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Realism Overhall 44mods total RAM CRASH !


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I recently moved to KSP Realism overhaul rather than frustration from orbital difficulty I struggle to keep the program running after about 10-15 mins the game hits around 3.8gb and crashes I often dont get a flight I sometimes get as far as editing a craft hitting either build or exit to space center and crash. I have open GL active and active texture management and running at half texture resolution.

 

I am running; Windows 7 64bit 

xeon e1230v2 (strange I know I had an I5 3570k but my Mrs now has that and I had the xeon spare)

GTX 660 2gb GDDR5

16gb ripjaw RAM

 

PLEASE HELP!!!!

 

Thanks

 

Edited by Dwsg01
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1 hour ago, Dwsg01 said:

I recently moved to KSP Realism overhaul rather than frustration from orbital difficulty I struggle to keep the program running after about 10-15 mins the game hits around 3.8gb and crashes I often dont get a flight I sometimes get as far as editing a craft hitting either build or exit to space center and crash. I have open GL active and active texture management and running at half texture resolution.

 

I am running; Windows 7 64bit 

xeon e1230v2 (strange I know I had an I5 3570k but my Mrs now has that and I had the xeon spare)

GTX 660 2gb GDDR5

16gb ripjaw RAM

 

PLEASE HELP!!!!

 

Thanks

 

Wait till 1.1 or hack it to get 64 bit.

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One I think that this may be purely because of the fact that you have over 44 mods including realism overhaul two you should follow what Nathankell said and look at the sticky on the top of this forum page another thing I would like to comment on is your grammar use you do not use punctuation marks you do not even use apostrophes your OP is a huge run-on sentence how are you even satisfied while writing this thread topic I don't even know I never do that.

Seriously, you're not Leo Tolstoy. Only he can do that well.

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31 minutes ago, NathanKell said:

Please follow the steps in the sticky at the top of this forum. :)

I've done what is stable already I even put that I have used open gl forcing dx11 causes graphics glitches and 64 bit hacks are unstable the building show as fully upgraded so no good 

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31 minutes ago, Matuchkin said:

One I think that this may be purely because of the fact that you have over 44 mods including realism overhaul two you should follow what Nathankell said and look at the sticky on the top of this forum page another thing I would like to comment on is your grammar use you do not use punctuation marks you do not even use apostrophes your OP is a huge run-on sentence how are you even satisfied while writing this thread topic I don't even know I never do that.

Seriously, you're not Leo Tolstoy. Only he can do that well.

I am running the mods recommended widely for realism overhaul, are there any you wouldn't bother with?

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50 minutes ago, NathanKell said:

Please follow the steps in the sticky at the top of this forum. :)

My apologise I did not see this sticky I'm on my mobile and it's half way down the page, a post about ram relief is at the top. I will jump on my computer and create a full report asap

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38 minutes ago, NathanKell said:

Here is the link. Do please try reading all of it, and doing all of what it asks. I can't help you without the things it asks for.

 

KSP: 1.0.5 Windows 7 64bit

Problem: Crashing after 10-15 mins when ram limitis reached no particular mod

Mods installed:

All recommended for realism overall

Reproduction steps:

Run KSP for 10-15 mins on switch from one instance to another like VAB to the space centre game crashes/closes

Log: http://we.tl/3duQ8Tlra7

 

 

Edited by Dwsg01
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You ran out memory for the KSP process. However, I can't tell exactly what you mean by "all recommended mods" -- some people think that includes the 'suggested' mods as well, so I really do ask you to follow the instructions and provide your complete mod list. Further, unless you tell me, I don't know what size texture pack you installed for RSS, or any of the other options.

Once you actually tell me what mods you have installed, I can help you figure out where to save on RAM.

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1 hour ago, Dwsg01 said:

I am running the mods recommended widely for realism overhaul, are there any you wouldn't bother with?

It is widely not recommended to install every single mod from the RO repository.

