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Odd unity behaviour?


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Hey, I'm new to modding and not sure if its just me, but i've so far had unity export a empty file and no texture, that appeared to be fixed by remaking the game object or restarting the program, now i just exported a updated mesh and it's not fully loading textures. Nor is the updated mesh structure showing up in KSP, but the .mu file-size is bigger than the old file. Are there any other glitchy things i should look out for?

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