreen off [I]right[/I] when KSP launches out of Steam (⌘F) then my orbits are drawn! RELIEF! I can play the game now.

Thanks everyone.

As an aside, I look forward to the 1.1/U5 fix. The whole UI is kind of a buggy piece-of-s*** for Mac users. Still playable, but highly annoying. OH well. I love the game so much I play anyway. Don't tell Squad.
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