Do you have a certain mod called Realistic Visual Enhancements? That may be causing most of your problems.

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1 hour ago, NathanKell said:

You ran out memory for the KSP process. However, I can't tell exactly what you mean by "all recommended mods" -- some people think that includes the 'suggested' mods as well, so I really do ask you to follow the instructions and provide your complete mod list. Further, unless you tell me, I don't know what size texture pack you installed for RSS, or any of the other options.

Once you actually tell me what mods you have installed, I can help you figure out where to save on RAM.

Okis according to CKAN there are more than 44 mods here but when I load KSP it shows 44 :S: 

(Semi)Saturatable Reaction Wheels (SemiSaturatableRW 1.10.2.1)
Action Groups Extended (AGExt 1.34d)
Active Texture Management - X86 - Basic (ActiveTextureManagement-x86-Basic 5-0)
Advanced Jet Engine (AdvancedJetEngine v2.6.1)
AIES Aerospace (AIESAerospace-Unofficial 1.6.1)
Ambient Light Adjustment (AmbientLightAdjustment 1.5.4.2)
Asteroid Day (AsteroidDay 1.0.5)
Aviation Lights (AviationLights 3.8)
B9 Aerospace Procedural Parts - Fork (B9-PWings-Fork 2.1)
BahamutoD Animation Modules (BDAnimationModules v0.6.2)
Community Resource Pack (CommunityResourcePack 0.4.9.0)
Community Tech Tree (CommunityTechTree 2.3)
Connected Living Space (ConnectedLivingSpace 1.2.0.1)
Contract Configurator (ContractConfigurator 1.9.6)
Contracts Window + (ContractsWindowPlus 6.0)
Custom Barn Kit (CustomBarnKit 1.1.3.0)
Deadly Reentry Continued (DeadlyReentry v7.3.1)
Distant Object Enhancement (DistantObject v1.6.4)
Distant Object Enhancement Real Solar System config (DistantObject-RealSolarSystem v1.6.4)
DMagic Orbital Science (DMagicOrbitalScience 1.1)
Engine Lighting (EngineLighting 1.4.1)
FASA - Frizzank's Aeronautics and Space Administration (FASA 1:5.44)
Ferram Aerospace Research (FerramAerospaceResearch 3:0.15.5.7)
Filter Extensions - Plugin (FilterExtensions 2.4.1.3)
Firespitter Core (FirespitterCore v7.1.5)
Firespitter Resources config (FirespitterResourcesConfig v7.1.5)
Fusebox (Fusebox 1.52)
Hangar Extender (HangarExtender 1:v3.4.6)
Interstellar Fuel Switch (InterstellarFuelSwitch-Core 1.18)
Kerbal Attachment System (KAS 0.5.5)
Kerbal Construction Time (KerbalConstructionTime 1.3.1)
Kerbal Construction Time RP-0 Config (KerbalConstructionTime-RP-0-Config v0.36)
Kerbal Joint Reinforcement (KerbalJointReinforcement v3.1.4)
Kerbal Renamer (KerbalRenamer 0.5)
Klockheed Martian General Plugin Functions - Gimbal module (KlockheedMartian-Gimbal 3.0.7.0)
Kopernicus Planetary System Modifier (Kopernicus 1:beta-06-3)
kOS: Scriptable Autopilot System (kOS 0.18.2)
KSC Switcher (KSCSwitcher 0.5)
KSP AVC (KSP-AVC 1.1.5.0)
KW Rocketry (KWRocketry 2.7.0-community)
KW Rocketry - Community Fixes (KWRocketry-CommunityFixes 0.4.6)
MechJeb 2 (MechJeb2 2.5.6.0)
ModularFlightIntegrator (ModularFlightIntegrator 1.1.2.0)
Module Manager (ModuleManager 2.6.20)
Near Future Construction (NearFutureConstruction 0.5.5)
Near Future IVA Props (NearFutureProps 0.4.4)
Near Future Propulsion (NearFuturePropulsion 0.6.1)
Near Future Solar (NearFutureSolar 0.5.5)
Near Future Solar Core (NearFutureSolar-Core 0.5.5)
Near Future Spacecraft Parts (NearFutureSpacecraft 0.4.4)
PersistentRotation (PersistentRotation 1.0.2)
Procedural Fairings (ProceduralFairings v3.15)
Procedural Fairings - For Everything! (ProceduralFairings-ForEverything v0.1.1)
Procedural Parts (ProceduralParts v1.1.11)
Progress Parser (ProgressParser 1.0)
RasterPropMonitor (RasterPropMonitor v0.24.2.1)
RasterPropMonitor Core (RasterPropMonitor-Core v0.24.2.1)
RCS Build Aid (RCSBuildAid 0.7.7)
Real Fuels (RealFuels rf-v10.8.3)
Real Plume (RealPlume 2:v10.4.10)
Real Solar System (RealSolarSystem v10.5)
Real Solar System Textures - 2048 x 1024 (RSSTextures2048 v10.2)
RealChute Parachute Systems (RealChute 1.3.2.7)
RealHeat (RealHeat v3)
Realism Overhaul (RealismOverhaul v10.8.0)
Realistic Progression Zero (RP-0 v0.43)
Reflection Plugin for KSP (ReflectionPlugin 1.2)
RemoteTech (RemoteTech v1.6.9)
SCANsat (SCANsat v14.8)
SmokeScreen - Extended FX Plugin (SmokeScreen 2.6.13.0)
Solver Engines plugin (SolverEngines v1.15)
StageRecovery (StageRecovery 1.6.3)
Stock Bug Fix Modules & StockPlus (StockBugFixPlus v1.0.5a.4)
Stock Extension (SXT v24)
TAC Life Support (TACLS) (TACLS v0.11.2)
TAC Life Support (TACLS) - Realism Overhaul Config (TACLS-Config-RealismOverhaul v10.8.0)
Taerobee - Stockalike X-1 & More (Taerobee 2.3)
TestFlight (TestFlight 1.5.0.1)
TestFlight Config Realism Overhaul (TestFlightConfigRO 1.5.0.1)
TextureReplacer (TextureReplacer v2.4.12)
Toolbar (Toolbar 1.7.10)
Transfer Window Planner (TransferWindowPlanner v1.4.0.0)
TweakScale - Rescale Everything! (TweakScale v2.2.6)
US Probes Pack (RN-USProbesPack v0.46)
US Rockets (RN-USRockets v0.2.5)
Ven's Stock Part Revamp (VenStockRevamp v1.9.1)

