tg626 Posted April 12, 2016 Share Posted April 12, 2016 Basically, I want to us Input.GetKeyDown(CAMERA_MODE). Anyone know what reference I need to include to get CAMERA_MODE definition? Will this work to check if the Camera Mode key, as defined in the keybinding screen, has been pressed? Obviously I'm wanting to avoid using KeyCode.C so I track if the player has set a different key for the camera mode. Link to comment Share on other sites More sharing options...
sarbian Posted April 12, 2016 Share Posted April 12, 2016 GameSettings.CAMERA_MODE.GetKeyDown() ? Link to comment Share on other sites More sharing options...
tg626 Posted April 12, 2016 Author Share Posted April 12, 2016 Excellent! Link to comment Share on other sites More sharing options...
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