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What is sitMask, and how is it defined?


linuxgurugamer

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They're commented in ScienceDefs.cfg:

// situation bits:
// SrfLanded = 1,
// SrfSplashed = 2,
// FlyingLow = 4,
// FlyingHigh = 8,
// InSpaceLow = 16,
// InSpaceHigh = 32

It's a simple bitmask. Add the numbers for the flags you want to set and you're good to go. Also applies to the biome mask

Edit: It's the ExperimentSituations enum if you're doing something programmatically

Edited by xEvilReeperx
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