Edited by Dwsg01
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The more Iook at my list the more I realise CKAN has automatically installed all sorts I just don't know what I can and can't clear.

1 hour ago, Matuchkin said:

It is widely not recommended to install every single mod from the RO repository.

Do you have a certain mod called Realistic Visual Enhancements? That may be causing most of your problems.

Thats one out of many I don't have I think Iv'e let CKAN do too much

Edited by Dwsg01
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Just now, NathanKell said:

@Dwsg01 That's about a bazillion more than just what RO recommends. Please don't install the merely suggested mods

Im just creating a new instance of the install now and I'm looking through each mod in CKAN now, I think my head may explode.

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9 minutes ago, Dwsg01 said:

The more Iook at my list the more I realise CKAN has automatically installed all sorts I just don't know what I can and can't clear.

Thats one out of many I don't have I think Iv'e let CKAN do too much

Other than all of the mods from RO, what stuff do you have in that gamedata folder?

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7 minutes ago, NathanKell said:

@Dwsg01 when you install RO and RP-0, CKAN will autoselect the mods you should install with it. Do not select the extras it suggests if they are not already checked.

I'm upset how obvious that actually is :|, I'm going to dismantle my computer now

 

BIG THANK YOU, I think I've got it now Ill come crying back if not

Edited by Dwsg01
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