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Game crashes after switching between SPH & Runway


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This seems like it might just be a memory overflow crash. If you open your error.log file, and see a line like this: "Write to location 00801000 caused an access violation." somewhere in it, it's a memory overflow. They're the single most common cause of a crash, unless I'm mistaken. I switched to 64-bit because my game was crashing so much, and I still get memory overflow crashes from time to time.

If you want to reduce the frequency of these crashes, get dynamic texture loader.

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Yes, this crash was probably caused by KSP running out of address space.  How much memory was KSP using before it died?  Does it get higher each time you switch scene?  I see you're already forcing OpenGL, another thing to try is to simply reduce the texture resolution in the settings.  This should make it use less memory.

There are also a huge number of exceptions in your log that appear to indicate that FAR doesn't like some of the wing parts you are using.  This may not be contributing to the instability but it is almost certainly affecting your frame rate.

Edit: by the way, log files get much smaller if you zip them (right click, send to->compressed folder) before uploading...

Edited by Padishar
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Huh... You've got a few mods I dont think I've heard of before...At least I dont recognize them by the folder names...

I see your ModuleManager is out of date... Try replacing it with the latest 2.6.18 stable...

Also, if you look at the top of the output_log.txt thats in the KSP_Data folder, you should see where it lists the % of RAM used...

It may be you are riding the razor's edge with RAM, and once you get a couple screen changes (scene changes cause memory leaks that build up), it may be pushing you over the edge into crashing...

You can also try Malah's QuickGoTo mod, to decrease the number of scene changes you have to jump thru...

Edited by Stone Blue
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I've noticed that KSP is only using around 2.35GB of RAM when i crashes, and I have tried many mods like dynamic texture loader which someone else has mentioned. I'm starting to doubt this is a memory prolbem :/

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