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Needed for GAP Contract Pack Expansion: BDArmory Vehicles


inigma

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Ok... what have I been working on? a TOP SECRET project that I can now reveal. I need testers for my first ever BDArmory career contract! Accept this baby, and be presented with a very relevant mission for very relevant times...

 

Will require: KAX, Take Command, BDArmory, Contract Configurator, and GAP all installed from CKAN.

Send in your best AI planes to clean up the opposition or get in there and help them yourself, BDArmory makes it possible.

 

What I need:

I want to reduce the reliance on Take Command since I keep running into bugs with Contract Configurator and Take Command. Essentially I need crewed, but podded vehicles with the simplest (WWII era) parts available, with a weapons manager set to guard mode Team B:

  • 50 cal AA
  • Simple WWII style airplanes with single or dual 50 cal machine guns
  • A WWII style bomber with 2-4 dumb bombs and two 50 cal gun turrets I can sell to the player for in-game for funds
  • all craft must have a weapons manager, all aircraft must have an autopilot.
  • part counts preferably under 30 parts for planes, 10-20 parts for AA.
  • you must test your designs to make sure they work by hyperediting them off the runway and attacking with a separate craft.
  • all parts must be compatible with a base mod install of KAX and BDArmory only.

Post a picture to be considered!

Edited by inigma
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Hi @inigma,

I'm almost done the first of two fighters. Is the P100 Turboprop too advanced? How about the Juno?

Also, what size do you want the bomber to be? I can make it pretty large using the Mk3 parts, but idk if you want that. I can also make a fighter-bomber, too.

Edited by Dman979
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@inigma,

I've made the AA gun. It's pretty simple, and is 8 parts. Pretty deadly, too. Shot down a 3-fighter sortie without a scratch.

I have two fighter designs made. One uses the P100 and a Juno, the other uses the other big engine (can't remember the name right now). You can sell the first one to the player, and use the second one for the enemy.

I also have a twin engined bomber similar to the Mosquito, which can carry 6 bombs under-wing. It has a dorsal and ventral .50 cal turret, and uses the P100.

I'm just finishing up final testing on the crafts, and I can get them to you tomorrow or later tonight.

Edited by Dman979
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18 hours ago, Dman979 said:

@inigma,

I've made the AA gun. It's pretty simple, and is 8 parts. Pretty deadly, too. Shot down a 3-fighter sortie without a scratch.

I have two fighter designs made. One uses the P100 and a Juno, the other uses the other big engine (can't remember the name right now). You can sell the first one to the player, and use the second one for the enemy.

I also have a twin engined bomber similar to the Mosquito, which can carry 6 bombs under-wing. It has a dorsal and ventral .50 cal turret, and uses the P100.

I'm just finishing up final testing on the crafts, and I can get them to you tomorrow or later tonight.

OK awesome! Got pics?

On 2/3/2016 at 2:22 PM, The Optimist said:

You want to peruse some of my aesthetically pleasing tank designs, and modify them to your own needs?

Pics?

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@inigma I have made a fighter 20 parts. 2 Browning m2s with 2400 rnds. Its quite manoeuvrable and has an ok cruising speed  of 140m/s .Its based on the P400 AirCobra. Hope you like it

plus a bomber based on the B25 Mitchel. Though it has 42 parts. 1 turret in the front, 1 in the tail.although its approx 45 parts

P400

Z1XomXO.jpgD

http://kerbalx.com/Jackeled/P400

B25

78elDN3.jpg

 

http://kerbalx.com/Jackeled/K-25

 

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