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Making Mods


George2004

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1 hour ago, George2004 said:

Is someone going to answer me or not?

Your question is way too broad, and the answer would be complicated. Basically you need to:

  1. Learn to create 3d models (Blender, SketchUp, Wings 3D, etc)
  2. Learn to UV map those models
  3. Learn to create textures
  4. Learn to use Unity to export those Models + Textures into a Mu file
  5. Learn to create a config to go along with your model
  6. Optional - Learn to code C# to create custom modules for your parts.

Simple right? See HERE for slightly more details, and check out the Development links compilation thread as well. You will need to do the homework yourself for the most part though. If you hit a snag, you can always come here for help.

Edited by Randazzo
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