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mods won't work properly


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Whenever I download a mod, only certain components come through, sometimes only one. I might be using 64-bit but when I change the option on the launcher to run 32-bit there seems to be no difference. So far though, this has only really affected part-packs that come with a mod (except for kerbal galaxy 2 which broke my game completely), other types of mod look and work ok. For instance, when I got cryogenic engines, the engines didn't show up but the interstellar fuel switch did work.

If anyone has any ideas on how to fix this I would be really grateful.

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4 minutes ago, Klaus_4 said:

Whenever I download a mod, only certain components come through, sometimes only one. I might be using 64-bit but when I change the option on the launcher to run 32-bit there seems to be no difference. So far though, this has only really affected part-packs that come with a mod (except for kerbal galaxy 2 which broke my game completely), other types of mod look and work ok. For instance, when I got cryogenic engines, the engines didn't show up but the interstellar fuel switch did work.

If anyone has any ideas on how to fix this I would be really grateful.

If you're using the 64-bit hack, then that's probably your problem right there. Otherwise, make sure you're installing the mods in the proper location.  (Usually ...\GameData\ModFolderHere)

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30 minutes ago, Randazzo said:

If you're using the 64-bit hack, then that's probably your problem right there. Otherwise, make sure you're installing the mods in the proper location.  (Usually ...\GameData\ModFolderHere)

And make sure you download and install mods that are actually build for the KSP version you are using. Mods build for 0.90 for example can sometimes work on 1.0.5 but there certainly are no guarantees.

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